Is Gary (The OMG Truck) too Invulnerable?

TeRR0R
Posts: 451
Joined: 2007-10-20 10:33

Re: Is Gary (The OMG Truck) too Invulnerable?

Post by TeRR0R »

The biggest problem is that the truck have an explosion radius of 175 meters.
I think this is a bit exaggerated for a PR map.
sweedensniiperr
Posts: 2784
Joined: 2009-09-18 10:27

Re: Is Gary (The OMG Truck) too Invulnerable?

Post by sweedensniiperr »

TeRR0R wrote:explosion radius of 175 meters.
that awesome.
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Hotrod525
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Re: Is Gary (The OMG Truck) too Invulnerable?

Post by Hotrod525 »

As far as i known ( for being crewman in a LAV25 ) a 25mm HEI-T round will crush a car into peice... not after 10-15 rounds, more after 3-5...
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Oddsodz
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Re: Is Gary (The OMG Truck) too Invulnerable?

Post by Oddsodz »

A Few days ago,. I Had one turn up on my tank. Gary took 3 (yes I said 3) AP shells before it blew. After the 1st shell, It was smoking. After the 2nd shell it was tracked of sorts. Left side was down limp and it was driving in a life turn only. 3th Shell is what finally killed it. So in all it did take 3 AP shells to kill it. Now I am sure that in the real world. 1 AP shell would be more than enough.
Doedel
Posts: 192
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Re: Is Gary (The OMG Truck) too Invulnerable?

Post by Doedel »

Keep in mind that the damage potential of an AP shell lies in its kinetic energy/force and the transfer of that kinetic energy onto the target in a destructive way. Against a hard armored target, an AP shell will normally impact with such force that it essentially transforms itself and part of the target surface into a shower of molten metal shards that skewer the insides of said target. However, a problem AP shells have had since AP shells were invented pre-WW2 is that against nominally-armored targets, the lack of hardened armor surface often creates a situation in which the kinetic energy of the shell is maintained, resulting in the AP shell holding most of its shape and punching a clean little hole straight through the target, in one side and out the other, damaging only the components (and people) that happen to be right in its path. Realistically you could fire off dozens of 120mm AP shells at a large truck and only damage it superficially, and only a direct hit on the gasoline tank or the explosive charge will actually have any chance of causing the target to explode.

tl;dr -- AP will just punch a small fist-sized hole straight through a truck, you want to use HE/AT.
Moonlight
Posts: 211
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Re: Is Gary (The OMG Truck) too Invulnerable?

Post by Moonlight »

Doedel wrote:Keep in mind that the damage potential of an AP shell lies in its kinetic energy/force and the transfer(...)
The thing is whether what you've just written is reflected in game or not. Ap just tends to be better vs ANY vehicles ingame, not just armored ones. Sure Gary should blew after being hit by 120mm HE shell not to mention driver should not survive 50 cal/coax mg fire.
HunterMed
Posts: 2080
Joined: 2007-04-08 17:28

Re: Is Gary (The OMG Truck) too Invulnerable?

Post by HunterMed »

too heavy armor imo...(experienced it yesterday on basra)

a tank should be able disable/destroy a truck with 1 round. it is a bit ridiciulous to see a tank firing more than once to take down a truck...
Deathangel_321boom
Posts: 29
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Re: Is Gary (The OMG Truck) too Invulnerable?

Post by Deathangel_321boom »

I agree, maybe if it wants to remain as solid as it is in the next version a couple of armour plates could be added to make it as invulnerable as it is, like insurgents could with a welding torch, making it hard to small arms but HEAT rounds should chew it up...
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FatOne
Posts: 9
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Re: Is Gary (The OMG Truck) too Invulnerable?

Post by FatOne »

TeRR0R wrote:The biggest problem is that the truck have an explosion radius of 175 meters.
I think this is a bit exaggerated for a PR map.
I totally agree.

Yesterday we were playing Al Bashra. My brother and I teamed up to support rest of the group with IFV "Bradley?". I was driving and my brother was the gunner. We recived information that gary was started and loaded AP rounds.

We were on a field, west of the city and infantry was moving ahead of us by foot.

We saw Gary coming from the east and he got about 125 meters from when he blew himself up and we got destroyed instantly. The infantry that was in the open field between us and the Gary survived without a injury.

Our IFV was 100% healt.

