As you can see on this video, they are as hardcoded and impossible as working GL sights were:
<object width="500" height="405"><param name="movie" value="http://www.youtube.com/v/nvnhPeIUsRU&hl=pl_PL&fs=1&border=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/nvnhPeIUsRU&hl ... 1&border=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="500" height="405"></embed></object>[/youtube]
Can we have it in PR? PLZ
3D HUD, TrackIR and working gauges
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rampo
- Posts: 2914
- Joined: 2009-02-10 12:48
Re: 3D HUD, TrackIR and working gauges
Everyones seen this and its for Battlefield 2142
however IIRC its being worked on for bf2 engine?
edit: you might find this interesting
however IIRC its being worked on for bf2 engine?
edit: you might find this interesting

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Zimmer
- Posts: 2069
- Joined: 2008-01-12 00:21
Re: 3D HUD, TrackIR and working gauges
I dont know if its possible but to ruin your dreams a little that isnt BF2 engine but BF2142 afaik.mati140 wrote:As you can see on this video, they are as hardcoded and impossible as working GL sights were:
<object width="500" height="405"><param name="movie" value="http://www.youtube.com/v/nvnhPeIUsRU&hl=pl_PL&fs=1&border=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/nvnhPeIUsRU&hl ... 1&border=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="500" height="405"></embed></object>[/youtube]
Can we have it in PR? PLZ
People don't realize that autism doesn't mean they're "stupid". Just socially inept. Like rhino... > > or in a worst case scenario... Wicca. =)- Lithium fox


I found this sentence quite funny and since this is a war game forum I will put it here. No offense to the french just a good laugh.
"Going to war without France is like going deer hunting without an accordion. All you do is leave behind a lot of noisy baggage."
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Narco
- Posts: 707
- Joined: 2009-04-16 18:22
Re: 3D HUD, TrackIR and working gauges
From the video description:
This was made for a bf2142 mod I'm working on. SUBSCRIBE if you want to see more.

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mati140
- Posts: 123
- Joined: 2009-06-01 14:35
Re: 3D HUD, TrackIR and working gauges
Well this was originally made for BF2142, and the video was taken in 2142. But I've recently found a way to make it work in BF2 also.
It's neither PR nor CA. Though, hopefully, this will be in the next major PR release.
Don't be so pessimistic. BF 2142 uses Refractor 2 too, just a bit modified. Mosquill made many of his works in BF2 too, mabe this will be done for PR too.

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Dev1200
- Posts: 1708
- Joined: 2008-11-30 23:01
Re: 3D HUD, TrackIR and working gauges
Mosquill is jesus in code format. I'm sure he can do this. =)

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HAAN4
- Posts: 541
- Joined: 2009-06-12 11:37
Re: 3D HUD, TrackIR and working gauges
another tabu broken, has i see this is possible, because we can get a few arquives from BF2142 after all, whict some modifications of course,
Hardcoded? ummmm, i guess if PR want to get better they will need to do some real shiet, or otherwise the will be just stuked in same place.
Hardcoded? ummmm, i guess if PR want to get better they will need to do some real shiet, or otherwise the will be just stuked in same place.
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Dev1200
- Posts: 1708
- Joined: 2008-11-30 23:01
Re: 3D HUD, TrackIR and working gauges
People keep mixing up hardcoded (which means impossible to code in the BF2 engine, btw) with Hard-To-CodeHAAN4 wrote:another tabu broken, has i see this is possible, because we can get a few arquives from BF2142 after all, whict some modifications of course,
Hardcoded? ummmm, i guess if PR want to get better they will need to do some real shiet, or otherwise the will be just stuked in same place.

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ReadMenace
- Posts: 2567
- Joined: 2007-01-16 20:05
Re: 3D HUD, TrackIR and working gauges
Major repost. Mosquil is a DEV here.
-REad
-REad
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Rhino
- Retired PR Developer
- Posts: 47909
- Joined: 2005-12-13 20:00
Re: 3D HUD, TrackIR and working gauges
1. If you did a quick search for this you would have found this has come up lots of times before...
2. The guy who made that video is an R-DEV, we are fully aware of his work without you guys posting his videos as well thank you.
Locked for resuggestion....
2. The guy who made that video is an R-DEV, we are fully aware of his work without you guys posting his videos as well thank you.
Locked for resuggestion....

