Most off the map is covered in only one type of grass even though there are 5 in the material. The other grasses seem to clump around the edges in parts of the map.
There are also large lines of no grass at all, these lines go across east-west.
These problems are visible in the editor and ingame.
What i have done:
Made a 256x256 map and edited the undergrowth settings.
Put the undergrowth files from that map into the 4km map.
Painted the undergrowth on the 4km map.
Here are some screenshots:
In the 4km map:

In the 256 map:

Here is the contents of my undergrowth.cfg file:
Code: Select all
ViewDistance 200
ViewDistanceFadeScale 0.5
ViewDistanceHeightScale 0.4
ViewDistanceHeight2Scale 0.4
ViewDistanceStreamingScale 1
PatchSubdivide 15
SwayScale 0.15
LightingScale 1.8
AlphaRef 0.15
Material jungle_grass 3
{
GeneralHeight 0
Type short
{
Mesh thistle
Texture thin
RandomSizeScale 1 1
Density 3.5
Variation 1
TerrainColorScale 1
TypeSwayScale 1
Skew 0
}
Type medium
{
Mesh ME_grassbush01
Texture ME_grassbush01
RandomSizeScale 1 1
Density 0.75
Variation 0.75
TerrainColorScale 1
TypeSwayScale 1
Skew 0
}
Type long
{
Mesh deadgrass
Texture grass_mix3
RandomSizeScale 1.1 1.1
Density 0.25
Variation 0.5
TerrainColorScale 1
TypeSwayScale 1
Skew 0
}
Type flower_short
{
Mesh thistle
Texture flowertest
RandomSizeScale 0.5 0.75
Density 0.06
Variation 0.15
TerrainColorScale 1
TypeSwayScale 1
Skew 0
}
Type flower_long
{
Mesh ME_grassbush01
Texture flower
RandomSizeScale 1 1
Density 0.015
Variation 0.3
TerrainColorScale 1
TypeSwayScale 1
Skew 0
}
}
VapoMan



