infa-red signatures from vehicles
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Logue
- Posts: 86
- Joined: 2005-03-30 21:51
infa-red signatures from vehicles
this would be quite good if you did pitch black night battles, also for any heat seaking weapons
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requiem
- Retired PR Developer
- Posts: 3651
- Joined: 2004-07-22 16:00
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requiem
- Retired PR Developer
- Posts: 3651
- Joined: 2004-07-22 16:00
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snipurs
- Posts: 373
- Joined: 2005-01-27 13:59
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Zazane
- Posts: 41
- Joined: 2005-02-15 17:12
The cockpit HUD should prevent that from happening, night missions would be fun... anyone notice dynamic lighting in any of the videos? That might provide some clue as to what you'll have to play with.Beckwith wrote:AAA would be useless cause flying might be tricky lol you be more likely to crash than get shot down
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m0ldym1lk
- Posts: 368
- Joined: 2004-08-25 20:28
The engine has dynamic lighting this time around, so I wouldnt imagine nightvision being too hard. And also, if the engine generates shadows based on a light source similar to Doom 3, couldn't you just put the lightsource underground, and make it cast a shadow over the entire terrain? Just a random thought that went through my head reguarding that
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snipurs
- Posts: 373
- Joined: 2005-01-27 13:59
not true pilots use rader, infared, nightvision to fly so you would see where your going.Beckwith wrote:AAA would be useless cause flying might be tricky lol you be more likely to crash than get shot down unless the pilots had NV even then itd be dicey
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