Mumble Zombie Madness by OD-Sierra - 25/07/10

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Matrox
Retired PR Developer
Posts: 2104
Joined: 2006-04-27 21:13

Mumble Zombie Madness by OD-Sierra - 25/07/10

Post by Matrox »

Mumble Zombie Madness

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OD-S will be hosting a Zombie-event filled with Mumble action on the 25th of July, starting at 1900 GMT. People wishing to participate should try and get on Mumble about 15 minutes before the event starts, so we can get the server going. This event will be ran using a 1-channel Mumble, so that players can get the scary feeling of being chased by huge mobs of angry, brain eating zombies. Dont miss out on the most fun-filled night you will probably have in a long time!

Scenarios

- Iron Ridge skirmish
  1. Survivors(Russian) will spawn at the Russian spawn
  2. Zombies(Militia) will spawn at the Militia spawn
  3. Survivors must get to the Ferris Wheel and hold it for 10 minutes
- Al Basrah 16
  1. Survivors(British) spawn at the VCP
  2. Zombies(INS) spawn at mosque
  3. Survivors objective is to pop smoke on the SE Palace roof 45 minutes into the round(03:15) and then defend the roof for 2 minutes
  4. Survivors have the possibility to pick up weapons from INS caches. These weapons may be used at any time by SURVIVORS ONLY
  5. After spawning, all players must stay on the EAST SIDE of the main road. PLAYERS ARE NOT ALLOWED TO GO IN TO THE WATER
- Fools Road 16
  1. Survivors(British) spawn at British main. Survivors need to wait for 10 minutes so the zombies can get into position.
  2. Zombies spawn(Militia) at Militia main
  3. Survivors must follow and stay close to the road at all times
  4. Zombies can operate anywhere
  5. Survivors first objective is to rescue a SF-detachment from a wooden bunker in E5 KP4
  6. Zombies can try and kill the SF-detachment
  7. Once the survivors rescue the detachment, they have to move back south and then follow the road through Train Depot
  8. Survivors second objective is to get to the Militia Fortress. Survivors must pop smoke at the Fortress at 03:20 on the roundtimer and then defend the Fortress for 10 minutes
The SF-detachment will be armed with heavy weapons(Rifleman, Marksman, AR), but only the detachment can use them. Zombies can try and take them out, but that might not be a smart idea. The SF-detachment can not leave the barn unless they get rescued by the other survivors.

- Asad Khal 16
  1. Survivors(IDF) spawn at IDF main. Survivors need to wait for 10 minutes so the zombies can get into position.
  2. Zombies(Hamas) spawn at the NW corner of the map, in the village
  3. Zombies will build a hideout(zombie spawn)
  4. Survivors objective is to destroy both the cache and the hideout at the village. Survivors MUST move through the middle villages
GRAPPLING HOOKS ARE NOT ALLOWED FOR ANYONE

Server info

Server name: Mumble Zombie Madness event v0.917
IP: 217.160.6.240:16567


All participants will be in one Mumble channel. We will be using the Project Mumble Community-channel. It is very much encouraged for the zombies to try and scare the survivors.


Event rules
1. Zombies are only allowed to use knives and bayonets.
2. Survivors may only use pistols, shotguns and knives/bayonets. Once there are 3 survivors left, all weapons can be used by survivors.
3. Survivors can revive each other, but once a survivor dies, he must switch to the zombie team.
4. Survivors can use grenades/grenade traps, but the person who drops the grenade must die from the explosion and can not be revived. The person switches to the zombie team once he dies.

If you have questions, ask them in this thread.

www.od-sierra.org
If you can find the four ninjas in my post, pm me to find out the prize....


Soalic: Because Microsoft Word makes really good pictures.
Matrox
Retired PR Developer
Posts: 2104
Joined: 2006-04-27 21:13

Re: 25/07/10 Mumble Zombie Madness by OD-Sierra

Post by Matrox »

This event gets a definite matrox approves :P
If you can find the four ninjas in my post, pm me to find out the prize....


Soalic: Because Microsoft Word makes really good pictures.
L4gi
Posts: 2101
Joined: 2008-09-19 21:41

Re: 25/07/10 Mumble Zombie Madness by OD-Sierra

Post by L4gi »

Dont forget to bring a new pair of pants just in case the old ones get wet!
boilerrat
Posts: 1482
Joined: 2009-09-02 07:47

Re: 25/07/10 Mumble Zombie Madness by OD-Sierra

Post by boilerrat »

Is there any sign up thread?