Gary's blast radius is ridilous and if the infantry closer to the blast survived how come the IFV did not? Infantry was definedly in the open field standing up when the blast took place. One of my friends was playing as sniper in the backgorund and he saw the same thing I did.
Rudd
Retired PR Developer
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Re: Is Gary (The OMG Truck) too Invulnerable?

Post by Rudd »

remmeber boys and girls, the insurgents do need to have an equal chance of winning ingame :)
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sharpie
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Re: Is Gary (The OMG Truck) too Invulnerable?

Post by sharpie »

[R-CON]Rudd wrote:remmeber boys and girls, the insurgents do need to have an equal chance of winning ingame :)
I concur. There is nothing more awesome than getting in gary and blowing the WTFBBQ out of those guys over there who may be pissing you off. I find it is a good way to vent anger.
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Nehil
Posts: 181
Joined: 2009-11-06 11:10

Re: Is Gary (The OMG Truck) too Invulnerable?

Post by Nehil »

Yea, the Gary is fine as it is. Stop talking about how a real life truck would only take a bullet or two to destroy. In real life, as far as I know, BLUFOR does not know that every dumptruck is filled with explosives. They do not fire at all vehicles like BLUFOR does in PR. Compromises people.

Since we in PR know that the dumptruck is a dangerous enemy going for your armor we will balance it out by giving it unrealistic armor. You can give the Gary realistic (non existant) armor when you introduce civilian traffic that you can hide in.
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FunkDoctorSpot
Posts: 13
Joined: 2010-04-23 20:59

Re: Is Gary (The OMG Truck) too Invulnerable?

Post by FunkDoctorSpot »

Get a fake-garry, a bunch of civis in the back of it and drive slowly towards the enemy armor :-P
I love to do it
Drunkenup
Posts: 786
Joined: 2009-03-16 20:53

Re: Is Gary (The OMG Truck) too Invulnerable?

Post by Drunkenup »

I don't mind that the vehicle is resistant to small arms fire and a little bit of mid-caliber (20-30mm Cannon), but its ability to take in AP rounds is ridiculous. I fired two AP rounds into the side of the vehicle, on the cargo bed, no smoking. Someone needs to fix those hitpoints.
LithiumFox
Posts: 2334
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Re: Is Gary (The OMG Truck) too Invulnerable?

Post by LithiumFox »

Drunkenup wrote:I don't mind that the vehicle is resistant to small arms fire and a little bit of mid-caliber (20-30mm Cannon), but its ability to take in AP rounds is ridiculous. I fired two AP rounds into the side of the vehicle, on the cargo bed, no smoking. Someone needs to fix those hitpoints.
Again, it's a matter of gameplay.

You could just say you only have one life, you don't have epipens, you couldn't spawn on firebases, and that you don't spontaneously spawn and fall from the sky (yamalia, silent eagle)

Seriously, get over it. It's a big dump truck that AP rounds don't really HURT.

Kinetic energy is important, as he said before. It's like taking the ability for a tank to defend itself, and turning it against itself

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Naruto-kun
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Re: Is Gary (The OMG Truck) too Invulnerable?

Post by Naruto-kun »

Fired an AT-4 in the driver house of the OMG Truck today, the driver got killed, but the truck was left smoking.
Known as LABANEN3 ingame :mrgreen:
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Drunkenup
Posts: 786
Joined: 2009-03-16 20:53

Re: Is Gary (The OMG Truck) too Invulnerable?

Post by Drunkenup »

LithiumFox wrote:Again, it's a matter of gameplay.

You could just say you only have one life, you don't have epipens, you couldn't spawn on firebases, and that you don't spontaneously spawn and fall from the sky (yamalia, silent eagle)

Seriously, get over it. It's a big dump truck that AP rounds don't really HURT.

Kinetic energy is important, as he said before. It's like taking the ability for a tank to defend itself, and turning it against itself
Maybe I should elaborate about what I'm trying to say. I'm not a supporter in nerfing the Dump truck. Rather, I want the spot on the cargo bed to actually take damage, in which after extensive experimenting, does not at all what-so-ever. Gary being heavily resistant to fire is good, but being invincible in some areas is unacceptable. That cargo bed, being one of the largest areas to hit on the dump truck, being unable to damage is ridiculous. Its like having infantry being able to use MW2 like riot shields.
Last edited by Drunkenup on 2010-07-22 03:01, edited 1 time in total.
Reason: no edit, gave up
skotish
Posts: 35
Joined: 2010-05-11 19:58

Re: Is Gary (The OMG Truck) too Invulnerable?

Post by skotish »

Insurgents need all the help they can get even a noob like me can see that lol
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