Silent Eagle

Pvt.SmittY15
Posts: 31
Joined: 2009-10-17 06:27

Silent Eagle

Post by Pvt.SmittY15 »

Silent Eagle is fun but there are a few disadvantages

US

Jets . I didn't think that the US would choose such a crappy Airfield that's almost impossible to land on.
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Russia

Spawn in the bunker complex you can get lost real easy.

Havoc? I understand the Russians do have AA but why don't they just get the frog-foot to even things out?
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General

Very Low Viability
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Over all Performance

Great, I had very good time when Inf. and being a Pilot or a Gunner/Driver for a tank. Its very fun map if you like the 4km map.
Tim270
PR:BF2 Developer
Posts: 5166
Joined: 2009-02-28 20:05

Re: Silent Eagle

Post by Tim270 »

Its nice to asymmetrical balance for assets. It makes the map more dynamic in the tactics you have to adopt with the assets you get.. The Air assets work fine as if the Havok gains height, the A10 is easy pray for its AA missiles. And vice versa.

- Cant say I have ever got lost on the map.

- While the low visibility makes it harder for air assets and armour, it makes it a lot easier for infantry to manoeuvre on the ground. It also makes tank engagements quite a lot closer than usual and means a lot of the time you have to find enemy armour by sound. Which some may find an annoyance but personally I like it. It requires a lot more communication between air and ground for them to be utilized well. (mostly Havok.)
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Rudd
Retired PR Developer
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Joined: 2007-08-15 14:32

Re: Silent Eagle

Post by Rudd »

my only wish for this map is to have attack helis rather than Jets, but thats just because I love attack helis :)
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Lange
Posts: 306
Joined: 2007-02-28 23:39

Re: Silent Eagle

Post by Lange »

Pvt.SmittY15 wrote:Silent Eagle is fun but there are a few disadvantages

US

Jets . I didn't think that the US would choose such a crappy Airfield that's almost impossible to land on.
----------------

Russia

Spawn in the bunker complex you can get lost real easy.

Havoc? I understand the Russians do have AA but why don't they just get the frog-foot to even things out?
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General

Very Low Viability
--------------------

Over all Performance

Great, I had very good time when Inf. and being a Pilot or a Gunner/Driver for a tank. Its very fun map if you like the 4km map.
I've played a fair few rounds of Silent Eagle most of the time as the US and I have to say I think the Russian asset balance is PLENTY I don't think they need a frogfoot lol. Just in my experiences I never see them win actually for various reasons including Russian asset power.

Its like on US the people playing don't seem to use the full force of armor, and if you don't do that the Russian team has such diversity in armor it makes it real tough(BMP, Heavy BT, Light BTR T-90)

Us(Abrams 2 respawning Bradleys however I don't see the Bradleys utilized very often or well so you can see how lopsided it can be armor wise).

Not exactly a case of imbalance of assets but how they are used and just the assets themselves well there's a tendency.

Air assets seem pretty balanced I don't think a Frogfoot would make too much difference,but in place of a Havoc, no not 3 Jets please the Havoc is bad enough as it is.
Tim270 wrote:Its nice to asymmetrical balance for assets. It makes the map more dynamic in the tactics you have to adopt with the assets you get.. The Air assets work fine as if the Havok gains height, the A10 is easy pray for its AA missiles. And vice versa.

- Cant say I have ever got lost on the map.

- While the low visibility makes it harder for air assets and armour, it makes it a lot easier for infantry to manoeuvre on the ground. It also makes tank engagements quite a lot closer than usual and means a lot of the time you have to find enemy armour by sound. Which some may find an annoyance but personally I like it. It requires a lot more communication between air and ground for them to be utilized well. (mostly Havok.)
Nice assessment man I would feel the same way in that regard.
[R-CON]Rudd wrote:my only wish for this map is to have attack helis rather than Jets, but thats just because I love attack helis :)
Yeah just personal preference I guess :) maybe keep the jets and add a Apache for the US to even things out? Or maybe not because the US is likely out in a version or two.
Moonlight
Posts: 211
Joined: 2009-07-04 20:05

Re: Silent Eagle

Post by Moonlight »

With a decent spotter and crew Havoc can do much more... havoc than a frogfoot would. It has 15 hellfire-equivalent missiles and can use bvr fire tactics. People just need to learn that hovering in this thing at 600ft is suicide, especially on such dark map as Eagle.
Plus it's much harder to die of combat zone timer in a heli... This 10 sec timer is responsible for much more lost jets than enemy AA. ^^
ralfidude
Posts: 2351
Joined: 2007-12-25 00:40

Re: Silent Eagle

Post by ralfidude »

Agreed.

The airfield for the US is HORRIBLE. Iv learned hot to land there now, but for christs sake, do you know how many times ppl have lost the a10 due to clipping on the trees on either side?

Its RIDICULOUS. No air force would dream of even risking landing one of their aircraft on that place. Hell even if i had to do an emergency belly landing, i still wouldnt do it on that airfield. Its a serious disadvantage.

Dogfights are a mess. They usually are anyway, but due to the very poor visibility, they dissapear just as fast as you spot them.

