[Help] A few BF2 editor Questions...

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DHope129
Posts: 27
Joined: 2010-05-26 21:10

[Help] A few BF2 editor Questions...

Post by DHope129 »

Hello,

1. can someone tell me how to put the loading screen picutres in for PR and the minimap in the loading screen? 2. How do i put the minimap in for when you press Caps Lock and M, and commander screen. 3. Are the Gridlines already there or do i have to put them in the minimap myself? 4. What is the preffered maximum number of objects that wont crash the map? 5. Where can i get the PR picture backrounds/formats?

I looked in the PR forums and some on the bf editor forums and couldnt find these. Sorry if i didnt look hard enough. Thanks,


DHope129
Last edited by DHope129 on 2010-07-13 23:28, edited 1 time in total.
Reason: added question
sylent/shooter
Posts: 1963
Joined: 2009-04-10 18:48

Re: [Help] A few BF2 editor Questions...

Post by sylent/shooter »

Open your map directory. Then copy the "info" file from another maps directory. make sure that you change the "desc" file to match your map. The loading images are simple PNG files that have been coded. you can replace them as well as the minimap. Making the minimap appear ingame is quite easy as all you need to do is render the map in the editor. press "show minimap" and it makes a minimap

Killing the enemy sylently
Rudd
Retired PR Developer
Posts: 21225
Joined: 2007-08-15 14:32

Re: [Help] A few BF2 editor Questions...

Post by Rudd »

https://www.realitymod.com/forum/f189-m ... ricks.html

^ here is a little gold mine for some stuff, reference it often :)

https://www.realitymod.com/forum/f354-c ... lines.html

^ here is the PR mapping guidelines, the main objects to worry about are networkable objects - destructables etc as too many will crash servers more often.
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DHope129
Posts: 27
Joined: 2010-05-26 21:10

Re: [Help] A few BF2 editor Questions...

Post by DHope129 »

Thanks a lot guys, much appreciated. I'll let you know if i have any other questions.


DHope129
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