PR:Vietnam US Army and Australian Forces

Project Reality announcements and development highlights.
ChiefRyza
Posts: 620
Joined: 2008-06-29 07:37

Re: PR:Vietnam US Army and Australian Forces

Post by ChiefRyza »

What voiceovers will the Australian Forces be using? :-P


Current project: Operation Tempest
myles
Posts: 1614
Joined: 2008-11-09 14:34

Re: PR:Vietnam US Army and Australian Forces

Post by myles »

Looking nice!
Check out my Project Reaity gamplay here http://www.youtube.com/user/Projectreality1

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GaMMwl
Posts: 9
Joined: 2009-03-31 15:57

Re: PR:Vietnam US Army and Australian Forces

Post by GaMMwl »

Definately looking forward to try this when it's done ;)
I hope the team can create some nice napalm-effects :D
Catch you on the flip side.
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SWIZZ=kettcar=
Posts: 167
Joined: 2007-07-15 15:58

Re: PR:Vietnam US Army and Australian Forces

Post by SWIZZ=kettcar= »

so, what is new? what is eod stuff? or is it imported eod stuff? operation irving, hehe nice, do you use this eod maps, or creating new ones?

maybe a kashan jungle?
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Exec
Posts: 295
Joined: 2008-01-10 19:51

Re: PR:Vietnam US Army and Australian Forces

Post by Exec »

Out-fucking-standing! :D
Really loved it, great job guys!
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Spyker2041
Posts: 1076
Joined: 2010-03-18 16:25

Re: PR:Vietnam US Army and Australian Forces

Post by Spyker2041 »

dtacs wrote:Looking good. I could have sworn that the Aussie models are holding a G3 though?

The first valley-style map is looking alright, got to say however that the one with the US in it is looking pretty bland in terms of features etc.

Apart from that this is gonna be pretty cool.
The first map is not made by a pr dev so I doubt that they can change anything. Was made by spfreak iirc.
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Take a look at my custom PRSP Maps --> Click Here
Take a look at my gameplay vids --> Click Here
sylent/shooter
Posts: 1963
Joined: 2009-04-10 18:48

Re: PR:Vietnam US Army and Australian Forces

Post by sylent/shooter »

if you listen to the song then read the post its like 10 times better xD Great job though, can't wait :D

Killing the enemy sylently
Nagard
Posts: 217
Joined: 2008-05-02 17:06

Re: PR:Vietnam US Army and Australian Forces

Post by Nagard »

Looks awesome... Just started to play Vietcong again :D (To bad there are cheaters everywhere)... So many PR projects and I can't tell which one I want to see released first :-?
Protector
Posts: 245
Joined: 2006-02-02 14:26

Re: PR:Vietnam US Army and Australian Forces

Post by Protector »

Too be honest EoD for BF2 wasn't very succesful for a reason, so I hope PR change as much as possible to make it more their project.
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Snazz
Posts: 1504
Joined: 2009-02-11 08:00

Re: PR:Vietnam US Army and Australian Forces

Post by Snazz »

Protector wrote:and is it me or does everything in general just seem very low res compared to normal PR quality.
Whoever took the screenshots has their graphics settings down.
Wakain
Posts: 1159
Joined: 2009-11-23 21:58

Re: PR:Vietnam US Army and Australian Forces

Post by Wakain »

that took a time to load! but excellent highlight! operation Irving looks simply stunning. some renders of the player models/kit geoms would be duly appreciated though so we can see the details :)
soldierofharcore
Posts: 37
Joined: 2009-12-27 00:11

Re: PR:Vietnam US Army and Australian Forces

Post by soldierofharcore »

OMG.
Can't wait for this one :)
C. Jones
Posts: 38
Joined: 2010-05-23 00:44

Re: PR:Vietnam US Army and Australian Forces

Post by C. Jones »

I don't want to be the one that disses all the PR Devs here, I think there doing an amazing job. But don't those skins look like there not fully done ... They look like Call of Duty one skins, theres no detail? Or is that just me?
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Protector
Posts: 245
Joined: 2006-02-02 14:26

Re: PR:Vietnam US Army and Australian Forces

Post by Protector »

C. Jones wrote:I don't want to be the one that disses all the PR Devs here, I think there doing an amazing job. But don't those skins look like there not fully done ... They look like Call of Duty one skins, theres no detail? Or is that just me?
They look like the original EoD textures... like I said PR need to bring stuff up to their standards not just give them their guns and game mechanics...
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psychickactivity
Posts: 586
Joined: 2008-08-14 10:45

Re: PR:Vietnam US Army and Australian Forces

Post by psychickactivity »

The War HangMan Machine :mrgreen: :mrgreen:
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Snazz
Posts: 1504
Joined: 2009-02-11 08:00

Re: PR:Vietnam US Army and Australian Forces

Post by Snazz »

C. Jones wrote:They look like Call of Duty one skins, theres no detail? Or is that just me?
Protector wrote:They look like the original EoD textures... like I said PR need to bring stuff up to their standards
As I just mentioned a few posts above, the screenshots are taken on low texture settings.

Look at the difference the texture setting makes on player skins:
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http://www.tweakguides.com/BF2_5.html
Last edited by Snazz on 2010-08-16 16:25, edited 1 time in total.
Veterans-Gaming
Posts: 382
Joined: 2010-04-06 20:25

Re: PR:Vietnam US Army and Australian Forces

Post by Veterans-Gaming »

EPIC Tease!
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Conman51
Posts: 2628
Joined: 2008-05-03 00:27

Re: PR:Vietnam US Army and Australian Forces

Post by Conman51 »

Lutefisk wrote:Needs moar M14
YES!!!

Nice work DEVS
"It's not the size of the dog in the fight, it's the size of the fight in the dog."
-Mark Twain



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Sgt.Ayllon
Posts: 145
Joined: 2009-07-30 13:38

Re: PR:Vietnam US Army and Australian Forces

Post by Sgt.Ayllon »

lol, that rifle look like a CETME

AMAZING IMAGES!!!!
sorry for my bad english :mrgreen:
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