What do you want to see in a Realism Mod?
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Foreignobjects
- Posts: 7
- Joined: 2006-07-07 15:42
when they unlock the .50 cal sniper, it needs to be one hit kills, and have the different types of shot, explosive rounds, and regular rounds, and extend the range, you can easily take someone out from a mile away with one of those things. and make it sound like it should sound, deadly. and have semi auto this is all real thats how the damn thing is in real life
"Oh Yeah?"
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G.Drew
- Posts: 4417
- Joined: 2006-04-30 23:02
that is one thing that i totally agree on and i think they will eventually introduce them'[Lame wrote:_Almighty_Wig']We NEED man portable AA rockets. End of. Few airliners too on MEC maps.![]()


[R-COM]BloodBane611: I do like the old school rape...However, it's a bit awkward to be a white boy blasting the old school in public....
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[Lame]_Almighty_Wig
- Posts: 18
- Joined: 2006-06-08 12:27
Good good. I loved shooting down jets and helos on OFP. Oh so satisfying, if they want to encourage squad work they could have it so you have to take two mobile AA rockets before you go down. AA squads and what not or even just pairs of guys with stingers.
Been doing pairs of AT gunners and SAWs on current game to take helo's out but it'd be alot more efficient with stingers instead of AT rockets.
Been doing pairs of AT gunners and SAWs on current game to take helo's out but it'd be alot more efficient with stingers instead of AT rockets.
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G.Drew
- Posts: 4417
- Joined: 2006-04-30 23:02
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[Lame]_Almighty_Wig
- Posts: 18
- Joined: 2006-06-08 12:27
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G.Drew
- Posts: 4417
- Joined: 2006-04-30 23:02
i think the ting to introduced is (the now famous) 'sections', in which the vehicle (such as a helo) is divided into certain 'compartme
take a blk hwk for exp.
a rocket hits the cockpit, pilot is killed, the vehicle is unflyable, but the guys at the back can bail out bfore it hits the ground
otherwise, they probably should make it a 1 shot-1 kill for a stinger against helos/jets
P.S. i got 8 kills in 1 life, just to point out
take a blk hwk for exp.
a rocket hits the cockpit, pilot is killed, the vehicle is unflyable, but the guys at the back can bail out bfore it hits the ground
otherwise, they probably should make it a 1 shot-1 kill for a stinger against helos/jets
P.S. i got 8 kills in 1 life, just to point out


[R-COM]BloodBane611: I do like the old school rape...However, it's a bit awkward to be a white boy blasting the old school in public....
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Template
- Posts: 46
- Joined: 2006-07-10 20:06
A.Commo rose lacks all the useful commandsG.Drew wrote:A. we have that, its called a commo rose
B. it already shows that
C. 'V' is the squad leader/commander channel
B. I don't think there is special icon for players using VOIP in stats screen. You propably misunderstood what I meant.
C. My bad. I meant squad leaders to each other (including commander) channel.
English isn't my primary language so it's hard to think in english and make yourself understood.
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ARMY RANGER
- Posts: 182
- Joined: 2006-06-03 07:17
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Cerberus
- Posts: 2727
- Joined: 2005-11-15 22:24
Yeah, hopefully you could just re-skin them to look like they're wearing ACUs and have a 75th Ranger regiment teamARMY RANGER wrote:i want to see a army branch just cnge marines to army i pretty sure thats not to hard at least some
Then we could use the Littlebirds more realistically.
"Practice proves more than theory, in any case."
- Abraham Lincoln
"i so regret searching "giant hentai penis" on google images though ;_;"
- Garabaldi
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[Lame]_Almighty_Wig
- Posts: 18
- Joined: 2006-06-08 12:27
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Michael_Denmark
- Posts: 2196
- Joined: 2006-07-10 09:07
agree.'[R-DEV wrote:Black Beret']Those are pretty good suggestions, Tomcat.
As for the no respawn idea; matches would only be able to last 10 minutes maximum if respawns were removed.
respawn i needed, but dosent have to be at a flag. It could be from a road leding to the red area of the map. In that way spawning would be more like reserves joining the battle from the rear.
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Michael_Denmark
- Posts: 2196
- Joined: 2006-07-10 09:07
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G.Drew
- Posts: 4417
- Joined: 2006-04-30 23:02
