Shooting Civilians

General discussion of the Project Reality: BF2 modification.
Unarmed Civilian
Posts: 135
Joined: 2010-04-10 08:51

Shooting Civilians

Post by Unarmed Civilian »

Recently I've tried to play as a Civilian Colaborator, as I just press tab and there are no "medics" on my insurgent team, okay so I spawn as a Civ. But the thing I started to notice and began to annoy me is the fact that BLUEFOR players shoot Civilians just to harm them, not to kill. This is a express violation of ROE. But those BLUEFOR players get no penalties for doing so, I guess. But the real problem is that I read on the manual that a Civilian Colaborator can be killed without any penalty by the BLUEFOR player within one minute after the Civilian has used his healing kit or epipen.

So you guys can get the picture.

"I'll harm the civilian, he'll heal himself, therefore I can kill him without worries."

If this happens to be correct, this sucks bad man. I suggest a modification on the way how it works, like no more "free civilians kill" if they use their healing bag or instant but light score penalty to BLUEFOR players for any harm caused to a Civilian Colaborator.

Comment please and correct me if I happen to be wrong.
XxxGrANdmA
Posts: 187
Joined: 2009-08-17 05:30

Re: Shooting Civilians

Post by XxxGrANdmA »

im pretty sure u can use your medic bag without being allowd to be shot
Farks
Posts: 2069
Joined: 2007-01-20 00:08

Re: Shooting Civilians

Post by Farks »

Yes, the medic kit doesn't put into the ROE. Only the epipens and resuscitation does that.
Unarmed Civilian
Posts: 135
Joined: 2010-04-10 08:51

Re: Shooting Civilians

Post by Unarmed Civilian »

Oh thanks, I wasn't sure about that.

Anyway there still could be a light penalty for harming the Civilians.
octo-crab
Posts: 389
Joined: 2008-06-01 22:08

Re: Shooting Civilians

Post by octo-crab »

Using Epipens, Resucitation, entering a vehicle, and spawning allow you to be killed by the BLUFOR for X amount of time after using it. 1 minute I think.
mat552
Posts: 1073
Joined: 2007-05-18 23:05

Re: Shooting Civilians

Post by mat552 »

[R-MOD]octo-crab wrote:...I think.
Nobody really knows how they work still. I will find humor in this for some time. It's been like 5 versions since special ROE has been introduced, and we still have no idea how they work.
Players might be hardcoded, but that sure doesn't seem to stop anybody from trying.


The only winning move is not to play. Insurgency, that is.
Wh33lman
Posts: 667
Joined: 2008-07-16 23:30

Re: Shooting Civilians

Post by Wh33lman »

another thing you should think about is to stick with your buddies. If your fellow insurgents can see you and cover you, all you need to do is run in their direction before healing yourself.
Rudd
Retired PR Developer
Posts: 21225
Joined: 2007-08-15 14:32

Re: Shooting Civilians

Post by Rudd »

mat552 wrote:Nobody really knows how they work still. I will find humor in this for some time. It's been like 5 versions since special ROE has been introduced, and we still have no idea how they work.
I just play it safe and don't shoot them :P
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Wh33lman
Posts: 667
Joined: 2008-07-16 23:30

Re: Shooting Civilians

Post by Wh33lman »

Th3Exiled wrote:I know how it works and I know quite a few people who also do. It's not hard to understand.

Exiled.
then please, enlighten us. its gone through so many changes that i dont even know.
-Prowler-
Posts: 169
Joined: 2010-03-10 15:06

Re: Shooting Civilians

Post by -Prowler- »

Spawning, using a vehical, epi-pen, or resusitate will allow you to be killed up to 1 minute after using it. So 1 min after you spawn, or 1 min after u get out of a car or 1 min after you switch to a weapon other than the epi-pen or resusitate. Not hard to understand.
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"Teamwork is essential; it gives the enemy other people to shoot at."
Haji with a Handgun
Posts: 443
Joined: 2010-05-09 06:18

Re: Shooting Civilians

Post by Haji with a Handgun »

I play it safe and am never a civilian. And when I'm marines, I play it safe and shoot them.
In Game: Marxman
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CodeRedFox
Retired PR Developer
Posts: 5919
Joined: 2005-11-08 00:47

Re: Shooting Civilians

Post by CodeRedFox »

Wh33lman wrote:then please, enlighten us. its gone through so many changes that i dont even know.
Let me google......err give you the download link to the updated manual. Page 23

https://www.realitymod.com/forum/f196-pr-highlights/80639-project-reality-manual-v0-91-update.html
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"apcs, like dogs can't look up" - Dr2B Rudd
Rudd
Retired PR Developer
Posts: 21225
Joined: 2007-08-15 14:32

Re: Shooting Civilians

Post by Rudd »

its funny everyone is constantly thinking of all teh ways your allowed to kill civilians...

think of ways not to kill civilians people...
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l3g3nda
Posts: 38
Joined: 2009-01-10 08:54

Re: Shooting Civilians

Post by l3g3nda »

Would be nice, if you find a reason to play civilian collaborator in skirmish maps, where BLUFOR have no intel points. No one want to be an easy target. In skirmish maps, insurgents can not even heal themself, no combat medic or specialist, so the best way to have one - steal kit from BLUEFOR, but this looks isn't good enough for civilian role.
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gpellis
Posts: 29
Joined: 2009-08-26 14:49

Re: Shooting Civilians

Post by gpellis »

This was antagonizing me last night. Honestly, nothing makes me laugh and cringe as watching some civilian run up to me with his hands up. Then he runs away from me when I try to arrest him before either picking up a kit and shooting me, or luring me to my death.

That or he just throws rocks at me begging me to shoot him, which I oblige.
ebevan91
Posts: 1318
Joined: 2009-03-19 15:51

Re: Shooting Civilians

Post by ebevan91 »

I was playing in a server the other day when an enemy squad had 3 civis in it. Our squad decided to mow each and every civi down mulitple times. We were playing on one of the skirmish maps. We didn't allow the enemy to kill us that much. I don't think anybody on our team had more than 3 deaths. It was massacre.

At one point I had to wait over 350 seconds to spawn in. I used that time to eat lunch and use the bathroom, lol.
Rudd
Retired PR Developer
Posts: 21225
Joined: 2007-08-15 14:32

Re: Shooting Civilians

Post by Rudd »

At one point I had to wait over 350 seconds to spawn in. I used that time to eat lunch and use the bathroom, lol.
I'm sure your team appreciated being outnumbered
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ebevan91
Posts: 1318
Joined: 2009-03-19 15:51

Re: Shooting Civilians

Post by ebevan91 »

[R-CON]Rudd wrote:I'm sure your team appreciated being outnumbered
Didn't matter, lol. The teams were so lopsided like I said we just destroyed them.
Silly_Savage
Posts: 2094
Joined: 2007-08-05 19:23

Re: Shooting Civilians

Post by Silly_Savage »

You're part of the problem.
"Jafar, show me a sniper rifle." - Silly_Savage 2013
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