reality

Post your feedback on the current Project Reality release (including SinglePlayer).
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sharpshootertrig
Posts: 78
Joined: 2009-07-09 00:29

reality

Post by sharpshootertrig »

OK, a few things.
first of all, great mod, i love playing it. However i have been getting extremely frustrated with it.
for example, i shoot a guy 2 times with my AK47, then he just shoots and kills me instantly with his automatic sniper (the SAW)
I just find it annoying that it takes 3 shots to kill someone with an assault rifle, it takes 5 or 6 shots with a pistol, and in some cases 2 shots with the sniper rifle. the saw on the other hand can fire its 200 round magazine non stop with perfect accuracy up to 500 to 600 meters.
The idea behind the SAW is to suppress the enemy, but it seems the rifleman suppress the enemy while the SAW kills.
Secondly i don't understand how Russia uses the Chinese norinco shotgun, whereas the MEC use the Russian Saiga 12.
thirdly, the Factions in my opinion are very unrealistic. take for example the silent eagle map, Why are Russia fighting US? they are allies, its the same with IDF vs Russia on Beirut,
and Russia vs Canada on Yamiel (forgive me if its spelled wrong :-P )
Finally, i find it quite anoying that on every map the US have a advantage. lets take operation Baracuda for example. I used to love that map, now the US have been given APC's and it just ruins the gameplay.
i love this mod and i will keep playing untill PR 2 comes out (because my PC is a peice of **** and wont be able to run it :sad :)
ps. cant wait untill 0.92 :D
sweedensniiperr
Posts: 2784
Joined: 2009-09-18 10:27

Re: reality

Post by sweedensniiperr »

ok seems like you've had some tough games lately...

1. i really doubt that the saw can fire a PERFECTLY ACCURATE WHOLE MAGASINE at 500-600m. But i partially agree it's with no doubt killing alotta peapole.

2. the hitregistration could be a bit odd in BF2 also make sure that you're playing with even ping.

3. US advantage...this is not true. it's completely how you play. Take Barracuda for an example...PLA could easily setup some TOW/HAT and take out those APC's. They're not invulnerable. If you play more you'll notice that US can be kicked really hard in butt.
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Sidewinder Zulu
Posts: 2429
Joined: 2009-07-28 03:30

Re: reality

Post by Sidewinder Zulu »

sharpshootertrig wrote: thirdly, the Factions in my opinion are very unrealistic. take for example the silent eagle map, Why are Russia fighting US? they are allies, its the same with IDF vs Russia on Beirut,
and Russia vs Canada on Yamiel (forgive me if its spelled wrong :-P )
Wouldn't say that Russia and the US are allies; I mean, IRL they aren't enemies, and they're on good relations with no serious conflicts, but only 20 years ago Russia and the US were certainly enemies who were ready to go to war with each other.
So it's not unreasonable to assume that relations might deteriorate somewhat in the future, although I doubt there will ever be an American-Russian war.... but that's another story.
Same situation as above with Russia and Israel. Keep in mind that it's a fictional game, so some creative liberties are taken with who's fighting who. (Would be pretty boring if it was just US vs. MEC and nobody else...)

That being said, I doubt we'll ever see a US vs. UK or Canada vs. US map, but who knows? :-P
Jigsaw
Posts: 4498
Joined: 2008-09-15 02:31

Re: reality

Post by Jigsaw »

Number of things here.
  • The larger calibre rifles should kill with two rounds, this includes 7.62x39 for the AK and 7.62x51 for the G3. Smaller calibres like 5.56x45 like in the M16 series and M249 should kill with 3 rounds at most. Of course, this is all reliant on BF2's somewhat unreliable hit registration which could be poor if you are playing on a server with a particularly high ping. BF2 is optimised to be played on a ping ~100ms so you should find it okay at this level.

    In addition try to think of the reasons behind the weapon damage system, for example if a single bullet put you down don't you think you might find that even more frustrating than those one or two occasion where you get mown down by a SAW?

    The M249's characteristics mimic very well the abilities of the weapon IRL, you simply have to learn how to combat it. Try flanking him if he is in a static location and take him out from the side/behind where you will have the advantage. Use cover and defilade from the SAW's position to move around the battlefield and suppressive fire from your squadmates. Even better, take your own SAW out onto the field and fight fire with fire.
  • PR is a fictional game depicting (mostly) fictional scenarios. The only maps that even slightly mimic real life engagements are those based in Afghanistan/Iraq. This lack of narrative allows mappers to be imaginative with which factions they use, which i'm sure you'll agree does at least create some very interesting match-ups.
  • I really disagree that the US have any advantages, on Barracuda the VN3's can quite comfortably take on the LAVs and the Chinese have plenty of AT weapons to combat their threat. Most maps are actually very balanced imo and its all about the teamwork that each respective team is capable of.
Hope that helps.
http://www.youtube.com/watch?v=8CKjNcSUNt8
"I love the smell of napalm in the morning. You know, one time we had a hill bombed, for 12 hours. When it was all over, I walked up. We didn't find one of 'em, not one stinkin' dink body. The smell, you know that gasoline smell, the whole hill. Smelled like... victory. Someday this war's gonna end... "
Rudd
Retired PR Developer
Posts: 21225
Joined: 2007-08-15 14:32

