1000+ Things you've learned in PR
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DogMeat
- Posts: 8
- Joined: 2010-02-07 17:59
Re: 1000+ Things you've learned in PR
502. Use VOIP
503. No, seriously...Use VOIP
504. If you have been playing on the TG server for a few hours and are not a Supporting Member, it is probably NOT a good idea to try your hand at piloting a transport helo...
505. If you join a squad only long enough to grab a sniper kit, you have just proven yourself to be a scum-sucking waste of carbon. I hope you're proud of yourself.
506. Don't always grab the rifle with the optics. Think of the situation first.
507. If you are on foot, with an enemy APC bearing down on you, the HAT will always miss.
508. If you are in an APC bearing down on an enemy infantry squad, the HAT will always hit.
509. When requesting artillery/JDAM try to give the enemy position and not that of your squad.
510. Do not taunt Gary.
503. No, seriously...Use VOIP
504. If you have been playing on the TG server for a few hours and are not a Supporting Member, it is probably NOT a good idea to try your hand at piloting a transport helo...
505. If you join a squad only long enough to grab a sniper kit, you have just proven yourself to be a scum-sucking waste of carbon. I hope you're proud of yourself.
506. Don't always grab the rifle with the optics. Think of the situation first.
507. If you are on foot, with an enemy APC bearing down on you, the HAT will always miss.
508. If you are in an APC bearing down on an enemy infantry squad, the HAT will always hit.
509. When requesting artillery/JDAM try to give the enemy position and not that of your squad.
510. Do not taunt Gary.
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puppetmaster532
- Posts: 66
- Joined: 2010-07-21 03:10
Re: 1000+ Things you've learned in PR
511. if you hear the bomb falling......... its already too late.
512. fire makes you bleed.
512. fire makes you bleed.
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Grunt
- Posts: 5
- Joined: 2010-06-26 06:09
Re: 1000+ Things you've learned in PR
513. Backing up the SL when he is obviously mistaken is the best way to go. You lose the round,you win a friend.
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Skull
- Posts: 268
- Joined: 2010-02-05 19:25
Re: 1000+ Things you've learned in PR
and you make a person who fails think he does good, thats not really the way to go imhoGrunt wrote:513. Backing up the SL when he is obviously mistaken is the best way to go. You lose the round,you win a friend.
514. when you look at an nme hat from any vehicle and playing on tg, your gunner will be kicked for supporting member
happened last night to me

Pain is Temporary, Pride stays forever. - Unknown
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13DarkWolf
- Posts: 76
- Joined: 2007-06-06 16:38
Re: 1000+ Things you've learned in PR
515: Driving a Humvee into a river sets it on fire
516: Standing still when laying down construction foundations for FOBs can result in injury
517: Be aware of placing FOBs on other players
516: Standing still when laying down construction foundations for FOBs can result in injury
517: Be aware of placing FOBs on other players

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Guam_Marine
- Posts: 24
- Joined: 2008-04-18 07:40
Re: 1000+ Things you've learned in PR
518: when squad leading you will always fall into an ambush and be wiped out by campers.
519: build huge fob foundation is pointless because no one will ever man them.
519: build huge fob foundation is pointless because no one will ever man them.
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Tallard
- Posts: 11
- Joined: 2010-07-20 16:01
Re: 1000+ Things you've learned in PR
Truth. The better you hide them, the more TKs you getDev1200 wrote:
8. Grenade traps are actually TK bombs.
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Tallard
- Posts: 11
- Joined: 2010-07-20 16:01
Re: 1000+ Things you've learned in PR
520: When playing as BLUFOR, never take the HAT kit out of main
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KarateDoug
- Posts: 264
- Joined: 2007-10-04 06:55
Re: 1000+ Things you've learned in PR
521. USB headsets suck with xfire.
522. Rebiv has a horrible reputation
523. If you place 10 IED's or C4 charges, the BOOM! will be heard around thew whole map.
524. You cannot do a convoy of 2 explosive vehicles less than 100m away from each other.
525. If you dont know your pilot, you might wanna consider swimming or walking.
526. I am the best trans pilot this game has ever seen.
522. Rebiv has a horrible reputation
523. If you place 10 IED's or C4 charges, the BOOM! will be heard around thew whole map.
524. You cannot do a convoy of 2 explosive vehicles less than 100m away from each other.
525. If you dont know your pilot, you might wanna consider swimming or walking.
526. I am the best trans pilot this game has ever seen.
My X-Fire page with loads of vids
http://www.xfire.com/profile/
PROPER AMBUSHING AND FLYING
http://www.youtube.com/watch?v=PXDS2cuXEgg
http://www.youtube.com/watch?v=mTeJwQxe6fc
http://www.xfire.com/profile/
PROPER AMBUSHING AND FLYING
http://www.youtube.com/watch?v=PXDS2cuXEgg
http://www.youtube.com/watch?v=mTeJwQxe6fc
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Skull
- Posts: 268
- Joined: 2010-02-05 19:25
Re: 1000+ Things you've learned in PR
527. There is always someone better at anything in PR.KarateDoug wrote: 526. I am the best trans pilot this game has ever seen.
528. People saying "Im the best ***" will most likely get you killed at exactly doing that.

