A few suggestions

Suggestions from our community members for PR:BF2. Read the stickies before posting.
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Winstonkalkaros
Posts: 190
Joined: 2010-03-25 17:29

A few suggestions

Post by Winstonkalkaros »

PLaying Pr gives me all kinds of ideas, what could possibly be good too, so i decided to make suggestions list for what i've invented.

1. There could be two automatic rifleman kits, light and medium. For example USMC could have SAW 249 as light machine gun and M240B as medium, british should have GPMG ofcourse. Then Insurgents already have RPK as light and PKM as medium machine gun.

Medium machine gun would show better the range and firingh capabilities of one rifle squad. Ofcourse there could only be one Light/Medium MG per squad.

2.I've seen ''chiken wire'' armours in Strykers. If anyhow possible this could increase their armour on front and sides.

[ATTACH]5477[/ATTACH]

3. Me and many of my PR-playing friends know that there is not enough historically accurate Mid-east maps like Fallujah and Basra. so when you have time, you could think about new map to Afghanistan or Iraq. ( Suggestion: USMC is now transferred all it's units to Afghanistan, why don't you placce 'em there?)

4. Better animations when opening doors with Buckshot. It looks silly when the door was closed, and suddenly it's open

If anyhow possible, considere these suggestion, i'll put more when i remember.
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killonsight95
Posts: 2123
Joined: 2009-03-22 13:06

Re: A few suggestions

Post by killonsight95 »

1. i have no idea whats going on with those but AR's are already populating the servers quite a bit with their super power, however if there was a limited kit called Heavy AR that can fire further but have more deveation and require some nerfing for it to work in game.

2. chicken wire causes vehicals to bounce off objects like walls an such and thus makes them flip alot. i'm sure someone could link a video for you, i can't atm cuz well... i dunno what to search for.

3.
i just checked the highlights and found this map:
https://www.realitymod.com/forum/f196-p ... l-wip.html
and this one from 2009:
https://www.realitymod.com/forum/f318-2 ... istan.html


other you could:
always make your own:
Modding Tutorials - Project Reality Forums

or check the community maps area for more information on possible upcomming maps:
Community Maps - Project Reality Forums


4. this is uneeded really and i think possible engine limitation? as destroyed objects don't animate afaik
samogon100500
Posts: 1134
Joined: 2009-10-22 12:58

Re: A few suggestions

Post by samogon100500 »

Winstonkalkaros wrote:PLaying Pr gives me all kinds of ideas, what could possibly be good too, so i decided to make suggestions list for what i've invented.

1. There could be two automatic rifleman kits, light and medium. For example USMC could have SAW 249 as light machine gun and M240B as medium, british should have GPMG ofcourse. Then Insurgents already have RPK as light and PKM as medium machine gun.

Medium machine gun would show better the range and firingh capabilities of one rifle squad. Ofcourse there could only be one Light/Medium MG per squad.

2.I've seen ''chiken wire'' armours in Strykers. If anyhow possible this could increase their armour on front and sides.

[ATTACH]5477[/ATTACH]

3. Me and many of my PR-playing friends know that there is not enough historically accurate Mid-east maps like Fallujah and Basra. so when you have time, you could think about new map to Afghanistan or Iraq. ( Suggestion: USMC is now transferred all it's units to Afghanistan, why don't you placce 'em there?)

4. Better animations when opening doors with Buckshot. It looks silly when the door was closed, and suddenly it's open

If anyhow possible, considere these suggestion, i'll put more when i remember.
1)Resuggestion,but i agree
2)Not possible in BF2 engine(To many lags),but in ArmA it's possible
3)PR never have fully realistic scenarions(Like Brits vs China,Rus vs IDF etc)
P.s I have very many reasons to hate this maps on 0.85 - .... versions(MG /w Optic as example)
4)ON BF2 engine it's not possible!
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gazzthompson
Posts: 8012
Joined: 2007-01-12 19:05

Re: A few suggestions

Post by gazzthompson »

1:

Resuggestion:

https://www.realitymod.com/forum/f18-pr ... ystem.html

https://www.realitymod.com/forum/f18-pr ... g-kit.html

There is also a DEV model about somewhere.

2. Know as "Cage armor" or "slat armor" . AFAIK is buggy? the scimitars had them at one time at it messed up collision mesh or something, so im not sure.


3. As with all map based suggestions, "do it yourself" is the normal response. Tho im pretty sure its very safe to assume more USMC in afghanistan maps are to come. (pretty sure ive seen one posted in develpment? maybe by okita?)

4. No idea, but im guessing hardcoded.

edit: argh i got ninja'd to hell......
killonsight95
Posts: 2123
Joined: 2009-03-22 13:06

Re: A few suggestions

Post by killonsight95 »

gazzthompson wrote:
edit: argh i got ninja'd to hell......
mwhahahahahahaha!
tip not to get ninja'd put up your post and put the bassics in then edit in the links n such
alsoi found two maps in my above post if you wnat to see some upcomming possible afghan maps and iraq maps
Thermis
Retired PR Developer
Posts: 1537
Joined: 2008-01-27 15:05

Re: A few suggestions

Post by Thermis »

1. Resuggestion

2. Resuggestion

3. Do it yourself if you really want it

4. Hard in the BF2 engine.
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