USAr Geo-Kit for USMC

Suggestions from our community members for PR:BF2. Read the stickies before posting.
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Hotrod525
Posts: 2215
Joined: 2006-12-10 13:28

USAr Geo-Kit for USMC

Post by Hotrod525 »

I'm here to suggest that USMC use the same kit geometry as USAr, so the USMC wont look as retard as they look now with they're plane flak jacket.

And since USMC use pretty much the same loadvest as USAr it will be a realistic change, rather than havin marine carryin they're magazine in pouch that are not even on them and with a god damn pistol holster useless etc...etc...

Not bitchin' just anoyed :D
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TheOldBreed
Posts: 637
Joined: 2009-05-08 23:03

Re: USAr Geo-Kit for USMC

Post by TheOldBreed »

hate to be a nobshine, but this has been suggested before, once by yours truly and again by some other fella. i guess this kinda thing is down to the whole 'DIY' concept :-|
Z-trooper
Retired PR Developer
Posts: 4166
Joined: 2007-05-08 14:18

Re: USAr Geo-Kit for USMC

Post by Z-trooper »

We need to make some adjustments to it, like adding the LWH and reskin it. We also need it as a priority and people to allocate before we undergo such a task. In other words; it will be done when we have the resources to do so.
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"Without geometry, life is pointless"
BloodBane611
Posts: 6576
Joined: 2007-11-14 23:31

Re: USAr Geo-Kit for USMC

Post by BloodBane611 »

Locked for re-suggestion. Some other threads on the topic:

https://www.realitymod.com/forum/f18-pr ... -usmc.html
https://www.realitymod.com/forum/f18-pr ... -maps.html

The search button is there for a reason, please use it.
[R-CON]creepin - "because on the internet 0=1"
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