[?] Adding a camera to my custom at_predator missile?

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Meehow818
Posts: 30
Joined: 2010-04-15 00:31

[?] Adding a camera to my custom at_predator missile?

Post by Meehow818 »

Hey guys,

I was wondering if I could add a camera to the missile which doesn't have to move(redirect) the missile. I just want to see it hit wherever it does. This is my SIMRAD project and this looks like the final step to creating and almost real predator missile from a handheld weapon.
CCCode
Posts: 180
Joined: 2010-01-01 21:28

Re: Add a camera to my custom at_predator missile

Post by CCCode »

You can't use bullet camera on handheld weapons :(
I'm not sure about that redirection thing though
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Not_able_to_kill
Posts: 202
Joined: 2008-03-05 11:37

Re: Add a camera to my custom at_predator missile

Post by Not_able_to_kill »

Predator is the drone, hellfire is the missile

Had to be said
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Meehow818
Posts: 30
Joined: 2010-04-15 00:31

Re: [?] Adding a camera to my custom at_predator missile?

Post by Meehow818 »

what about if i had a static Laptop or some other object and if I turned it into a vehicle that I could enter then the camera moves around the map slowly like the UAV but it can fire a missile which has a camera on it so u know which target and place u hit. How about that?
Meehow818
Posts: 30
Joined: 2010-04-15 00:31

Re: [?] Adding a camera to my custom at_predator missile?

Post by Meehow818 »

I could use the gb_comms_prop_bowman_laptop (staticobjects\pr\military\props\gb_comms_prop_bowman_laptop)

But id need some help to make it like a vehicle so i can enter it then adjust the camera (UAV style) make it have ammo and fire comps. Sounds easy but so far im struggling to make it. I have renamed the gb_comms_prop_bowman_laptop into predator_missile so it has no effect on the original.

Help would really be appreciated I will give credit to whoever helps.
When its finished ill add some pictures.
Meehow818
Posts: 30
Joined: 2010-04-15 00:31

Re: [?] Adding a camera to my custom at_predator missile?

Post by Meehow818 »

So far I have this:
rem *** Generated with Bf2Editor.exe [created: 2006/5/15 12:52]
GeometryTemplate.setSubGeometryLodDistance 0 0 5
GeometryTemplate.setSubGeometryLodDistance 0 1 10
GeometryTemplate.doNotGenerateLightmaps 0
GeometryTemplate.lightmapOverride 0
GeometryTemplate.compressVertexData 1
GeometryTemplate.maxTextureRepeat 16
GeometryTemplate.glowing 0
GeometryTemplate.noLighting 0
ObjectTemplate.activeSafe SimpleObject Predator_Laptop
ObjectTemplate.creator EDMUND:Edmund_Fovargue
ObjectTemplate.modifiedByUser Meehow
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.geometry Predator_Laptop
ObjectTemplate.setCollisionMesh Predator_Laptop
ObjectTemplate.mapMaterial 0 col_glass 17
ObjectTemplate.mapMaterial 1 col_plastic 11
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.physicsType Mesh
Notice: I renamed the CollisionMesh and geometry
Last edited by Meehow818 on 2010-08-29 05:04, edited 1 time in total.
Alucard
Posts: 132
Joined: 2009-06-11 11:13

Re: Add a camera to my custom at_predator missile

Post by Alucard »

Not_able_to_kill wrote:Predator is the drone, hellfire is the missile

Had to be said
the Predator missile is the name of the projectile the SRAW fires in the projectile's so i assume hes using the Predator projectile and there is no hand held hellfire either i assume hes trying to make a javaline type of missile
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