Stacked Servers

General discussion of the Project Reality: BF2 modification.
malv
Posts: 21
Joined: 2007-03-27 09:33

Stacked Servers

Post by malv »

Why is it that all the clans tend to migrate to one side on all of these PR servers? Do you guys find it rewarding to kick the **** out of noobs? Seriously, it fu*king ruins the game. Can't even get a decent competitive match going anymore. Zero fu*king gamesmanship on this servers. I am looking specifically at H and Prwars.

Way to go earning yourself a ban for your attitude instead of cencoring yourself a bit and trying to be polite.
- KP
Last edited by KP on 2010-05-01 12:33, edited 1 time in total.
Specifically is has f**cked in it. That fact that I did censor it is what matters. You took no action what so ever to try and censor yourself in your post. -- [R-MOD]Thermis

F*ck Thermis i* h*s d*mb fuc*ing f*ce. :evil:
Foxxy
Posts: 349
Joined: 2010-04-27 00:47

Re: Stacked Servers

Post by Foxxy »

every player in PR has the same equal opportunity, regardless of being in a clan or not, just get a commander and if the server has mumble use it. Its called teamwork. Trust me it works.

As Max Brooks once said, "Organize before they rise"
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malv
Posts: 21
Joined: 2007-03-27 09:33

Re: Stacked Servers

Post by malv »

Foxxy wrote:every player in PR has the same equal opportunity, regardless of being in a clan or not, just get a commander and if the server has mumble use it. Its called teamwork. Trust me it works.

As Max Brooks once said, "Organize before they rise"
It has nothing to do with teamwork. It has everything to do with experienced players all migrating all to one side, leaving the other side a complete team of fodder. It's absolutely the most unsportsmanlike pathetic way to play. As if kicking the **** out of noobs actually improves skill in any way whatsoever. Absolutely 100% shameful.

It makes the games less fun to play, even on the winning side.
Specifically is has f**cked in it. That fact that I did censor it is what matters. You took no action what so ever to try and censor yourself in your post. -- [R-MOD]Thermis

F*ck Thermis i* h*s d*mb fuc*ing f*ce. :evil:
Spartan0189
Posts: 1277
Joined: 2008-07-11 21:22

Re: Stacked Servers

Post by Spartan0189 »

Well, it's more of the clan's decision, some may like to spread it out evenly, but then some may want to be all on the same side.
It has it's ups and downs.
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PaveHawk
Posts: 240
Joined: 2005-10-28 08:09

Re: Stacked Servers

Post by PaveHawk »

Just because they are in a clan doesn't make them better then you or I at playing a game. I've seen stacked teams get crushed by the other side and I've seen them roll over the other side. It all depends on the teamwork. That and they joined a clan for a reason. To play a game that they all liked. So why shouldn't they be able to play with clan mates on their clan server? You are making this out to be a bigger issue then it really is. I always take it as a challenge when a clan is stacked on the other team.
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ankyle62
Posts: 556
Joined: 2009-07-12 21:41

Re: Stacked Servers

Post by ankyle62 »

depends on the server and how well it is kept. i know TG is well maintained and i never have a problem finding squads and teams working together, though when i see like 5 people on mumble and the other side having like 25+ i know we are screwed.
Cassius
Posts: 3958
Joined: 2008-04-14 17:37

Re: Stacked Servers

Post by Cassius »

The thing with PR is that stacking happens because one team heavily applies comunication, teamplay and generally involves the head. It relies less on twitch skills like say, tf2 or quake, which are innate to a degree.
The only exception is flying, for the life of me I cant fly a helicopter for example.

Sooo logging onto mumble talking to the team what to do and coordinating it all, thats something everybody can learn. And people who are teamplayers want to play with other people who are teamplayers.
joethepro36
Posts: 471
Joined: 2007-12-28 23:57

Re: Stacked Servers

Post by joethepro36 »

Stacking is not imbalanced because one side has members of a clan, it is imbalanced because the other side is usually random pubbers that lack (mumble or) experience. I refuse to play on certain servers that stack a lot of the time because it only equals frustration. I am personally a very good player with experience in all roles, however the people under me (either as SL or commander) are typically inexperienced in a certain regard.

A typical round on a stacked server goes like this for me:

1) Get squad, give orders assign kits. Morale = high

2) Get FOBs set up and start capping, my squad does the groundwork and we do "well". Morale = high.

3) First contact with the enemy and 90% of the time my squad will slowly get wiped out due to highly skilled vs weakly skilled combatants. Morale = Mediumish

4) We respawn and begin defending a flag with our new lives, we'll usually succeed in pushing them back with high losses. Morale = Medium.

