[0917] TOW(or deployable) Glitch

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ZephyrDark
Posts: 319
Joined: 2010-01-23 20:22

[0917] TOW(or deployable) Glitch

Post by ZephyrDark »

Description:
Pretty much I built a TOW on the A1 valley area in the mountains of Muttrah City, and after I manned it once, when I got out and tried to get back in it bounced me around every where, and did so to another player. It did it with such force that it killed me once and injured me a different time.

Steps to Reproduce:
Have not been able to reproduce yet.

Screenshots / Video:
Will obtain some, just have to get to the Battlerecorder.

Tested On:
Muttrah City
Standard,
Tactical Gamer
v.917
|TG-31st|Blackpython


-Prowler-
Posts: 169
Joined: 2010-03-10 15:06

re: [0917] TOW(or deployable) Glitch

Post by -Prowler- »

I can contest for this, I was in his squad when this happend it was really quite funny.
Image
"Teamwork is essential; it gives the enemy other people to shoot at."
iwillkillyouhun
Posts: 337
Joined: 2009-10-15 15:52

re: [0917] TOW(or deployable) Glitch

Post by iwillkillyouhun »

so you mean it's shoot you up in the air ?? and when you fall you die ?? :lol: high ground spotting xD
As my name shows....... I will kill y'all if you are screwing with me 8-) 8-) 8-)

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PLAYING SINCE Project Reality v0.5 :P
ZephyrDark
Posts: 319
Joined: 2010-01-23 20:22

re: [0917] TOW(or deployable) Glitch

Post by ZephyrDark »

Actually, you just bounce around randomly, about 5 feet in the air and all over the place.
|TG-31st|Blackpython


iwillkillyouhun
Posts: 337
Joined: 2009-10-15 15:52

re: [0917] TOW(or deployable) Glitch

Post by iwillkillyouhun »

ahh... is ssee than :P
As my name shows....... I will kill y'all if you are screwing with me 8-) 8-) 8-)

Image

PLAYING SINCE Project Reality v0.5 :P
Psyrus
Retired PR Developer
Posts: 3841
Joined: 2006-06-19 17:10

re: [0917] TOW(or deployable) Glitch

Post by Psyrus »

-Prowler- wrote:I can contest for this, I was in his squad when this happend it was really quite funny.
I think you mean attest.

I've been in a lot of tows and never had this issue >_>
-Prowler-
Posts: 169
Joined: 2010-03-10 15:06

re: [0917] TOW(or deployable) Glitch

Post by -Prowler- »

Psyrus wrote:I think you mean attest.

I've been in a lot of tows and never had this issue >_>
shhh, I'm riding on an hours sleep xD
Image
"Teamwork is essential; it gives the enemy other people to shoot at."
ZephyrDark
Posts: 319
Joined: 2010-01-23 20:22

re: [0917] TOW(or deployable) Glitch

Post by ZephyrDark »

I never said it was a common bug, as I said, I have not been able to repeat it. All this is is a quick report on a bug I've experienced. I haven't found any underlying roots for this bug except the location of the TOW and the map, but theres nothing that should cause it, which is what perplexes me.
|TG-31st|Blackpython


Psyrus
Retired PR Developer
Posts: 3841
Joined: 2006-06-19 17:10

re: [0917] TOW(or deployable) Glitch

Post by Psyrus »

Honestly? I just wanted to correct Prowler's butchering of the English language [jk :P ], but I also didn't want to take the thread off topic so I put my 2c in that having used a lot of TOWs, I've never come across the issue.

Have you tried placing one at the top of a big hill again?
BurkeSooty
Posts: 43
Joined: 2008-11-10 11:44

re: [0917] TOW(or deployable) Glitch

Post by BurkeSooty »

I was in Zephyrs sqd too, it happened to me also. Pretty exciting to be honest, was the best thing that happened all round. Maybe keep it in game?
J.F.Leusch69
Retired PR Developer
Posts: 2988
Joined: 2008-04-23 16:37

re: [0917] TOW(or deployable) Glitch

Post by J.F.Leusch69 »

thanks for reporting!

and following this template when reporting a bug.
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