Re-Adding "MOVE OUT!" to commorose

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dunem666
Posts: 559
Joined: 2009-06-02 13:04

Re-Adding "MOVE OUT!" to commorose

Post by dunem666 »

In the pre 0.9 PR builds, with the old commorose system, you were able to right click the 'follow me' with an alternative "MOVE OUT!" voice.

This was real handy and would be nice to have back.
dunem
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NyteMyre
Posts: 2394
Joined: 2008-08-31 10:10

Re: Re-Adding "MOVE OUT!" to commorose

Post by NyteMyre »

Whats wrong with VOIP ?
darklord63
Posts: 389
Joined: 2008-12-07 20:18

Re: Re-Adding "MOVE OUT!" to commorose

Post by darklord63 »

Nothing, but people still use the commo rose, and I also loved the "Move out!" feature. Please bring it back.
Semper Fudge
In game alias- LEUTShinySides
goguapsy
Posts: 3688
Joined: 2009-06-06 19:12

Re: Re-Adding "MOVE OUT!" to commorose

Post by goguapsy »

I use "Let's Move" for that :)
Guys, when a new player comes, just answer his question and go on your merry way, instead of going berserk! It's THAT simple! :D

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bloodthirsty_viking
Posts: 1664
Joined: 2008-03-03 22:02

Re: Re-Adding "MOVE OUT!" to commorose

Post by bloodthirsty_viking »

NyteMyre wrote:Whats wrong with VOIP ?
its good to trick the enime if you think they are nearby, say "move out" then frag or something XD
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ankyle62
Posts: 556
Joined: 2009-07-12 21:41

Re: Re-Adding "MOVE OUT!" to commorose

Post by ankyle62 »

bloodthirsty_viking wrote:its good to trick the enime if you think they are nearby, say "move out" then frag or something XD
the only time use common rose is to say "reloading" to trick them, other than that it's useless and gives away your position. mumble or voip.
Smiddey723
Posts: 901
Joined: 2010-03-27 18:59

Re: Re-Adding "MOVE OUT!" to commorose

Post by Smiddey723 »

NyteMyre wrote:Whats wrong with VOIP ?
He never said anything was wrong with VOIP, but i do agree that it should be put back in
.:2p:.Smiddey
Tarantula
Posts: 243
Joined: 2008-03-24 00:36

Re: Re-Adding "MOVE OUT!" to commorose

Post by Tarantula »

i liked it
Ingame name: OfficerJamesPrice

"Heavy is good, heavy is reliable, if it doesn't work you can always hit him with it"
Cobhris
Posts: 576
Joined: 2008-06-11 07:14

Re: Re-Adding "MOVE OUT!" to commorose

Post by Cobhris »

Commo rose is more realistic and immersive. In real life, soldiers cannot communicate telepathically to avoid alerting the enemy.
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sweedensniiperr
Posts: 2784
Joined: 2009-09-18 10:27

Re: Re-Adding "MOVE OUT!" to commorose

Post by sweedensniiperr »

what's wrong with mumble?
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Elektro
Posts: 1824
Joined: 2009-01-05 14:53

Re: Re-Adding "MOVE OUT!" to commorose

Post by Elektro »

sweedensniiperr wrote:what's wrong with mumble?
Someone might just not be on mumble that exact moment for some reason like aliens hacked his or her PC and deleted mumble so rather than typing using the commonrose gets handy.
Dev1200
Posts: 1708
Joined: 2008-11-30 23:01

Re: Re-Adding "MOVE OUT!" to commorose

Post by Dev1200 »

Cobhris wrote:Commo rose is more realistic and immersive. In real life, soldiers cannot communicate telepathically to avoid alerting the enemy.


That's why we need to get mumble working so that:

A: Friendly Soldiers can effectively communicate together like the regular mumble is now, no changes.

B: Enemy Soldiers can hear enemies, however with about 1/4 the range. This way people won't be "afraid" to use mumble, so that enemies don't hear them. Would be quite immersive this way. However, this MAY lead to "LOL U SUCK" and such things. Server rules can stop it easily however.
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Startrekern
Posts: 847
Joined: 2008-08-31 21:11

Re: Re-Adding "MOVE OUT!" to commorose

Post by Startrekern »

Actually this is still in game -- if a commander says 'Go, go, go!' it says 'Move Out!' instead
goguapsy
Posts: 3688
Joined: 2009-06-06 19:12

Re: Re-Adding "MOVE OUT!" to commorose

Post by goguapsy »

Dev1200 wrote:That's why we need to get mumble working so that:

A: Friendly Soldiers can effectively communicate together like the regular mumble is now, no changes.

B: Enemy Soldiers can hear enemies, however with about 1/4 the range. This way people won't be "afraid" to use mumble, so that enemies don't hear them. Would be quite immersive this way. However, this MAY lead to "LOL U SUCK" and such things. Server rules can stop it easily however.
While this would be great, I thought some Admins did not like having one single channel for Mumble because it is too complicated to manage?

There will be an "One channel" event AFAIK by one of the new servers...
Guys, when a new player comes, just answer his question and go on your merry way, instead of going berserk! It's THAT simple! :D

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Staker
Posts: 160
Joined: 2009-01-02 21:14

Re: Re-Adding "MOVE OUT!" to commorose

Post by Staker »

goguapsy wrote:While this would be great, I thought some Admins did not like having one single channel for Mumble because it is too complicated to manage?

There will be an "One channel" event AFAIK by one of the new servers...
Wouldn't that be two channels? Just so that Team 1 can hear Team 2's local chat, but only 1/4 of the range, and vice versa. I've been thinking about the same, and I'd like to see it tested. I've also been thinking if it was possible to pop up mumble screen on top of the game window. A lot like xfire, if you wan't to put it that way. +fullscreen 0 would probably work, but just a thought.

E: About the suggestion itself; I can't see a reason to, or not to have it back. Wouldn't change my game at all either way.
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Rudd
Retired PR Developer
Posts: 21225
Joined: 2007-08-15 14:32

Re: Re-Adding "MOVE OUT!" to commorose

Post by Rudd »

I think we're scraping the bottom of the barrel with this suggestion tbh, hopefully the Brits will get whole new voices in teh fullness of time and we won't have to hear the current voices again :P

"TEA AND CRUMPETS TO THIS LOCATION, NOW!"
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Trooper909
Posts: 2529
Joined: 2009-02-26 03:02

Re: Re-Adding "MOVE OUT!" to commorose

Post by Trooper909 »

NyteMyre wrote:Whats wrong with VOIP ?
Its nice to have some form of RP to the game also sounds better than the current "hit it" one.

As for giving your position away is it that realistic for only 6 peaple in the whole "world" to be able to hear your voice?
Redamare
Posts: 1897
Joined: 2007-10-30 21:09

Re: Re-Adding "MOVE OUT!" to commorose

Post by Redamare »

the rose would be complete with an assertive Get your *** going audio... buuuttt
Just use Mumble and tell them how you REALLY feeel :D ... you could in stead of saying move out you could say ... on your marks get set go ? :D
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