Its a nice video etc but it will never end up in PR for one quite simple reason, lightmaps.
Conman51 wrote:the Humvee shadow moved though?
doesnt that count?
Vehicles and some other objects have Dynamic Shadows, yes dynamic shadows are possible in BF2 but they are also buggy and only used on a few things. For small objects like vehicles they are fine most of the time but for large objects like buildings, they simply would not work.
Dynamic shadows in BF2, as well as being buggy and low quality, the worst bit about them is there shadows only draw upto a few meters away, something like 50m or something, maybe even less.
I've got one of my pics here I took of my CSB for promo purposes and also the CSBs use dynamic shadows too because 1/2 they time they are not around, would look odd if they where un-built and had a shadow, or where built and didn't have a shadow on the ground, but still a bit of a problem with when moving away from them, they have no shadow but since the object s relatively small its not a big deal. If you look at this pic you can see both the final CSB and the Challenger 2 both are not casting shadows, where the bridge section just before it, is.
Again, not a huge issue here because the objects are both smallish.
But now think about if we had huge buildings casting there shadows with dynamic shadows, you would only be 50m away from a huge hotel building and bam, its shadow has gone. That would look really, really bad and also would effect gameplay quite a bit too, let alone the impact on performance it might have and the buggyness of dynamic shadows in BF2 as well.
As such, I dont really ever see it happening, it might be cool and all but the BF2 engine is simply not up to it and if we want that kinda thing, there is always ARMA2.