
Karkand 2 - mapbug
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morphir
- Posts: 1
- Joined: 2006-07-11 18:41
Karkand 2 - mapbug
I was on the roof at _mosque square_ when I realized that it was something blocking my bullets and gave me cover - it's like a invisble windshield or something. I dunno if this is supposed to happend. But I would prefer if it was not there


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Griffon2-6
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Malik
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BlakeJr
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.:XDR:.FRIJJ
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ARMY RANGER
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IronTaxi
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just a very bad collision mesh....i guess the projectile mesh? you can walk through it right?.........
Hey anyone know how to unpack/mod a standard building? its easy enough to fix....but then hey...why would we do EA a favor (then again i love their ice hockey games!!! damn...im a fan of EA!!)
Sadly yours.....Iron "flattire" taxi
Hey anyone know how to unpack/mod a standard building? its easy enough to fix....but then hey...why would we do EA a favor (then again i love their ice hockey games!!! damn...im a fan of EA!!)
Sadly yours.....Iron "flattire" taxi
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Rhino
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it has projectile and infantry col mesh but aint tryed driving a jeep though it cos i cant be asked to spawn 1 up there'[R-CON wrote:IronTaxi']just a very bad collision mesh....i guess the projectile mesh? you can walk through it right?.........
Hey anyone know how to unpack/mod a standard building? its easy enough to fix....but then hey...why would we do EA a favor (then again i love their ice hockey games!!! damn...im a fan of EA!!)
Sadly yours.....Iron "flattire" taxi
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Griffon2-6
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Malik
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All you'd need to do is open BFeditor, spawn the building, put a car on top and then use the preview mode and try to drive through the invisible wall. I know it's possible to fix these things, Rhino had to fix a building on Karkand 1 as people were using the LB to access a rooftop that had never been accessable for and exploiting the invisible wall thing on Xtract mode, heck it might even be the same building. Anyway, he fixed it. 
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Rhino
- Retired PR Developer
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EA acturly fixed that bug in 1.3, i was very suprizedMalik wrote:All you'd need to do is open BFeditor, spawn the building, put a car on top and then use the preview mode and try to drive through the invisible wall. I know it's possible to fix these things, Rhino had to fix a building on Karkand 1 as people were using the LB to access a rooftop that had never been accessable for and exploiting the invisible wall thing on Xtract mode, heck it might even be the same building. Anyway, he fixed it.![]()
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KingofCamelot
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You can't import collision meshes. You could do the normal model, but to change the collision mesh you'd have to create a new one from scratch.'[R-CON wrote:IronTaxi']Hey anyone know how to unpack/mod a standard building? its easy enough to fix....but then hey...why would we do EA a favor (then again i love their ice hockey games!!! damn...im a fan of EA!!)i
Ruthless Executioner of 280 SpamBots
Retired Lead Coder for Project Reality - 0.25 through 0.4
Retired Lead Coder for Project Reality - 0.25 through 0.4
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Ghostrider
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