5) Enemy team starts showing it's organisation with large amounts of armour. air support and raw numbers. My squad gets wiped out defending the flag and sometimes heroically taking a few assets out. Morale = low

6) People start ditching our losing side and causing a high turnover of players as new players get killed and then leave due to the lack of hope or cohesion. Morale = very low

7) My squad gets pushed to the last or second last objective, we dig in with moderate success but eventually get pushed off it. Morale = Non-existant.

8 ) Enemy wins in a rather short amount of time with a lot more than 2-1 K/D ratio. I rage quit and find a different server. Anger = high.

An uphill battle is always a fun fight, but only when you have a chance.
ytman
Posts: 634
Joined: 2010-04-22 17:32

Re: Stacked Servers

Post by ytman »

No way to fix it and does it really need fixing when you have a team that wants to work together versus a team that doesn't?

Its a lesson to the losing team to shape up. The stupid thing is that most players think that its because of stacking they lost.

No, its because you and your team members are incapable of working as a cohesive group with proper strategies and tactics.
Cassius
Posts: 3958
Joined: 2008-04-14 17:37

Re: Stacked Servers

Post by Cassius »

ytman wrote:No way to fix it and does it really need fixing when you have a team that wants to work together versus a team that doesn't?

Its a lesson to the losing team to shape up. The stupid thing is that most players think that its because of stacking they lost.

No, its because you and your team members are incapable of working as a cohesive group with proper strategies and tactics.
>>> qftw
Tartantyco
Posts: 2796
Joined: 2006-10-21 14:11

Re: Stacked Servers

Post by Tartantyco »

Ad.mins.
Make Norway OPFOR! NAO!
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Truism
Posts: 1189
Joined: 2008-07-27 13:52

Re: Stacked Servers

Post by Truism »

I'm laughing pretty hard at the people who are like "It's not stacked teams, it's that you suck, skill up ffs."

That's exactly what they're saying. If you join a game and can see that one team is much better than the other before a shot is even fired, you probably have stacked teams. It's not like one team is magically going to improve it's co-ordination and teamwork beyond the realms of possibility just because they other team is known to all be on Mumble, all train together and all have common tactics and doctrine.

By the logic of the people in this thread, who are very, very clearly teamstackers themselves, armies should not train their squads together, because there is no benefit in that. Instead, the armies that don't train together, upon losing a war, should come to the realisation that they just should have magically individually all been better.

Seriously, what a joke. Stacked teams benefit no one at all outside of organised competition where one team's callsign is better than the other team's. I'm not sure how my infraction count is going, or I'd drop a whole wad of other things into this post making it just a little clearer what I think of people like you.
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drkstr
Posts: 44
Joined: 2010-01-25 03:54

Re: Stacked Servers

Post by drkstr »

I would say I'm against stacked teams as well, but only when there is an obvious difference in skill level. You can have a clan-stacked team and still have a good round. We usually put all of our clan on one side in our server, but we also tend to attract a regular group of skilled players, so I wouldn't call it "stacked". Bottom line is, I don't want to be on either side of a lopsided team.

Admins, if you see one side is consistently dominating, please do your player base a favor and even it out a bit. But, it is your server so play how you like. If people don't like it, there are plenty of other servers to choose from.


Cheers!
Cheditor
Posts: 2331
Joined: 2009-03-01 14:35

Re: Stacked Servers

Post by Cheditor »

Well in general only time i see people complain about "stacked" teams is when they are on the loosing side, if they are on the winning team they just say "get better at the game". I disagree stacking a team is bad, well i dont think it should be done in a "lets get all the good people on one side so we can win the map easy" but if a clan wants to play together (especially if it's the server they pay for) then it's fine, no problem.

Communications in PR can make your teamwork better by atleast 50% alone. I've had games where 2 squad leaders on mumble managed to get their squads working together and as they had this communications they were essentially a 12 man squad.
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badmojo420
Posts: 2849
Joined: 2008-08-23 00:12

Re: Stacked Servers

Post by badmojo420 »

Truism wrote:I'm laughing pretty hard at the people who are like "It's not stacked teams, it's that you suck, skill up ffs."

That's exactly what they're saying. If you join a game and can see that one team is much better than the other before a shot is even fired, you probably have stacked teams. It's not like one team is magically going to improve it's co-ordination and teamwork beyond the realms of possibility just because they other team is known to all be on Mumble, all train together and all have common tactics and doctrine.

By the logic of the people in this thread, who are very, very clearly teamstackers themselves, armies should not train their squads together, because there is no benefit in that. Instead, the armies that don't train together, upon losing a war, should come to the realisation that they just should have magically individually all been better.