I'm interested - zombies
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L4gi
Posts: 2101
Joined: 2008-09-19 21:41

Re: 25/07/10 Mumble Zombie Madness by OD-Sierra

Post by L4gi »

No signup thread. Just show up before 1900 GMT.
bosco_
Retired PR Developer
Posts: 14620
Joined: 2006-12-17 19:04

Re: 25/07/10 Mumble Zombie Madness by OD-Sierra

Post by bosco_ »

Nice poster. :mrgreen:
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theflidgeface
Posts: 273
Joined: 2008-12-18 05:09

Re: 25/07/10 Mumble Zombie Madness by OD-Sierra

Post by theflidgeface »

sounds like lots of fun, its about time someone came up with another zombie event. :)

The M15A3, weapon of the future

Semper Fi
Stoic Sentinel
Posts: 239
Joined: 2009-10-23 15:49

Re: 25/07/10 Mumble Zombie Madness by OD-Sierra

Post by Stoic Sentinel »

I'm so there.
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MaxBooZe
Posts: 2977
Joined: 2008-03-16 09:46

Re: 25/07/10 Mumble Zombie Madness by OD-Sierra

Post by MaxBooZe »

[R-DEV]bosco wrote:Nice poster. :mrgreen:
Thank you very much :D
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Gosu-Rizzle
Posts: 610
Joined: 2009-06-06 13:23

Re: 25/07/10 Mumble Zombie Madness by OD-Sierra

Post by Gosu-Rizzle »

Im so there! Great initiative :thumbsup:
NyteMyre
Posts: 2394
Joined: 2008-08-31 10:10

Re: 25/07/10 Mumble Zombie Madness by OD-Sierra

Post by NyteMyre »

Ah come on....you don't play PR to play a "zombie" scenario :s
screams240
Posts: 8
Joined: 2008-11-21 22:54

Re: 25/07/10 Mumble Zombie Madness by OD-Sierra

Post by screams240 »

Left 4 Reality 2.....

mmmmmhhh... Braaaaains

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sharpie
Posts: 1434
Joined: 2009-11-08 03:41

Re: 25/07/10 Mumble Zombie Madness by OD-Sierra

Post by sharpie »

*gets in line 1 week early*
"Tom I think you have influenced the combat effectiveness of this team! Everyone has gone full potato."~Foxxyfrost

[DM]P*Funk: its like a funk guitar seminar up in that *****

K_Rivers-"...everything is broken in your country,"

RinWarZip: Your butthurt is like cold september morning by the seashore for me. Refreshing. Pepper mint.

dtacs
Posts: 5512
Joined: 2008-12-07 23:30

Re: 25/07/10 Mumble Zombie Madness by OD-Sierra

Post by dtacs »

NyteMyre wrote:Ah come on....you don't play PR to play a "zombie" scenario :s
Lol its going to be fun, awesome idea, except the zombies are going to get totally raped if its shotguns and there are equal teams.
Stoic Sentinel
Posts: 239
Joined: 2009-10-23 15:49

Re: 25/07/10 Mumble Zombie Madness by OD-Sierra

Post by Stoic Sentinel »

Not if you mass together and overrun their positions before they get situated :D
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Peeta
Posts: 1204
Joined: 2008-11-28 02:05

Re: 25/07/10 Mumble Zombie Madness by OD-Sierra

Post by Peeta »

I love zombie events, count me in.

BTW: L4gi, remind me an hour before the event starts so I don't forget. :D
Panem Today,
Panem Tomorrow,
Panem Forever.
Ghost Wolfe
Posts: 341
Joined: 2010-01-29 03:45

Re: 25/07/10 Mumble Zombie Madness by OD-Sierra

Post by Ghost Wolfe »

Darn, out of town this coming weekend. Could someone fraps/record the rounds and put it on youtube or PR for me?
Airsoft
Retired PR Developer
Posts: 4713
Joined: 2007-09-20 00:53

Re: 25/07/10 Mumble Zombie Madness by OD-Sierra

Post by Airsoft »

i might be recording...as usual
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Murkey
Posts: 529
Joined: 2010-02-16 19:33

Re: 25/07/10 Mumble Zombie Madness by OD-Sierra

Post by Murkey »

This sounds like a hoot. See ya then!
MaxBooZe
Posts: 2977
Joined: 2008-03-16 09:46

Re: 25/07/10 Mumble Zombie Madness by OD-Sierra

Post by MaxBooZe »

dtacs wrote:Lol its going to be fun, awesome idea, except the zombies are going to get totally raped if its shotguns and there are equal teams.
We use shotguns but teams will be around 40 Zombies 20 Survivors.
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