Waiting time after medic kit pickup

USA-Forever932
Posts: 113
Joined: 2009-02-03 21:23

Re: Waiting time after medic kit pickup

Post by USA-Forever932 »

I have to question the right of a sniper (Lonewolf or otherwise) to have the right to so devastate a squad by removing 1/6 or more of it's members by simply firing one or more bullets. This especially rings true if the squad functions as a team unit with the medic being in the protected back. The squad is already stopping, taking over and setting a perimeter and then using the medic to revive people under smoke cover. Does this 1-2 man sniper team have the right, within the game's balance, to inflict such heavy damage on squads? I don't think so. It may be annoying to the sniper, but it fits well within the way the game is meant to function.

Think about this from the perspective of the 6 man squad that you're shooting at. You're together, working as a team, moving as a unit and covering your sixes. Then, out of nowhere. The sniper who lazily crawls up the Muttrah crane snipes one of your members who just happened to be the medic. Now instead of being able to get the kit and have your member rejoin you with a blocked off advancement area, you now must run away, pray that you can set down a rally point so that you can get your medic back or have him pop back in somewhere else. Now the sniper is free to lone-wolf your squad to death while you can do nothing about it.

Completely against this suggestion. Please do not do this.
Last edited by USA-Forever932 on 2010-07-19 15:20, edited 1 time in total.
Darknecron
Posts: 40
Joined: 2009-12-21 00:48

Re: Waiting time after medic kit pickup

Post by Darknecron »

a0jer wrote:shorten wounded time to 30-90 seconds = problem half solved

medic kit unable to be picked up except by somebody who has selected medic in the kit menu = problem completely solved but probably not possible

'wounded' state shortened to 10 seconds and increased 'black and white' bleed out time = Happy me. Having to guard 'dead' bodies completely ruins the immersion.

Being shot is a big deal and it should be reflected in the game.
I agree completely, being able to lie on the ground for 300 seconds, waiting for a medic, is far too long. I like the 60 second timeframe.
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