goguapsy wrote:Deemed ridiculously overpowered, hence the reason we don't have it
Not entirely correct, in the right balance circumstances in game it wouldn't be too overpowered. However this has been discussed many times and the big reasons the developers haven't put it in is engine limitations and the fact they haven't been able to make one that fits what they want to this point. Eventually its very probable we could see it in game but not at least for a few more releases and almost certainly not in .92.
I actually wrote a detailed paper on how the Javelin could balance in PR and if your interested i'd gladly show you to read.
Hotrod525 wrote:in real life, a LAT such as AT4 will breach and kill the crew of most non-uparmored APC/IFV. A HAT such as ERYX will most likely do serious damage to a MBT, but i doubt that a ERYX would be able to breach a Leopard 2 ( or any other MBT that are comparable if it matter ). Only HAT such as FGM-148 Javelin will realy be able to obliterate a MBT.
So basicly, anything thats not as armored as a MBT, i seriously doubt you will survive or still be able to fight. But still, it depend on many factor, what vehicle you shoot, where you shoot and with what ammunition you shoot. If you shoot a RPG7 at a Abrams, it wont do a thing at all. If you shoot the same RPG on a LAV25 the IFV wont stand for long. Go the idea ?
Hotrod525, Armor Crewman, 12e R.B.C.
This is true and thanks for the insight being a military member yourself. I have never been in the military but I have researched this extensively and believe that AT weapons in PR should be more realistic in the sense of the LAT and even the HAT for that matter.
For example you shoot a T-90 with a AT4 and it should do at least 1/3 damage and sound the alarm enough to cause significant damage and actually harm a tank not the rediculous 10 LATS it is now.
ERYX seems to do fairly realistic damage to a tank if a bit less in game.
APC's should instantly be destroyed for most models or disabled at the very least. In PR its based on chance sometimes A LAT will only do moderate damage or possibly track or destroy but it should be that way everytime.
To balance out have maybe a total 0f 2 LAT's per team and 1-2 HATs depending but AT should be more effective in my opinion.
I know you meant this in real life wise to give us a idea however I just wanted to relate this to gameplay.
Right you are about those except i'd have to disagree about the NLAW and Matador. The NLAW can probably blow out the top and destroy about any modern main battle tank in its top attack mode but probably penitrate very little in direct attack mode. In short even though its name is "Light Anti Tank" its truely a effective anti tank weapon.
the Matador could probably destroy most tanks depending as well except the most armored and powerfull( T-90 Abrams, Challenger 2 etc) so that's debateable as well.
Also as a point the current NLAW and other HAT weapons in game donot have realistic tracking or firing featur just wire guidance which the most of the real weapon systems PR has does not use. Save the ERYX which is wire guided in real life and the Matador possibly which I believe is straight guidance.
However I also do agree with one thing HAT weapons in PR do need changed to either work realistically or to be TRUE HAT weapons, and I do agree with the Javelin as stated above.