Re: reality

Post by Rudd »

# I really disagree that the US have any advantages, on Barracuda the VN3's can quite comfortably take on the LAVs and the Chinese have plenty of AT weapons to combat their threat. Most maps are actually very balanced imo and its all about the teamwork that each respective team is capable of.
well it all depends on how well teh Chinese get supplies to their forward areas, if the americans start ambushing the road, then the chinese are pretty screwed due to the lack of AT in all its forms, the vn3 is actually quite fragile as well (its only a recon car/tiny apc after all) Imo, removal of 1 LAV (and replacement of it with an AAV7 ofc in the future) would balance the map quite nicely, which is fine since this is the first version of barracuda featuring APCs, so there were bound to be teething problems.

when shooting someone ingame, rememebr that conventional forces have body armour, so often you'll hurt but not kill them. shooting in the leg etc, same difference really. but remember that their screen is covered with red, their suppressed, etc etc. So you get the advantage in combat.

saws arent hard to kill, its just an example of how you need to conform to PRs system rather than PR conform to your tactics.

PR isn't about realistic wars to an extent excluding the insurgent maps, its about realistic tactics and teamwork, with a realstic experience. in my personal opinion Beirut should be IDF and MEC, but then the Russians wouldn't have a desert map to show their lovely skins off on :P
seems reasonable that if the US etc is fighting China, they might as well fight Russia as well - for old times sake :P
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Jigsaw
Posts: 4498
Joined: 2008-09-15 02:31

Re: reality

Post by Jigsaw »

[R-CON]Rudd wrote:well it all depends on how well teh Chinese get supplies to their forward areas, if the americans start ambushing the road, then the chinese are pretty screwed due to the lack of AT in all its forms, the vn3 is actually quite fragile as well (its only a recon car/tiny apc after all) Imo, removal of 1 LAV (and replacement of it with an AAV7 ofc in the future) would balance the map quite nicely, which is fine since this is the first version of barracuda featuring APCs, so there were bound to be teething problems.
Yes ofc, like I said whichever side uses the most effective tactics will succeed and you'd have to argue that cutting off the enemy's supply routes as the US can do on the roads is a very sensible and intelligent tactic to employ, just like the PLA can do the same by constructing AA/TOW positions to prevent US air assets from getting troops/supplies to the LZs.

Its all about how you play and utilise the assets that are available, i've seen VN3's take down LAV's by working as a team and basically ganging up together and the reward for that teamwork is obvious. Imo this means that the balance is very good, although I would still like the first capable flag to be anywhere other than the airfield.

That said I would also like to see the AAV7 on that map, the more maps it gets the better ;)
http://www.youtube.com/watch?v=8CKjNcSUNt8
"I love the smell of napalm in the morning. You know, one time we had a hill bombed, for 12 hours. When it was all over, I walked up. We didn't find one of 'em, not one stinkin' dink body. The smell, you know that gasoline smell, the whole hill. Smelled like... victory. Someday this war's gonna end... "
TmanEd
Posts: 101
Joined: 2009-09-07 23:32

Re: reality

Post by TmanEd »

sharpshootertrig wrote: Secondly i don't understand how Russia uses the Chinese norinco shotgun, whereas the MEC use the Russian Saiga 12.
The Norinco is either a placeholder, or it's what the Russians actually use, I'm not sure which. You could ask why the US uses a Belgian LMG or an Italian shotgun. As for the MEC's Saiga, the MEC is a fictional force, so the devs get to have a bit of fun with them.
sharpshootertrig
Posts: 78
Joined: 2009-07-09 00:29

Re: reality

Post by sharpshootertrig »

But the Russian army use the Saiga 12......
Dev1200
Posts: 1708
Joined: 2008-11-30 23:01

Re: reality

Post by Dev1200 »

Pics? Videos? Source > I know.



Also, I think auto riflemen should have deviation per shot, like all the other weapons in PR, minus the pistol and shotgun of course. I see no reason why a suppressive weapon should be more accurate then an M16.

SweedenSniper, I can make a quick vid if you want doing long range accurate auto LMG ^^
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Rudd
Retired PR Developer
Posts: 21225
Joined: 2007-08-15 14:32

Re: reality

Post by Rudd »

https://www.realitymod.com/forum/f388-p ... rbine.html

I cant seem to find a defintitive source regarding what the Russian armed forces use, however a certain Ninja Russia Bear Spy has told me that shotguns arent that common for Russians in combat areas, so this might be a consideration.
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