i just finished a round of asad khal today where the IDF team got DESTROYED by the hamas. the entire IDF team was almost immediately at the beginning of the round bogged down by enemy technicals. we managed to get an FOB up in the barn just east of the fields but that was very quickly over run by said technicals and molotovs. The M113s did little to help they got torn apart by the techies too. we never even got within view distance of the first flag. which was in the eastern corner of the map.
so is asad khal perhaps a little stacked towards the hamas? also for whatever reason it's near impossible to take out the techie gunner, i would spray entire mags into him and he would still live, even using the AR deployed i fired burst after burst into him yet for some reason he can still turn to me and take me out.
Asad Khal 64 balance?
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Bringerof_D
- Posts: 2142
- Joined: 2007-11-16 04:43
Asad Khal 64 balance?
Information in the hands of a critical thinker is invaluable, information alone is simply dangerous.
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Rudd
- Retired PR Developer
- Posts: 21225
- Joined: 2007-08-15 14:32
Re: Asad Khal 64 balance?
one of the problems is that the m113 is about as durable as the technical, but has a much larger area to hit...so might be some problems in that area.
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Deer
- Posts: 1603
- Joined: 2005-03-17 09:31
Re: Asad Khal 64 balance?
Yes balance is bad atm, will fix it.
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NovemberUniformBravo
- Posts: 15
- Joined: 2010-05-21 06:32
Re: Asad Khal 64 balance?
its just that god forsaken mansion. Its just ridiculous to capture when the entire nme team spawns off like 200m from you, with vehicles that can check yours.
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Trooper909
- Posts: 2529
- Joined: 2009-02-26 03:02
Re: Asad Khal 64 balance?
Maybe The namer APC could help? I enjoy assulting mansion but I dont enjoy it being totaly unwinable.
With armor support that dont have the armor of a paper plane and also dont have unfair splash damage for map that small I belive the namer is the awnser for balance on this map.
With armor support that dont have the armor of a paper plane and also dont have unfair splash damage for map that small I belive the namer is the awnser for balance on this map.

