M24 SWS

Project Reality announcements and development highlights.
Hunt3r
Posts: 1573
Joined: 2009-04-24 22:09

Re: M24 SWS

Post by Hunt3r »

The 3D scopes are just a bit creepy when the force is cycling the bolt, but otherwise great.
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Tim270
PR:BF2 Developer
Posts: 5166
Joined: 2009-02-28 20:05

Re: M24 SWS

Post by Tim270 »

Dev1200 wrote:Please update the anim so that he uses his hand to cycle the bolt, not telepathy. Thank you :)
[R-DEV]Chuc wrote:Putting a hand in there will begin to introduce it's own problems, because the 3D scope view is actually a super-enlarged copy of the original model, and if you put the hand into view it would be tiny compared to the scope model.

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llRvXll
Posts: 97
Joined: 2010-09-03 20:50

Re: M24 SWS

Post by llRvXll »

i need some tracer rounds on tranining maps for bullet drop training :D

ps: the reload animation looks great, maybe the desert texture need some scratches and dirt... i don't know...
TheAssProtectors.Nr1
Posts: 124
Joined: 2009-09-05 20:26

Re: M24 SWS

Post by TheAssProtectors.Nr1 »

Looking good! And frighteningly accurate! :P
Why do something today, when you can not do it tomorrow
myles
Posts: 1614
Joined: 2008-11-09 14:34

Re: M24 SWS

Post by myles »

ma21212 wrote:question. Will we get .92 then .95 or will thier be only PR .95
straight to 0.95

Look awsome and very very detailed also with the scratches on the gun
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chinty
Posts: 13
Joined: 2010-03-12 17:42

Re: M24 SWS

Post by chinty »

nice models but I have a question about the new reloading animation.does it allow you to put say 3 bullets and shoot or does it have to be all 5 rounds.
Chuc
Retired PR Developer
Posts: 7016
Joined: 2007-02-11 03:14

Re: M24 SWS

Post by Chuc »

It's coded like the Lee Enfield No.4 sniper or the shotguns where it will top off the magazine.
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chinty
Posts: 13
Joined: 2010-03-12 17:42

Re: M24 SWS

Post by chinty »

[R-DEV]Chuc wrote:It's coded like the Lee Enfield No.4 sniper or the shotguns where it will top off the magazine.
thank's for reply :thumbsup:
=HCM= Shwedor
Posts: 432
Joined: 2009-09-04 22:17

Re: M24 SWS

Post by =HCM= Shwedor »

Is the scope and sound just a filler atm? I thought US Army used a Mil-Dot type scope. And it sounds unusually like the current MEC Sniper which might be a tad confusing ingame. Don't know if this is just my sound system or not.
shwedor
steve_06-07
Posts: 916
Joined: 2008-04-27 23:36

Re: M24 SWS

Post by steve_06-07 »

Question, what faction will use the Black Finished Rifle if any?
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llRvXll
Posts: 97
Joined: 2010-09-03 20:50

Re: M24 SWS

Post by llRvXll »

steve_06-07 wrote:Question, what faction will use the Black Finished Rifle if any?
The IDF already use a black m24 in pr, so... i think that the new black one will be used by the IDF... ? i don't know...
reaper123167
Posts: 32
Joined: 2010-07-02 16:59

Re: M24 SWS

Post by reaper123167 »

looks amazing, especially with the 3d scope. but in the final version will you be able to see your characters hand pulling the bolt back?
drs79
Posts: 401
Joined: 2008-07-07 15:40

Re: M24 SWS

Post by drs79 »

I hope this will satisfy the LEET Snipers Teamsters Union of PR!! Looks neat. I like the focus addition and the blurred vision when scoped. I hope to give this a try! Will it be included in PRSP as well?
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Foxxy
Posts: 349
Joined: 2010-04-27 00:47

Re: M24 SWS

Post by Foxxy »

sweet i cannot wait to use the woodland version it looks sexy :p
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Rudd
Retired PR Developer
Posts: 21225
Joined: 2007-08-15 14:32

Re: M24 SWS

Post by Rudd »

drs79 wrote:I hope this will satisfy the LEET Snipers Teamsters Union of PR!! Looks neat. I like the focus addition and the blurred vision when scoped. I hope to give this a try! Will it be included in PRSP as well?
is there any particular reason why it wouldnt be?
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dtacs
Posts: 5512
Joined: 2008-12-07 23:30

Re: M24 SWS

Post by dtacs »

Daishi2442 wrote:Well, the IDF are currently using a reskinned M24 which is black so....probably the IDF?
I think the PSC would take some interest in the black model as well.
Maxfragg
Posts: 2122
Joined: 2007-01-02 22:10

Re: M24 SWS

Post by Maxfragg »

what if people could simply read through the thread before asking, if ther will be hands on the bold?

so again for everyone, NO its impossible with the 3d scopes to have a hand reloading
killonsight95
Posts: 2123
Joined: 2009-03-22 13:06

Re: M24 SWS

Post by killonsight95 »

Maxfragg wrote:what if people could simply read through the thread before asking, if ther will be hands on the bold?

so again for everyone, NO its impossible with the 3d scopes to have a hand reloading
well its is but it'll look bad.
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Maxfragg
Posts: 2122
Joined: 2007-01-02 22:10

Re: M24 SWS

Post by Maxfragg »

its one of the compromises you have to do, when modding an engine way beyond the point it was meant to be used, i can live with that, i guess you could too
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