[Help] Seconday Terrain

Making or wanting help making your own asset? Check in here
Post Reply
Wilkinson
Posts: 1916
Joined: 2008-08-18 21:55

[Help] Seconday Terrain

Post by Wilkinson »

I need help with my Secondary Terrain.
Image

I've tried replacing the files and everything. Only problem is that I didnt start the map and we don't remember what the original height was.

The heights differ on each end of the map. Some ends taller some as show above.

I really would appericiate all the help I can get
Image
Image
Rudd
Retired PR Developer
Posts: 21225
Joined: 2007-08-15 14:32

Re: Seconday Terrain Help

Post by Rudd »

what did you use to generate them?
Image
Wilkinson
Posts: 1916
Joined: 2008-08-18 21:55

Re: Seconday Terrain Help

Post by Wilkinson »

in-game editor.
Well sad part is I lost the map in a BF2 demolition cause life sucks.


Problem still exists but I'll figure it out.
Image
Image
Rudd
Retired PR Developer
Posts: 21225
Joined: 2007-08-15 14:32

Re: Seconday Terrain Help

Post by Rudd »

oh, just use a secondary heightmap generator :D

BF2 Heightmap Generator Download, Battlefield 1943 Tools

problem is that this produces heightmaps of 1025x1025, you'll need to manually decrease them to 257x257
Image
Wilkinson
Posts: 1916
Joined: 2008-08-18 21:55

Re: Seconday Terrain Help

Post by Wilkinson »

Ahhh THis was what you meant on X-Fire. haha. Thanks amigo
Image
Image
Post Reply

Return to “PR:BF2 Community Modding”