so hueys,chinooks/APC can carry very limited amount of troops but i was think one solution in this.
lets use rallysystem what we have now in game.
1 minute rally.
so when examble chinook lands,everybody get out,but then pilot just put the rally there what last 1 minute and its spawnable for everyone.
its just simulate that there is more people inside asset.
im not sure about this sugestion cos i just woke up and i have little hang over.
thoughts?
more troops inside transport assets.
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Looy
- Posts: 73
- Joined: 2010-05-31 12:26
Re: more troops inside transport assets.
Sounds okay, would be a bit weird though.
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Zemciugas
- Posts: 2116
- Joined: 2010-04-05 15:13
Re: more troops inside transport assets.
And when the pilot puts the rally point he has to get back to the chopper, then wait another 2 minutes so he could take off and that will most likely mean death to him and all the ppl around since its like a IM HERE SHOOT ME then all the ppl spawn there without knowing that there is enemy and all turns into a meat grinder. It's ok as it is, atleast for me.
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Jigsaw
- Posts: 4498
- Joined: 2008-09-15 02:31
Re: more troops inside transport assets.
Spawning from vehicles has been suggested before and in fact was in-game for some time before being removed. Things that are removed from PR do not get brought back.
Locked.
Locked.
http://www.youtube.com/watch?v=8CKjNcSUNt8
"I love the smell of napalm in the morning. You know, one time we had a hill bombed, for 12 hours. When it was all over, I walked up. We didn't find one of 'em, not one stinkin' dink body. The smell, you know that gasoline smell, the whole hill. Smelled like... victory. Someday this war's gonna end... "
"I love the smell of napalm in the morning. You know, one time we had a hill bombed, for 12 hours. When it was all over, I walked up. We didn't find one of 'em, not one stinkin' dink body. The smell, you know that gasoline smell, the whole hill. Smelled like... victory. Someday this war's gonna end... "
