I've noticed that the fall and exiting a moving vehicle damage is massive. If you get out of a truck moving at maximum speed, and you'll die. I'm not an expert on jumping out of things before they explode, but doesn't jumping out of a car get you a broken arm? A broken arm is hardly life threatening. Same goes for the fall damage. Dropping 10 feet, even onto concrete, will not give you a life threatening injury. It might hurt you slightly, probably a twisted ankle, possibly a broken one. Especially if you drop out of a helo into water. A person can drop from at least 20 feet into water without any injury, especially if that water is broken by helicopter down draft. Might hurt like hell if they landed wrong, but they won't be injured.
The only reason those damage mechanics are in place is for realism, and they aren't realistic.
Okay, maybe they're realistic in a world where nobody drinks milk.
Thoughts?
Too much fall damage?
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Maxfragg
- Posts: 2122
- Joined: 2007-01-02 22:10
Re: Too much fall damage?
a broken arm in combat would at least mean, you are unable to fight for the next weeks so, ingame thats equivalent to being dead
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CommunistComma
- Posts: 377
- Joined: 2009-12-28 21:52
Re: Too much fall damage?
Hmm. Hadn't thought of combat ineffectiveness.
Still, there's no mechanic for it, like in say AA3, so it just hinders gameplay.
Still, there's no mechanic for it, like in say AA3, so it just hinders gameplay.
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Calhoun
- Posts: 45
- Joined: 2009-06-20 04:54
Re: Too much fall damage?
A reduction in fall damage would be great. I understand that the reason fall damage is excessive is because it is supposed to simulate receiving a serious injury that will take you out of action, but it should be toned down not only in favor of realism but also in favor of gameplay.
I mean, these soldiers must be incredibly clumsy, out of shape, and frail to receive these disabling injuries so frequently when falling such short distances. I also felt that this video is relevant.
I mean, these soldiers must be incredibly clumsy, out of shape, and frail to receive these disabling injuries so frequently when falling such short distances. I also felt that this video is relevant.
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maarit
- Posts: 1145
- Joined: 2008-02-04 17:21
Re: Too much fall damage?
fall damage should be little decreased.
cos this soldiers in game cannot really climb.
if im top of some wall,i can climp down from there but these just jumps to the ground with feet straight.
cos this soldiers in game cannot really climb.
if im top of some wall,i can climp down from there but these just jumps to the ground with feet straight.
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Brainlaag
- Posts: 3923
- Joined: 2009-09-20 12:36
Re: Too much fall damage?
Well I wanna see you jumping down from 10 feet on concrete with roughly 35 pounds on your back. Fall damage is pretty "accurate" and has been discussed often enough. Death in-game is not equivalent to RL death but more to an inability to fight, thus being away from the BF for days/weeks. Snazz already said enough.
If you take the medic as example, in RL you wouldn't just go and fight on after you took a bullet. Thats only for the sake of gameplay.
If you take the medic as example, in RL you wouldn't just go and fight on after you took a bullet. Thats only for the sake of gameplay.
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Spartan0189
- Posts: 1277
- Joined: 2008-07-11 21:22
Re: Too much fall damage?
Yeah, Phatcap has the idea right. Your carrying a ton of equipment on your back (Well, conventional forces, that is), and well, quite frankly, jumping out of a vehicle while moving isn't quite smart, unless you aiming for PR: GTA. Also, falling 10 feet with a lot of weight on your back isn't too ideal either.

- Zrix
- Posts: 4425
- Joined: 2005-12-02 14:25
Re: Too much fall damage?
You start bleeding if you bail from a burning vehicle, even if it's stationary. It's a feature.CommunistComma wrote:I'm not an expert on jumping out of things before they explode
I wish there was a way to fix the 'running down stairs too fast insta bleed thingy' though.
Last edited by Zrix on 2010-09-06 09:42, edited 1 time in total.

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Rudd
- Retired PR Developer
- Posts: 21225
- Joined: 2007-08-15 14:32
Re: Too much fall damage?
a turned ankle or concussion can really screw up your ability to fight effectively
either get a medic to make sure your ankles are ok or just don't jump down anywhere you might get hurt
then stop doing the action!
either get a medic to make sure your ankles are ok or just don't jump down anywhere you might get hurt
doctor doctor, the game is punishing me for an action!
then stop doing the action!
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Hitperson
- Retired PR Developer
- Posts: 6733
- Joined: 2005-11-08 08:09
Re: Too much fall damage?
you try jumping out of a car irl and get back to me.
whilst a broken arm may not be life threatening, a broken hip would most certainly be.
whilst a broken arm may not be life threatening, a broken hip would most certainly be.
Harrod200:"Fire.exe has committed an illegal operation and has been shut down"
Raniak : "Warning: May crash if fired upon."
M4sherman: "like peter pan but with tanks"
[R-MOD]Eddiereyes909 (on sim tower) "It truly was the game of my childhood and has led to me getting my degree in industrial engineering."
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Jigsaw
- Posts: 4498
- Joined: 2008-09-15 02:31
Re: Too much fall damage?
Well sure, a broken arm sounds fairly reasonable but are you going to be combat effective with a broken arm?CommunistComma wrote:I've noticed that the fall and exiting a moving vehicle damage is massive. If you get out of a truck moving at maximum speed, and you'll die. I'm not an expert on jumping out of things before they explode, but doesn't jumping out of a car get you a broken arm? A broken arm is hardly life threatening.
I thought not.
Same goes for a sprained ankle because you jumped off a two story building in full combat gear. Just so you know, you can actually jump off a four story building in PR and survive and still be combat effective with a little love from a medic or patches; not something i'd advise doing in RL.
This has been discussed many many times, please search before you make any further suggestions.
Locked.
http://www.youtube.com/watch?v=8CKjNcSUNt8
"I love the smell of napalm in the morning. You know, one time we had a hill bombed, for 12 hours. When it was all over, I walked up. We didn't find one of 'em, not one stinkin' dink body. The smell, you know that gasoline smell, the whole hill. Smelled like... victory. Someday this war's gonna end... "
"I love the smell of napalm in the morning. You know, one time we had a hill bombed, for 12 hours. When it was all over, I walked up. We didn't find one of 'em, not one stinkin' dink body. The smell, you know that gasoline smell, the whole hill. Smelled like... victory. Someday this war's gonna end... "

