Death sounds

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TF6049
Posts: 584
Joined: 2007-03-29 03:24

Death sounds

Post by TF6049 »

They need a revamp. If someone is shot in a critical organ with a sniper/assault rifle, they aren't going to be able to scream, yet in PR they still do. Your thoughts?
"Make sure that: Suppression effect works when bullets hit penetrable metal feces too"

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AgentMongoose
Posts: 265
Joined: 2008-09-02 19:03

Re: Death sounds

Post by AgentMongoose »

hardcoded?
ghOst819
Posts: 209
Joined: 2008-10-16 22:10

Re: Death sounds

Post by ghOst819 »

Found some groans off soundsnap

Voice Groans Male 23e | Soundsnap
Voice Wrestling Male 7a | Soundsnap
Voice Wrestling Male 6c | Soundsnap

Not sure if this is what you are talking about ,but this is what i thought of.
666planer
Posts: 218
Joined: 2009-03-06 01:56

Re: Death sounds

Post by 666planer »

I see your point, and I think anything that makes the game more realalistic counts.
=Romagnolo=
Posts: 4765
Joined: 2006-12-29 14:52

Re: Death sounds

Post by =Romagnolo= »

GUYS, GUYS, GUYS !


Use these sounds here !

http://www.fpsbanana.com/sounds/1367
Last edited by =Romagnolo= on 2009-03-08 22:26, edited 1 time in total.
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Priby
Posts: 2379
Joined: 2008-06-21 18:41

Re: Death sounds

Post by Priby »

Lol @
Always thought, the death-sound is too excessive. But i dont quite know how a dying man sounds.
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ghOst819
Posts: 209
Joined: 2008-10-16 22:10

Re: Death sounds

Post by ghOst819 »

Priby wrote:Lol @


Always thought, the death-sound is too excessive. But i dont quite know how a dying man sounds.
Me neither,just thought this is as close as someone could get to the dying sound.
TF6049
Posts: 584
Joined: 2007-03-29 03:24

Re: Death sounds

Post by TF6049 »

But if you're shot in the head and die instantly, you won't say ANYTHING.
"Make sure that: Suppression effect works when bullets hit penetrable metal feces too"

A funny typo by Sgt. Smeg
halvor1
Posts: 1017
Joined: 2007-03-11 18:29

Re: Death sounds

Post by halvor1 »

I saw an execution movie on liveleak there he just moaned and i also saw some other and there they moaned as well! So i guess no screaming more like ahhh!
Tannhauser
Posts: 1210
Joined: 2007-11-22 03:06

Re: Death sounds

Post by Tannhauser »

I'm guessing someone that get's shot won't make as much noise as they currently do. They'll scream when feeling the pain, hurt yet alive, but if they die instantly I doubt they're gonna do much more than a quick moan.

I also feel like the ''Coughing'' sound is a bit awkward... I don't think somebody coughs THAT much when he gets hit, or at least when he's not hit in the lungs.
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PFunk
Posts: 1072
Joined: 2008-03-31 00:09

Re: Death sounds

Post by PFunk »

I'd like to hear a blood gurgling sound. That'd perfect.

If we keep coughing it ought to be more like say some guy gasping for breath or something as if he'd been shot in the lung or something.

Whatever it should be understated.

If its just a flesh wound the guy should just scren "Jesus F*(K!". lol ;)
[PR]NATO|P*Funk
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LeChuckle
Posts: 664
Joined: 2007-02-09 13:53

Re: Death sounds

Post by LeChuckle »

these pain sounds from Operation Flashpoint being used in PR are a bit annoying yes..
dumbP440
Posts: 8
Joined: 2009-03-10 05:47

Re: Death sounds

Post by dumbP440 »

lol those last two samples would be great if your soldier was constipated.
Human_001
Posts: 357
Joined: 2008-08-02 10:26

Re: Death sounds

Post by Human_001 »

I found this thread instead of making new one.

I suggest removing:

-Death scream
and most importantly those
-'Eeh, aaah, uh,' sound

when you are bleeding out. It contributes nothing to reality or 'gameplay reason' sake and only makes unnecessary noise that disturbs other persons around your computer.
Bringerof_D
Posts: 2142
Joined: 2007-11-16 04:43

Re: Death sounds

Post by Bringerof_D »

=Romagnolo= wrote:GUYS, GUYS, GUYS !


Use these sounds here !

FPSBANANA > Sounds > CS:S > Hostage > Funny Hostage Screams!
actually this would make a great sound effect for say grenade kills or molatovs, actually would work in general. PR should implement a scream like this EVERY time you get shot and your person isn't wearing any body armour.
badmojo420
Posts: 2849
Joined: 2008-08-23 00:12

Re: Death sounds

Post by badmojo420 »

This was the closest thread I could find.

I would like to see the death/wouded sounds removed. When a player is killed or wouded he shouts out for a medic or cries out in pain. While it seems realistic and add to immersion, what ends up happening is people knowing what is going on, based solely on sound. Which hurts realism and immersion in my opinion.

For example, if your in a gunfight with an enemy and you throw a grenade and hear him call for medic, or go "ARRRRGHHH!!" you know he is dead.

The only way we should be able to verify an enemy is dead, is to walk up and getting eyes on his corpse. I would suggest removing the ability to tell dead players from live ones on the score board, if i didnt' think it was hardcoded. Both these things are used commonly by PR players to verify kills.
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