Light Transport Request option for SL

Suggestions from our community members for PR:BF2. Read the stickies before posting.
rushn
Posts: 2420
Joined: 2010-01-01 02:51

Re: Light Transport Request option for SL

Post by rushn »

I am definitely for it but I think that light transport should be very small something for no more then 2-5 people?

something like this?
Image
Russian UAZ
or maybe something even smaller

ND NOT LIKE THIS :)
Image
Last edited by rushn on 2010-04-17 16:57, edited 2 times in total.
HAAN4
Posts: 541
Joined: 2009-06-12 11:37

Re: Light Transport Request option for SL

Post by HAAN4 »

that's is a prety good sugetions, of course need some thicking about it.

Of course some maps will not be ablle to suport thigns such that, but i often agreed that every map must have it's own rules and Kit sistem, has well spawns sistem ETC,ETC,ETC. (and if possible modificted by servers ADIM to better suport they own comunity)

But thick about insurgency MODs, i guess it will not suck at all, it just need a couldown like 30 min, so you squad will use this hunve and treat it good has well. i guess more that 30 min of delay will be just insane and this new asset will be automost not in use.

Besides we can also make SLs get more rallys.
HAAN4
Posts: 541
Joined: 2009-06-12 11:37

Re: Light Transport Request option for SL

Post by HAAN4 »

ND NOT LIKE THIS :)
Image[/QUOTE]

Nice fotos, but the reality of wars is the FULLL JEAP, what you thick they do in war at all?
rushn
Posts: 2420
Joined: 2010-01-01 02:51

Re: Light Transport Request option for SL

Post by rushn »

well in BF2 engine only allows 8 passengers and that photo of UAZ has at least 10 people!

maybe a small ATV would be nice?
Image
Redamare
Posts: 1897
Joined: 2007-10-30 21:09

Re: Light Transport Request option for SL

Post by Redamare »

definatly a resugestion... Spawning vehicles .... it has been discussed for the comander to place vehicles ... aparently its not possible?? i dont know .. it may case glitching or somthing ... it would be a good idea for the commander to call in vehicles for squad mates at the main base i think ... have the initial vehicles and then the comander takes over after they get destroyed..... you would have to ask a DEV



... THIS
Image
Dude388
Posts: 404
Joined: 2008-07-21 21:15

Re: Light Transport Request option for SL

Post by Dude388 »

Redamare wrote:definatly a resugestion... Spawning vehicles .... it has been discussed for the comander to place vehicles ... aparently its not possible?? i dont know .. it may case glitching or somthing ... it would be a good idea for the commander to call in vehicles for squad mates at the main base i think ... have the initial vehicles and then the comander takes over after they get destroyed..... you would have to ask a DEV



... THIS
Image
I believe allowing the commander to assign assests to certain squads is a resuggestion. All my suggestion requires is the normal "request vehicle drop" option from vBF2...minus the drop and commander requirement. It can be possible, just look at how FOs and the other spawnable statics appear. It's hard to believe you can't achieve the same result with a vehicle.

I don't see how glitching the vehicle INSIDE a wall in your base will benift you.
Image
rushn
Posts: 2420
Joined: 2010-01-01 02:51

Re: Light Transport Request option for SL

Post by rushn »

I agree

I mean you can't stop glitching completely people still glitch thats what admins are for :)

everyone shouldn't suffer just because some guy is going to glitch

hopefully nothing like this will happen
Image
goguapsy
Posts: 3688
Joined: 2009-06-06 19:12

Re: Light Transport Request option for SL

Post by goguapsy »

Back to thread seriousness (LOL at all pictures), as someone stated, I think you should need a minimum of 5 people for requesting one (prevent 4-men squad-locks, which DOES happen a lot in my experience) from requesting it. I mean, to make things a bit more balanced you know?

Also, I think this should only be available in 4x4km maps or bigger. Like Kashan and perhaps Silent Eagle (it's a pain to have no transportation on these maps).
Guys, when a new player comes, just answer his question and go on your merry way, instead of going berserk! It's THAT simple! :D

Image[/CENTER]
rushn
Posts: 2420
Joined: 2010-01-01 02:51

Re: Light Transport Request option for SL

Post by rushn »

its a pain to have to walk in any of the maps
and I think that you should be able to need at least 3 people to get that
Dude388
Posts: 404
Joined: 2008-07-21 21:15

Re: Light Transport Request option for SL

Post by Dude388 »

goguapsy wrote:Back to thread seriousness (LOL at all pictures), as someone stated, I think you should need a minimum of 5 people for requesting one (prevent 4-men squad-locks, which DOES happen a lot in my experience) from requesting it. I mean, to make things a bit more balanced you know?

Also, I think this should only be available in 4x4km maps or bigger. Like Kashan and perhaps Silent Eagle (it's a pain to have no transportation on these maps).
rushn wrote:its a pain to have to walk in any of the maps
and I think that you should be able to need at least 3 people to get that
Well I guess a 3-4 player squad requirement would be best.

I'll add it to the OP.
Image
rushn
Posts: 2420
Joined: 2010-01-01 02:51

Re: Light Transport Request option for SL

Post by rushn »

what is OP?
dtacs
Posts: 5512
Joined: 2008-12-07 23:30

Re: Light Transport Request option for SL

Post by dtacs »

rushn wrote:what is OP?
Original poster/original post AKA the first post in the thread.
Post Reply

Return to “PR:BF2 Suggestions”