I say, be gone with the jets, and just leave attack choppers there. They can do damage as well.
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myles
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Joined: 2008-11-09 14:34

Re: Silent Eagle

Post by myles »

Its good to have the havo instead of the frog as it varies the gameplay more instead of having 2 jets on both sides
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Nehil
Posts: 181
Joined: 2009-11-06 11:10

Re: Silent Eagle

Post by Nehil »

Well, I'd like to see the A-10 exchanged for a AH-64, but that would mean that the only playable map with jets would be Kashan. I think that would be a bit boring to be honest.
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PLODDITHANLEY
Posts: 3608
Joined: 2009-05-02 19:44

Re: Silent Eagle

Post by PLODDITHANLEY »

For me more of a gameplay issue is the old vehicle/people spawn on capable flag stuff, so often the situation where the russians have to pull out to return to clearing....
Moonlight
Posts: 211
Joined: 2009-07-04 20:05

Re: Silent Eagle

Post by Moonlight »

And I'd like to see no fast movers(so no mig & f-16) there as dodgefights are... crappy with such poor visibility (not to mention they are crappy in PR anyways :( )
...so many suggestions ^^
PLODDITHANLEY
Posts: 3608
Joined: 2009-05-02 19:44

Re: Silent Eagle

Post by PLODDITHANLEY »

I think silent eagle is a very nice map with a few tweaks about flags, asset spawn points and aircraft issues it'd be pretty close to perfect.
Drunkenup
Posts: 786
Joined: 2009-03-16 20:53

Re: Silent Eagle

Post by Drunkenup »

It might just be the appearance of the map, but it just seems to be that its smaller than its 4x4km designation. Way too small for jets, let alone that retarded American runway. Plus I almost think that its nearly too small for the Chinooks. Understanding that they made their appearance into the game on this map and on Op Archer, but I think with the complicated hills and terrain, a Blackhawk would be far more suitable. Onto the jets, I do think this would be a perfect Mi-28 vs. AH-64D map, considering the size and the fact that neither two are featured anywhere in the game besides Kashan Desert and Quinling, the latter being rarely played.
boilerrat
Posts: 1482
Joined: 2009-09-02 07:47

Re: Silent Eagle

Post by boilerrat »

I hate the USA airport, it's impossible to get out of it or land in.
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sakils2
Posts: 1374
Joined: 2007-07-14 23:15

Re: Silent Eagle

Post by sakils2 »

Drunkenup wrote:It might just be the appearance of the map, but it just seems to be that its smaller than its 4x4km designation. Way too small for jets, let alone that retarded American runway. Plus I almost think that its nearly too small for the Chinooks. Understanding that they made their appearance into the game on this map and on Op Archer, but I think with the complicated hills and terrain, a Blackhawk would be far more suitable. Onto the jets, I do think this would be a perfect Mi-28 vs. AH-64D map, considering the size and the fact that neither two are featured anywhere in the game besides Kashan Desert and Quinling, the latter being rarely played.
Theres no Mi-28 in Quinling, Chinamen don't use it.
Cobhris
Posts: 576
Joined: 2008-06-11 07:14

Re: Silent Eagle

Post by Cobhris »

Lange wrote:Yeah just personal preference I guess :) maybe keep the jets and add a Apache for the US to even things out? Or maybe not because the US is likely out in a version or two.
Why would the US be out in a version or two?
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dtacs
Posts: 5512
Joined: 2008-12-07 23:30

Re: Silent Eagle

Post by dtacs »

Cobhris wrote:Why would the US be out in a version or two?
Because the map was made for the Germans, and they will be in the next version.
ytman
Posts: 634
Joined: 2010-04-22 17:32

Re: Silent Eagle

Post by ytman »

Moonlight wrote:And I'd like to see no fast movers(so no mig & f-16) there as dodgefights are... crappy with such poor visibility (not to mention they are crappy in PR anyways :( )
...so many suggestions ^^
I don't know what you are talking about. I've had some amazing dogfights on Silent Eagle.

Now none beats the one I had on Kashan... but damn the jet flight is so much different when you use free look.

The only thing I dislike is the US runway combined with the glitched out of bounds timer. Makes setting up for a landing very dangerous.

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Another thing is that the Russian team seems to get so many assets in the beginning but never uses them. I don't know why... but I've killed oodles of APCs an hour into the game by just passing by Missile Silo.


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I disagree with the OP about a frogfoot being needed. The symbolism I take the current version to mean is that US (or Germany) is invading Russian territory, Russians are unprepared and caught off gaurd so they have delayed assets.

The MiG is in direct response of the enemy F16 and A10 while the Havok is in direct response of the enemy armor. AAV eases the pain of enemy CAS, while any good MiG pilot should be able to at least kill the A10 if not the F16. (sure the MiG has the crappiest cockpit but damnit! It works!)

No I love the current 64 version.

Best map in .91 for me.

(A 32 version would be sex though :D )
Urbanxfx
Posts: 109
Joined: 2009-12-16 00:47

Re: Silent Eagle

Post by Urbanxfx »

I agree, the map needs less Airplanes and more Attack helis and littlebirds.
mintyflinty
Posts: 25
Joined: 2007-04-28 11:35

Re: Silent Eagle

Post by mintyflinty »

i think the balance of 2jets vs 1jet atk heli is pretty damn awesome. but i do agree a 32 version similar to the kashan32 setup would be a great addition to this map
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Nebsif
Posts: 1512
Joined: 2009-08-22 07:57

Re: Silent Eagle

Post by Nebsif »

I loveee this map, but it seems like many (too many imo) people dont, maybe because of the lighting, the size or idk what, I never got clear answers but for some people its just a bit better than quinling.
BTW can those houses in central village be penetrated by PKM or something bigger?
If on Kashan armor could shoot into bunkers when there are no known enemy tanks, jets and tows around, there no point even getting close to village here cuz the (small wooden) houses are indestructible and are too easy to hide in, its like.. if ur enemy doesnt take any apcs and tanks, u shouldn't too.
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