Pain is Temporary, Pride stays forever. - Unknown
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Chaosfox_[434th]
- Posts: 116
- Joined: 2010-04-29 21:16
Re: 1000+ Things you've learned in PR
529. never trust the chinook pilot on operation archer who tells your squad to jump out 30 feet up chances are he will drop crates on you as soon as your on the ground.
You can never escape your fears, you can only conquer your fears. quote by me
ingame name ChaosFox_[434th] Steam username chaosfox21
Commanding Officer of the 434th Combined Operations Brigade
ingame name ChaosFox_[434th] Steam username chaosfox21
Commanding Officer of the 434th Combined Operations Brigade
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S_Kid08
- Posts: 1
- Joined: 2010-07-31 16:32
Re: 1000+ Things you've learned in PR
530. Don't complain about the accuracy, nobody cares.
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soldierofharcore
- Posts: 37
- Joined: 2009-12-27 00:11
Re: 1000+ Things you've learned in PR
531. Just follow the path of bootytraps to the cache
532. NEVER take a HAT or EGINEER kit on an insurgents map
532. NEVER take a HAT or EGINEER kit on an insurgents map
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TheParadoX
- Posts: 145
- Joined: 2007-06-03 10:11
Re: 1000+ Things you've learned in PR
533. The cake is a lie.
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SlingBlade357
- Posts: 3
- Joined: 2010-07-26 23:15
Re: 1000+ Things you've learned in PR
534. Buckshot can tell the difference between civilians and armed insurgents.
535. Killing 10+ civilians with your M4 from a rooftop will not only result in you being labeled a "monster," you'll also do 300 seconds in a prison of some sort after you die.
536. It's totally worth it.
535. Killing 10+ civilians with your M4 from a rooftop will not only result in you being labeled a "monster," you'll also do 300 seconds in a prison of some sort after you die.
536. It's totally worth it.
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killonsight95
- Posts: 2123
- Joined: 2009-03-22 13:06
Re: 1000+ Things you've learned in PR
367. don't shoot civies it harms your team and you get 300 second spawn time where as the civi get th enormal 15 second spawn time.
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dtacs
- Posts: 5512
- Joined: 2008-12-07 23:30
Re: 1000+ Things you've learned in PR
368. Shoot all civilians you see, you'll just get the shotgun intel back anyway.killonsight95 wrote:367. don't shoot civies it harms your team and you get 300 second spawn time where as the civi get th enormal 15 second spawn time.
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ResTrepo
- Posts: 6
- Joined: 2010-07-14 22:09
Re: 1000+ Things you've learned in PR
538. You can either watch things happen, make things happen, or wonder what the hell happened.
My best bets on the last one.
My best bets on the last one.
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Pronck
- Posts: 1778
- Joined: 2009-09-30 17:07
Re: 1000+ Things you've learned in PR
539. Artillery IEDs CAN destroy helicopters, even chinooks!
540. Don't make a 4-man Sniper team, it will only atract insurgents.
540. Don't make a 4-man Sniper team, it will only atract insurgents.
We are staying up!
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Skull
- Posts: 268
- Joined: 2010-02-05 19:25
Re: 1000+ Things you've learned in PR
541. having 1337-0 kd as blufor doesnt necessarily make you a usefull team member

Pain is Temporary, Pride stays forever. - Unknown
