Its great that the perfomance is good so far for everyone that has tested the new version.
I am already fixing all the things you guys have mentioned. All of them are pretty obvious haha.
The current flags are NOT where they will be in the final version, did mention that its a TEST version.
The roads are going to be cleared and there are going to be villages, did mention that before
The carrier is going to be moved or rotated.
The flower undergrowth was something I only recently put in for some variation, I was going to remove it anyway so I can use more undergrowth slots (because it stuffs up if I have too many types) for others things like beaches.
The viewdistance used to be 400m, I even increased it to 500m. Eventually bf2 started coming up with errors so for now Im going to keep it at 100. Even if I could increase it there may be no point because if you have your graphics on low , the viewdistance is halved.
The colour map is going to be edited again as several people and myself have all said it looks very strange, with an alien green and a poo brown.
I have used tpaint in the past but I find using photoshop easier to work with for this environment.
So while im working, here are some screenshots of the PLA main base so far...
Its located on the southern island, and I would like some suggestions for it.
EDIT: Forgot to mention that there will NOT be jets.