Vehicle Spawn - airdrop?

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PLODDITHANLEY
Posts: 3608
Joined: 2009-05-02 19:44

Vehicle Spawn - airdrop?

Post by PLODDITHANLEY »

I have searched thoroughly....

After sitting around watching the unrealistic spawn system, wouldn't an airdrop ala VBF be more realistic?
Incredible no one has suggested this.

Problems are:

1. People being crushed - make drop zone clearly identifiable plus game message to relevant team?

2. Heavy vehicles can't be airdropped - even so more realistic than the present system

3. Aircraft can't be airdropped - true but as above

4. If a vehicle is in drop zone both would be destroyed - mark area keep clear or put DOD?

5. Last airdropped vehicle unused and therefor still in drop zone = both destroyed.

6. Just to sneak in CO Land rover/humvee drop once every 30 mins...(that's gotta be a re-suggestion though) maybe more relevant since 0.9 and RP death?

OK so if its too silly to airdrop heavies and aircraft, at least those vehicles that can be airdropped could be - Land Rover, humvee, UAZ, trucks? which all spawn the quickest.

Ok maybe too many problems but still nice to hear what people have to say anyway?
Rhino
Retired PR Developer
Posts: 47909
Joined: 2005-12-13 20:00

Re: Vehicle Spawn - airdrop?

Post by Rhino »

So basically what you want is the C&C Nod airstrip? :p
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PLODDITHANLEY
Posts: 3608
Joined: 2009-05-02 19:44

Re: Vehicle Spawn - airdrop?

Post by PLODDITHANLEY »

That brought alot back, the PS1 hanging around till ungodly hours and all that tiberium.....

Err well just thought the lights getting airdropped might be better than:

Lords of Magic Preview

Impressions' fantasy follow-up to Lords of the Realm II features complex magic systems including magic spawning humvees and land rovers.... :lol:
Ok so shot down but so politely..... :-(
Nehil
Posts: 181
Joined: 2009-11-06 11:10

Re: Vehicle Spawn - airdrop?

Post by Nehil »

Yes, I'd rather have light and medium vehicles get some sort of air drop animation instead of appearing magically. And perhaps that small smoke marker (from vBF2) would appear before to warn players not to get crushed. So say 1 minute before the APC spawns you would start to see a Bradley dropping down with a couple of chutes. After 50 seconds it has landed, and give it 10 seconds to get rid of the chutes then you can enter it.

If not hardcoded, that is.
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In game name: NateBlack0
Psyrus
Retired PR Developer
Posts: 3841
Joined: 2006-06-19 17:10

Re: Vehicle Spawn - airdrop?

Post by Psyrus »

Meh, unnecessary and since it couldn't be applied realistically to all vehicles, what's the point?
killonsight95
Posts: 2123
Joined: 2009-03-22 13:06

Re: Vehicle Spawn - airdrop?

Post by killonsight95 »

the point is that in real life vehicals can be airdropped by planes/helicopters such as the chinook just youtube it
Looy
Posts: 73
Joined: 2010-05-31 12:26

Re: Vehicle Spawn - airdrop?

Post by Looy »

Meh, I'm never at base to notice the spawn. Would have very little effect on most INF players.
PatrickLA_CA
Posts: 2243
Joined: 2009-07-14 09:31

Re: Vehicle Spawn - airdrop?

Post by PatrickLA_CA »

POE have a good paradrop from plane (C130 that appears from the sky) system,
In-game: Cobra-PR
Psyrus
Retired PR Developer
Posts: 3841
Joined: 2006-06-19 17:10

Re: Vehicle Spawn - airdrop?

Post by Psyrus »

killonsight95 wrote:the point is that in real life vehicals can be airdropped by planes/helicopters such as the chinook just youtube it
I found this?
YouTube - Watching a CH-64 Chinook Drop off a F-15

What videos were you referring to?
Jigsaw
Posts: 4498
Joined: 2008-09-15 02:31

Re: Vehicle Spawn - airdrop?

Post by Jigsaw »



?



:lol: :p


Seriously I really can't see this being implemented, it is pretty rare to see a vehicle spawn as it's only whilst in main base so unless you're waiting for it you don't see it. Thus I just don't see it being necessary to put in a complex spawn system like this when it wouldn't change much in-game.
http://www.youtube.com/watch?v=8CKjNcSUNt8
"I love the smell of napalm in the morning. You know, one time we had a hill bombed, for 12 hours. When it was all over, I walked up. We didn't find one of 'em, not one stinkin' dink body. The smell, you know that gasoline smell, the whole hill. Smelled like... victory. Someday this war's gonna end... "
PLODDITHANLEY
Posts: 3608
Joined: 2009-05-02 19:44

Re: Vehicle Spawn - airdrop?

Post by PLODDITHANLEY »

Was that an A team film?

If so missed that.
bloodthirsty_viking
Posts: 1664
Joined: 2008-03-03 22:02

Re: Vehicle Spawn - airdrop?

Post by bloodthirsty_viking »

it would be good for something like an insurgent team though, if they are waiting to ambush, and then see a vheical falling into the base like that, they get attentive becuase their is a chance now that we will have some action =P
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ytman
Posts: 634
Joined: 2010-04-22 17:32

Re: Vehicle Spawn - airdrop?

Post by ytman »

Uneccesary. Explain, how on maps like Kashan or Silent Eagle that an Air Drop vehicle spawn makes sense when the battle is between two bases?
rushn
Posts: 2420
Joined: 2010-01-01 02:51

Re: Vehicle Spawn - airdrop?

Post by rushn »

if they are being airdroped wouldnt the air vehicles crash into them sometimes when they apear and wouldnt they other team be able to take pot shots when they are falling?
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