Seriously, what a joke. Stacked teams benefit no one at all outside of organised competition where one team's callsign is better than the other team's. I'm not sure how my infraction count is going, or I'd drop a whole wad of other things into this post making it just a little clearer what I think of people like you.
^ A real qftw. ^



And here I thought I was the only one who noticed the same team winning round after round, despite the odds.(Winning as insurgents, for example) Or even the crazy amount of undeployed and unspawned players on the losing side. Who, by the looks of the team numbers, are constantly trying to join the winning team, only to get thrown back to the losing side because the teams are always 32-29 or thereabouts. Which also causes the problem of all the players who are just joining the server, being thrown onto the losing side.

But, from what I've been told when this issue comes up, it's up to the random pubbies like me to train, discipline, and command all the lesser skilled players in the game? Or maybe if I get so super amazingly awesome at PR, my amazing PR skills will make up for the the crappier players on my team? Both options seem so reasonable, I don't know which to choose.
Rissien
Posts: 2661
Joined: 2008-11-07 22:40

Re: Stacked Servers

Post by Rissien »

Seen plenty of times where a 'stacked team of my clan has gotten its *** kicked. Its down to teamwork and communication. Rather than actually try to, players just complain. We have several pubbers who prefer playing the 'underdog' team, including some of our own members, provides more a challenge and at the same time provides a sweet taste of victory when you do win. Ive been on the underdog side before just laughing as wave after wave of attacks by a 'stacked team' failed to take down a cache I was defending, and I was the only H member on my side. Just being in a clan doesnt make us magically better. Granted most of us are good in our own rights because we play alot but we joined the clans to be with the people. We like playing together and compliment our strengths well, like me. Im a good trans pilot, all our regulars and members know they can trust me to get them where they need to go. Or ralfi, we see him in a jet, we know the enemy is about to have hell rained down upon them.

Sometimes all it takes is a good sl to whip up some pubbers into gear and create a winning squad. One of our members TheMilitary, has taken up several squads of pubbers, and i mean just regular ones, not the ones we play with all the time, and turned it into a squad that became top squad better than even one filled with H tags. Its not the clan, its the cohesion and attitude. We also ecourage players to get on vent with us, we usually have one or two on the opposite team. Get with them and start working together.
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arneboe
Posts: 164
Joined: 2007-03-31 23:53

Re: Stacked Servers

Post by arneboe »

What I love in PR are that the average PR player is mature and adult.. I have played PR since version 3.2 or something like that and have seen my fair share of battles, public as well as clan matches and big organised battles..

I think it's unfair to blame clans and clan players for stacking up.. when you play in a clan you get to know the people in it and it's more fun playing with your friends.. but, I have on several occations seen clan members devide and make VOIP and TEAMWORK etc., squads and lead the rest of the public players to victory, not stacking up and locking dedicated clan squads.. but staying on the same team, and working the team! sure, a lot of clan players are on TS or VT and speak cross-squads.. communication and intel = win ;)

i could name so many people who makes this game so fun to play and makes it a new game everytime i join a server... Players who fight for the team, not caring if they have to do something as "boring" as drive taxi a whole round just so the team won't have to walk the 300m from the FOB to the frontline.. players who lead a dedicated "build" squad.. players who command, lead, revive, fight etc..

blah blah.. anyways i know it's boring to always be on the losing team, but do something about it? be a squad leader or commander.. give orders, lead some poor smurfs to the objective.. do something you might find boring, but is benefiting the team.

i better quit rambling now or this will go on and on.. hope this makes any sense! Thanks to all the players who makes this such a fun game to play!
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=]H[=TangFiend
Posts: 265
Joined: 2008-08-14 01:51

Re: Stacked Servers

Post by =]H[=TangFiend »

arneboe wrote:
.. anyways i know it's boring to always be on the losing team, but do something about it? be a squad leader or commander.. give orders, lead some poor smurfs to the objective.. do something you might find boring, but is benefiting the team.
^^^^^This is the realest real qft

All the "Target practice" teams I've been on in the past week have no build squads, no commander, lots of players running around with no mumble. Lone APC's not working with nearby infantry, "sniper squads" trying to get killcounts doing nothing useful since no commander. The actual players aren't all noobs either because I've seen plenty of them around before.

The teamstacking thing comes from the desire for people to play with their friends. Not to dominate the other side and like Elvish said above it doesn't always guarantee victory.
arneboe
Posts: 164
Joined: 2007-03-31 23:53

Re: Stacked Servers

Post by arneboe »

so true so true TangFiend! :)
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Ex member of: HeliX (Hx.)
Ex member of: Victrix Legion (Vl.)

This is my patient.
There are many like it, but this one is MINE.
My patient without me is useless. Without my patient, I am useless..
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