IDF Feedback

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Dr.Roy.Mustang
Posts: 76
Joined: 2009-04-30 01:49

IDF Feedback

Post by Dr.Roy.Mustang »

Is it possible to increase the colour of the red dot when we using the IDF scoped guns??? It is really hard to tell when we zoomed in cause the aim dot is too faint... I find it really hard to kill because in the a mid distance combat situation I failed to localised the aim in time... :(

In the medic kit, the dot is perfect! However there is also an issue... Is it also possible to reduce the grey (surroundign the red aim) or fade a bit of it so it is slightly more transparent so that we can see what we are shooting? Sometime I don't even know whether I am shooting the head or beside it! :? ??:

If you still don't understand, I will upload some screenshots of what I mean. :-|
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Chuc
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Re: IDF Feedback

Post by Chuc »

I think screenshots would be very beneficial :)
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[uBp]Irish
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Re: IDF Feedback

Post by [uBp]Irish »

I'm all for them getting a humvee + m249/gpmg/.50cal.
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Dr.Roy.Mustang
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Re: IDF Feedback

Post by Dr.Roy.Mustang »

Ok, how do I make one??? I used the pint screen function and I get a black screen....
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Dr.Roy.Mustang
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Re: IDF Feedback

Post by Dr.Roy.Mustang »

Alright, I used FRAPS... Don't worry about it. So, the first picture is the medic gun improvement. -> Yfrog - bf22010032619223894copy

The other one with the scope gun, here it is...
Dot gone: Imageshack - dotgone.jpg You can see the dot but is so hard to tell!!!
Dot hard to see: Imageshack - dothardtotell.jpg
Dot can be seen: Imageshack - dotseen.jpg

So can there be an improvement on them? Thanks.
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Chuc
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Re: IDF Feedback

Post by Chuc »

Image

Mepro21 sight picture, we can try to increase the illumination.
The magnified MARS reflex will be redone later.
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Dr.Roy.Mustang
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Re: IDF Feedback

Post by Dr.Roy.Mustang »

'[R-DEV wrote:Chuc;1304961']Image

Mepro21 sight picture, we can try to increase the illumination.
The magnified MARS reflex will be redone later.
Good to know. Looking forward for it.
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jerkzilla
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Re: IDF Feedback

Post by jerkzilla »

Well, I'm changing the subject a bit but it's still on the IDF and specifically the medic's CAR15/M4/whatever:
Will the huge white edges on the sight be "fixed"? I can understand that the paint wears off and whatnot but to me, it just looks overdone, especially compared to the rest of the rifle. A few subtle marks and scratches would have been enough imo, what's in game now looks like someone rubbed the edges with sandpaper.
You can see it in Dr.Roy.Mustang's pic here http://img149.yfrog.com/img149/3175/bf2 ... 94copy.jpg.

Sorry if this has been mentioned before.
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Chuc
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Re: IDF Feedback

Post by Chuc »

Image

Image

IDF Mepro21s are known to be sandblasted to hell.
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jerkzilla
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Re: IDF Feedback

Post by jerkzilla »

Oh, fail on my part.
How old are those things?
This signature is here due to lack of imagination.
Dr.Roy.Mustang
Posts: 76
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Re: IDF Feedback

Post by Dr.Roy.Mustang »

After putting the new patch, I have noticed that the Medic gun had changed scope. That is good...

However, the scoped IDF guns' aimpoints are still hard to see as before... When is the next schedule patch for this improvement? :(

Is a shame, cause when I play IDF, I am avoiding these kinds of guns... I wish I can use them for long distance but they are just too dangerous when it comes to close combat.
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Chuc
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Re: IDF Feedback

Post by Chuc »

The missing dot on the Mepro21 is actually a known bug :p So.. that'll be remedied next content patch.
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Dr.Roy.Mustang
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Re: IDF Feedback

Post by Dr.Roy.Mustang »

[R-DEV]Chuc wrote:The missing dot on the Mepro21 is actually a known bug :p So.. that'll be remedied next content patch.
Ah rado! Thanks for the update. I will keep away from that gun for mean until the next patch is out... Man it is so hard to aim with this rifle...
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Operator009
Posts: 195
Joined: 2009-09-10 02:21

Re: IDF Feedback

Post by Operator009 »

I find the red dot sight to be perfectly fine. Then again I do have everything on low.
ebevan91
Posts: 1318
Joined: 2009-03-19 15:51

Re: IDF Feedback

Post by ebevan91 »

I played as the IDF for only the 2nd time the other night on Beirut, I really love the AR kit's LMG. Uniforms are neat too.
gkelly
Posts: 48
Joined: 2010-01-04 19:05

Re: IDF Feedback

Post by gkelly »

how about one Apache Longbow modified? im saying only the machinegun

someone help me to take off that signature?
mosinmatt
Posts: 223
Joined: 2009-03-02 03:10

Re: IDF Feedback

Post by mosinmatt »

Played as IDF a few days ago...we won...by A LOT. If you play right you can win.
Use everything the right way.
Those light APCs? use them like humvees. Move in quick, deploy, then move back.
placiddavid
Posts: 25
Joined: 2009-04-26 05:46

Re: IDF Feedback

Post by placiddavid »

Theres a dot on the medic m4? I dont even get a dot on that weapon...
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Kaurava
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Re: IDF Feedback

Post by Kaurava »

placiddavid wrote:Theres a dot on the medic m4? I dont even get a dot on that weapon...
It's a known bug. It should be here, but was accidentaly removed in the last update.
"Some nerd did the math, and to dodge a bullet like that, those tits would have to break the sound barrier."
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