out of bounds

General discussion of the Project Reality: BF2 modification.
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Iceberg
Posts: 63
Joined: 2010-04-01 13:23

out of bounds

Post by Iceberg »

Just a question, what is the maximum amount of time the game allows for a person to return to the map after going off it, eg when they are in a jet
Conman51
Posts: 2628
Joined: 2008-05-03 00:27

Re: out of bounds

Post by Conman51 »

i have recently noticed the out of bounds thing has been acting kind of weird in this new version.

a few days ago ive seen some one go out of bounds for like, 7 mins because a weird glitch
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Skull
Posts: 268
Joined: 2010-02-05 19:25

Re: out of bounds

Post by Skull »

it differs - or at least should - for jets and choppers its 30 seconds, for infantry and vehicles its 10. thats just personal experience, not sure facts...
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myles
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Joined: 2008-11-09 14:34

Re: out of bounds

Post by myles »

It also differs on diffrent maps
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snooggums
Posts: 1093
Joined: 2008-01-26 06:33

Re: out of bounds

Post by snooggums »

The out of bounds on Barracuda is many minutes so choppers can go wide around the island and come in from multiple angles. Kashan was upped to multiple minutes in a recent release. Infantry/land vehicle only maps like Fool's Road will have a short out of bounds.

The variations are to accommodate air assets that need more room.
Snook
Posts: 83
Joined: 2009-05-13 18:35

Re: out of bounds

Post by Snook »

On some maps the timer is different for passengers and the pilot... dropping off 6 dead bodies was not what i intended to do. Is this for all maps?
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killonsight95
Posts: 2123
Joined: 2009-03-22 13:06

Re: out of bounds

Post by killonsight95 »

for jets it can be upto 10 mins i beleive or at least if you go above 5000 feet.
NyteMyre
Posts: 2394
Joined: 2008-08-31 10:10

Re: out of bounds

Post by NyteMyre »

myles wrote:It also differs on diffrent maps
Like on raid of fallujah...

1 second :mrgreen:

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RELEASE_THE_KRAKEN
Posts: 176
Joined: 2007-04-09 21:34

Re: out of bounds

Post by RELEASE_THE_KRAKEN »

killonsight95 wrote:or at least if you go above 5000 feet.

Not to hijack your thread, but whats the maximum altitude you can fly until you go out of the ceiling and lose all control?
Moonlight
Posts: 211
Joined: 2009-07-04 20:05

Re: out of bounds

Post by Moonlight »

RELEASE_THE_KRAKEN wrote:Not to hijack your thread, but whats the maximum altitude you can fly until you go out of the ceiling and lose all control?
4000, at least on 4km maps.
Elektro
Posts: 1824
Joined: 2009-01-05 14:53

Re: out of bounds

Post by Elektro »

Moonlight wrote:4000, at least on 4km maps.
No, its 5000...
killonsight95 wrote:for jets it can be upto 10 mins i beleive
Really? Because I start to bleed after 1min :sad:
Moonlight
Posts: 211
Joined: 2009-07-04 20:05

Re: out of bounds

Post by Moonlight »

Elektro wrote:No, its 5000...
I could've sworn... thx for tip then.
mat552
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Joined: 2007-05-18 23:05

Re: out of bounds

Post by mat552 »

As far as the jets, it is 5000, but it seems a lot lower because if you breach it at any significant speed or angle, you might as well kiss your *** good by, as you will quickly lose control.
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Imchicken1
Posts: 512
Joined: 2008-11-08 05:09

Re: out of bounds

Post by Imchicken1 »

on Fallujah, its like 2 seconds for civi's as i found out the hard way
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Bringerof_D
Posts: 2142
Joined: 2007-11-16 04:43

Re: out of bounds

Post by Bringerof_D »

mat552 wrote:As far as the jets, it is 5000, but it seems a lot lower because if you breach it at any significant speed or angle, you might as well kiss your *** good by, as you will quickly lose control.
lol i remember encountering that for the first time in vanilla, was so confused XD on another note though i quickly learned how to get out of it. you just hyave to use the afterburners in short bursts at timed intervals as you are pointing away from the direction you are being thrown, or pointed downwards. not so sure about PR though.

back on topic however, i noted as infantry more often then not you only get like 3-5 seconds before you start getting hurt. I also personally believe that besides the map edges and DoD over mains, there should be no out of bounds zones. i know they're used to keep the fight in one area, but it really limit's maneuvers.
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