Do you want Briefings on Maps?

General discussion of the Project Reality: BF2 modification.
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Do you want Briefings on the Map Loading Screen?

Poll ended at 2011-12-05 06:10

Yes
593
79%
No
63
8%
I like the way it is now
98
13%
 
Total votes: 754

ChiefRyza
Posts: 620
Joined: 2008-06-29 07:37

Re: Do you want Briefings on Maps?

Post by ChiefRyza »

I do believe a backstory to each map would help give the feeling of being part of something larger. They have to be consistent though, and make at least some sort of sense.
I'm sure most mappers have some sort of underlying story to their maps, it comes as part of wanting to make them.

Also makes it easier for new players to get an idea where the map is, what the factions motives (for the battle) are etc. As long as they aren't prejudice towards the OPFOR. They should be basic as someone else said though, only really giving information on the map itself.
Last edited by ChiefRyza on 2010-04-14 12:56, edited 1 time in total.


Current project: Operation Tempest
-.-Maverick-.-
Posts: 361
Joined: 2009-06-07 17:14

Re: Do you want Briefings on Maps?

Post by -.-Maverick-.- »

Be creative, much more enjoyable if you do it right. Trust me.
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ChiefRyza
Posts: 620
Joined: 2008-06-29 07:37

Re: Do you want Briefings on Maps?

Post by ChiefRyza »

-.-Maverick-.- wrote:Be creative, much more enjoyable if you do it right. Trust me.
I'm sorry but, just because some people would like a little briefing means they should be more creative? Not everyone in the world has to think everything up themselves. It is a lot of work, and it probably and most likely will never happen, but it isn't right to typecast people that way.

This is coming from someone who loves making a back narrative for the PR maps, one for the Australian PR campaign as well a story for a new theatre of war under works. The way some people are saying it seems as though they would be happy to make the factions generic, remove names for map locations and let everyone's 'imagination' do the work. Something as simple as a briefing on the force attacking, a small piece on each teams main goal etc. Not asking for a full blown narrative, just something to ground the level.


Current project: Operation Tempest
Technobanana
Posts: 29
Joined: 2010-01-17 03:40

Re: Do you want Briefings on Maps?

Post by Technobanana »

Yes, i think story lines would be good, not massive ones but at least some reason to why we are fighting !
=]H[=TangFiend
Posts: 265
Joined: 2008-08-14 01:51

Re: Do you want Briefings on Maps?

Post by =]H[=TangFiend »

Can I do Jabal? I think it would involve NATO having to move in to stop MEC's latest attempt at world domination with their devious ecological terror plot. Notice they already cut down all the trees and shrubs surrounding the city and painted the landscape all brown. Now they are building a dam to plug up the ocean!
ChiefRyza
Posts: 620
Joined: 2008-06-29 07:37

Re: Do you want Briefings on Maps?

Post by ChiefRyza »

'= wrote:H[=TangFiend;1321657']Can I do Jabal? I think it would involve NATO having to move in to stop MEC's latest attempt at world domination with their devious ecological terror plot. Notice they already cut down all the trees and shrubs surrounding the city and painted the landscape all brown. Now they are building a dam to plug up the ocean!
They are actually building the dam to destroy the city, it's much more economical supposedly :-P


Current project: Operation Tempest
Serbiak
Posts: 608
Joined: 2008-01-22 16:40

Re: Do you want Briefings on Maps?

Post by Serbiak »

Yes some additional info for maps is always good imo
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Zrix
Posts: 4425
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Re: Do you want Briefings on Maps?

Post by Zrix »

Yes. I think it adds to the immersion.

And what's the difference between 'No' and 'I like the way it is now' ?
Last edited by Zrix on 2010-04-14 16:01, edited 1 time in total.
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goguapsy
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Joined: 2009-06-06 19:12

Re: Do you want Briefings on Maps?

Post by goguapsy »

I didn't vote yet because... I don't know how would the briefings connect (ie. you fight on completely different scenarios with different armies and unrelated stories probably, you know?)

