[0909] Javelin Heavy AT Glitch (Crouch to Stand)

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Rosk
Posts: 18
Joined: 2010-03-24 08:24

[0909] Javelin Heavy AT Glitch (Crouch to Stand)

Post by Rosk »

Description:
Not really a big deal, but when you deploy your heavy at while crouching, and then go to standing, your character's animation fails to move his legs. He seems to float around.

Steps to Reproduce:
1: Play any game
2: Grab heavy AT
3: Have someone watch you while you deploy your heavy at while crouched, then stand and try to move around you seem to float around to other people

Screenshots / Video:
none
Tested On:
a multiplayer server which I do not recall.
-operation silent eagle (american team)
Chuc
Retired PR Developer
Posts: 7016
Joined: 2007-02-11 03:14

Re: [0909] Javelin Heavy AT Glitch (Crouch to Stand)

Post by Chuc »

I wish we had a javelin :p

It's a bug that's persistent with custom animations, so it's not much we can do about it other than removing the animation.
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Wakain
Posts: 1159
Joined: 2009-11-23 21:58

Re: [0909] Javelin Heavy AT Glitch (Crouch to Stand)

Post by Wakain »

could we have pictures of that javelin? :p
boilerrat
Posts: 1482
Joined: 2009-09-02 07:47

Re: [0909] Javelin Heavy AT Glitch (Crouch to Stand)

Post by boilerrat »

Also your deviation resets when going crouch - stand.


Btw its not a FGM-148 Javelin - Wikipedia, the free encyclopedia

It happens to be a FGM-172 SRAW - Wikipedia, the free encyclopedia
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arjan
Posts: 1865
Joined: 2007-04-21 12:32

Re: [0909] Javelin Heavy AT Glitch (Crouch to Stand)

Post by arjan »

fail.. :razz:
rampo
Posts: 2914
Joined: 2009-02-10 12:48

Re: [0909] Javelin Heavy AT Glitch (Crouch to Stand)

Post by rampo »

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Dougalachi
Posts: 346
Joined: 2008-03-24 18:34

Re: [0909] Javelin Heavy AT Glitch (Crouch to Stand)

Post by Dougalachi »

rampo93(FIN) wrote:
Lol, why have I not seen this in-game before?
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bad_nade
Support Technician
Posts: 1499
Joined: 2008-04-06 18:26
Location: Finland

Re: [0909] Javelin Heavy AT Glitch (Crouch to Stand)

Post by bad_nade »

There is no deviation penalty when switching from stand to crouch or vice versa. Deviation increases only when switching to prone or from prone.
Tomato-Rifle
Posts: 2091
Joined: 2007-12-31 22:24

Re: [0909] Javelin Heavy AT Glitch (Crouch to Stand)

Post by Tomato-Rifle »

:-P

Leaning over the edge
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Rosk
Posts: 18
Joined: 2010-03-24 08:24

Re: [0909] Javelin Heavy AT Glitch (Crouch to Stand)

Post by Rosk »

boilerrat wrote:Also your deviation resets when going crouch - stand.


Btw its not a FGM-148 Javelin - Wikipedia, the free encyclopedia

It happens to be a FGM-172 SRAW - Wikipedia, the free encyclopedia
Right. Well, thanks for the clarification.
@Arjan -- what's a fail?
Dev1200
Posts: 1708
Joined: 2008-11-30 23:01

Re: [0909] Javelin Heavy AT Glitch (Crouch to Stand)

Post by Dev1200 »

[R-DEV]Chuc wrote:I wish we had a javelin :p

It's a bug that's persistent with custom animations, so it's not much we can do about it other than removing the animation.
If only combined arms was integrated.. ;)


ALSO, This happens a lot. easy fix is to change weapons, sprint, prone, etc. Not a big deal.
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Rosk
Posts: 18
Joined: 2010-03-24 08:24

Re: [0909] Javelin Heavy AT Glitch (Crouch to Stand)

Post by Rosk »

Dev1200 wrote:If only combined arms was integrated.. ;)


ALSO, This happens a lot. easy fix is to change weapons, sprint, prone, etc. Not a big deal.
Which is what I said, it's not a big deal. And seeing as how it can't be fixed as was previously stated in this thread, it's even less significant. Haha.
crazy11
Retired PR Developer
Posts: 3141
Joined: 2008-02-05 00:20

Re: [0909] Javelin Heavy AT Glitch (Crouch to Stand)

Post by crazy11 »

[R-DEV]Chuc wrote:I wish we had a javelin :p

It's a bug that's persistent with custom animations, so it's not much we can do about it other than removing the animation.
Nothing we can do.


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