stacking IEDs
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boilerrat
- Posts: 1482
- Joined: 2009-09-02 07:47
stacking IEDs
If I put two IEDs in one spot, does that double the effective range?
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Tim270
- PR:BF2 Developer
- Posts: 5166
- Joined: 2009-02-28 20:05
Re: stacking IEDs
Pretty sure it wont increase the overall range if you put them on each other, only increase in damage.

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Hunt3r
- Posts: 1573
- Joined: 2009-04-24 22:09
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boilerrat
- Posts: 1482
- Joined: 2009-09-02 07:47
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Excavus
- Posts: 539
- Joined: 2009-04-10 19:21
Re: stacking IEDs
Range will not be increased, but damage will be doubled. However if you spread them out some distance apart, the range will be increased, but the damage will be more spread out then if you stack them.
- bad_nade
- Support Technician
- Posts: 1500
- Joined: 2008-04-06 18:26
- Location: Finland
Re: stacking IEDs
No, radius won't increase. But you will scare the **** out of your beloved goat 
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Drunkenup
- Posts: 786
- Joined: 2009-03-16 20:53
Re: stacking IEDs
Yeah, I don't think that explosive radius' combine and expand in BF2. But more bang with what you're working with = more virgins 
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BloodBane611
- Posts: 6576
- Joined: 2007-11-14 23:31
Re: stacking IEDs
The range of the IED is not changed by stacking them one on top of the other, no.
[R-CON]creepin - "because on the internet 0=1"
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Zegel
- Posts: 95
- Joined: 2008-07-21 18:43
Re: stacking IEDs
What the original poster meant is whether the effective range will be doubled.
The answer is still no, it won't be doubled, but I do think it will be increased. The reduction in damage based on distance from the center of the explosion is not linear. For example, if at 60m an IED does damage equivalent to half a Humvee's armor, then two overlapping IED's will have an effective Humvee kill radius of 60m. But if a single IED can take out a Humvee at 40m, you're better off spacing them out to achieve a larger kill zone, unless enough space isn't available.
The answer is still no, it won't be doubled, but I do think it will be increased. The reduction in damage based on distance from the center of the explosion is not linear. For example, if at 60m an IED does damage equivalent to half a Humvee's armor, then two overlapping IED's will have an effective Humvee kill radius of 60m. But if a single IED can take out a Humvee at 40m, you're better off spacing them out to achieve a larger kill zone, unless enough space isn't available.
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tommytgun
- Posts: 199
- Joined: 2008-12-17 22:19
Re: stacking IEDs
I assume it wouldn't double the range of the blast, but rather double the power of the blast with the same range as only one ied.
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RememberTheAlamo
- Posts: 173
- Joined: 2009-02-12 00:58
Re: stacking IEDs
Yes you have amazing Paint skills!boilerrat wrote:Cool picture though?![]()
Sort of useful thread too!
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rushn
- Posts: 2420
- Joined: 2010-01-01 02:51
Re: stacking IEDs
so if you did half damage(50%) before with one with two it will be 100% damage?
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RELEASE_THE_KRAKEN
- Posts: 176
- Joined: 2007-04-09 21:34
Re: stacking IEDs
Even though the range itself is not increased, its effective range is increased due to the hit points that get stacked on each other. Let my matlab function explain:
Damage plot with one ied on the left, damage plot with 4 ieds on the right.

(darker red means more damage)
So even though the radius is not increased, anything that normally would just be damaged/injured, would now be destroyed/dead at the same distance from the ied.
Damage plot with one ied on the left, damage plot with 4 ieds on the right.

(darker red means more damage)
So even though the radius is not increased, anything that normally would just be damaged/injured, would now be destroyed/dead at the same distance from the ied.
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PatrickLA_CA
- Posts: 2243
- Joined: 2009-07-14 09:31
Re: stacking IEDs
I dont know to answer you but I gotta tell you that your art skills are cool

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Menigmand
- Posts: 128
- Joined: 2008-11-09 13:13
Re: stacking IEDs
In real life, you need 4 times the explosives to double the radius of damage.. that's what I wanted to say before I saw your illustration 
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hiberNative
- Posts: 7305
- Joined: 2008-08-08 19:36