Read the DEVs posts
https://www.realitymod.com/forum/f10-pr ... world.html


And something that was discussed before I think was actually adding some kind of guide during map loads (ie. not little tips, but more concise ones like fire formations, flanking and stuff like that, so people actually know how to do it! Perhaps even formations!) I think it would be more useful... Not that briefings would be uninteresting. I just think that as briefings will probably not correlate very much some practical information could be awesome to have.
Guys, when a new player comes, just answer his question and go on your merry way, instead of going berserk! It's THAT simple! :D

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>para<
Posts: 765
Joined: 2008-07-04 18:15

Re: Do you want Briefings on Maps?

Post by >para< »

i voted YES i like the briefings , on fools road brits still try to cut the black market in that region sending by UN security consul
scharf
Posts: 47
Joined: 2009-04-07 07:52

Re: Do you want Briefings on Maps?

Post by scharf »

There is the thread about suggesting tips for the loading screen how about a thread where we can suggest backgrouns storys for the maps ?
Michael_Denmark
Posts: 2196
Joined: 2006-07-10 09:07

Re: Do you want Briefings on Maps?

Post by Michael_Denmark »

I like to create my own Briefings so i have to say no to that.

In regard to restrictions i find briefings useful, but only when such restrictions allow for more CO deployed Teamwork.
Define irony. A bunch of guys playing PR year after year. A game teaching initiative as the prime mover.
However, in regard to EA, these guys never took the initiative.

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We who play these kinds of games are the first generation of war robot pilots.Today we pilot a camera in 3D heaven,Tomorrow... http://gametactic.org/pr
Smiddey723
Posts: 901
Joined: 2010-03-27 18:59

Re: Do you want Briefings on Maps?

Post by Smiddey723 »

Would be a nice addition. However not a priority :lol: ;)
RELEASE_THE_KRAKEN
Posts: 176
Joined: 2007-04-09 21:34

Re: Do you want Briefings on Maps?

Post by RELEASE_THE_KRAKEN »

Something small would be nice.
I remember Bi Ming had a small story, this added with the awesome Bi Ming music got me in the mood to kill many pixilated enemies.

It went something like: "PLA forces launched a counter attack but were stopped up river by a blocking force of Rangers, it is the (some division) task to defeat all forces south of the river in preparation for capturing the PLA force" like that, not too detailed.


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bad_nade
Support Technician
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Re: Do you want Briefings on Maps?

Post by bad_nade »

I don't miss imaginary storylines. Current system which briefly describes game mode is enough.
steve_06-07
Posts: 916
Joined: 2008-04-27 23:36

Re: Do you want Briefings on Maps?

Post by steve_06-07 »

I voted no, make up your own stories, it leads to more creativity and you're able to put more into the game. Remember when the Militia had tanks and fighting the British? Then it was changed the Chechen Militia, immediately the "realistic" set in, the Militia lost their tanks, and they could only fight the Russians. It was then changed back to Militia again and now we have more scenarios we can work with, including fighting the British again :) I myself make up such detailed stories for the Militia and M.E.C. I was able to use it in a college paper.
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Rudd
Retired PR Developer
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Re: Do you want Briefings on Maps?

Post by Rudd »

Hey steve, that sounds cool, can you give us a rundown?
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boilerrat
Posts: 1482
Joined: 2009-09-02 07:47

Re: Do you want Briefings on Maps?

Post by boilerrat »

I really don't care if they are there or not.

Your answer "Yes" and "I like the way it is now" are the same thing.

But I would rather have more tips or small tactics instead of the scenario thing, I never read them.
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ComradeChaos
Posts: 738
Joined: 2010-01-27 20:45

Re: Do you want Briefings on Maps?

Post by ComradeChaos »

[R-CON]Rudd wrote:Hey steve, that sounds cool, can you give us a rundown?
Motion seconded!
Excavus
Posts: 539
Joined: 2009-04-10 19:21

Re: Do you want Briefings on Maps?

Post by Excavus »

clueless_noob wrote:I don't miss imaginary storylines. Current system which briefly describes game mode is enough.
If you what you are, then you're definitely a clueless noob. I personally do not like fighting just for the sake of fighting. I need someone to give me a reason to fight or my morale just drops tenfold. I have noticed that I function better when I get some awesome music and a good story to go with it.

Infraction given for insulting another member

Dunehunter
Last edited by Dunehunter on 2010-04-15 07:02, edited 1 time in total.
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