[0917] Iron Ridge - H-shaped building collisionmesh

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AnimalMother.
Posts: 2476
Joined: 2007-02-25 15:38

[0917] Iron Ridge - H-shaped building collisionmesh

Post by AnimalMother. »

What, where?: The H-shaped building that is located in the western town to the very north-west of this town. It is possible to run through the northern wall near the staircase.

evidence:
*Link Removed*

hope the video makes it clear enough.

haven't tried the other H shaped buildings in iron ridge or any other map featuring them (beruit?)
Last edited by crazy11 on 2010-05-31 20:24, edited 1 time in total.
Reason: Removed video
ex |TG-31st|
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Spinkyone
Posts: 200
Joined: 2008-07-02 22:40

re: [0917] Iron Ridge - H-shaped building collisionmesh

Post by Spinkyone »

Have you tried not typing IDSPISPOPD?

It appears to be a terrain collision error in the north wall of the building in A4K8 on Iron ridge and not a fault on the whole series of buildings. If you angle the screen right inside the building you can see that the terrain clips through the wall at times. Solution I guess is to move the building slightly south as the amount of terrain that clips into it appears to be minor (just the toe of the slope).
Tim270
PR:BF2 Developer
Posts: 5166
Joined: 2009-02-28 20:05

re: [0917] Iron Ridge - H-shaped building collisionmesh

Post by Tim270 »

Quite a few of those statics have the same error near the stairs.
Image
AnimalMother.
Posts: 2476
Joined: 2007-02-25 15:38

re: [0917] Iron Ridge - H-shaped building collisionmesh

Post by AnimalMother. »

Just checked two more H buildings on Beirut


same bug
Last edited by AnimalMother. on 2010-04-29 16:27, edited 1 time in total.
ex |TG-31st|
AnimalMotherUK - YouTube

vistamaster01: "I just dont get people with girl usernames/pics/sigs lol,
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killonsight95
Posts: 2123
Joined: 2009-03-22 13:06

re: [0917] Iron Ridge - H-shaped building collisionmesh

Post by killonsight95 »

any DEV's can you delete video link please i don't wish to have exploiters
this should've been PM'd to a DEV
SnipeHunt
Posts: 801
Joined: 2009-02-02 15:35

re: [0917] Iron Ridge - H-shaped building collisionmesh

Post by SnipeHunt »

Killonsight you should just PM a MOD that is online right now if you feel it is that dastardly.

..or as a MOD suggested earlier, use the Moderation Options to report the post..
Last edited by SnipeHunt on 2010-04-30 15:10, edited 1 time in total.
xI DIaboLoS Ix
Posts: 65
Joined: 2009-01-20 23:55

re: [0917] Iron Ridge - H-shaped building collisionmesh

Post by xI DIaboLoS Ix »

I have also encountered this exact same collision problem. :)

Thought I was the only one :P
But again this is a minor bug, not to drastic.

Diabolos.
J.F.Leusch69
Retired PR Developer
Posts: 2988
Joined: 2008-04-23 16:37

re: [0917] Iron Ridge - H-shaped building collisionmesh

Post by J.F.Leusch69 »

thanks for reporting!

and following this template when reporting a bug.
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