IN this link YouTube - Battle Field 2 Allied Intent Xtended Mod at 0:40 there is a guy who deploys a mortar. with the tow and hmg ad the new mortar coming up. how about the officer kit being able to instead of calling in a pile of dirt just throw down a pile of debris and have it built.
Bottom line i hate how the deployable work. you have to call in a pile of dirt which is usually not accurate and cause assets to tack. like when building a row of razor wire it is hard to connect the two
I think we should be able to throw the mortar for example like in the clip and be able to build sandbags around it minus the dirt. It would be more accurate and make it so you can deploy things like a sandbag wall around it or a curved wall or a full circle sandbag without dirt. plus things like a low lying camo tent to hide things like deployable HMG's it would make fobs more customizable
not sure how clear this is so just comment and i will ellaborate
this is another example with a HMG without the dirt, but this is arma 2 YouTube - Arma 2: A.C.E. - A couple of features 4 starts at 1:27 where you can deploy it
Merged double post. - Jig
Why not make deployable like this
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gaurd502
- Posts: 366
- Joined: 2008-03-22 14:59
Re: Why not make deployable like this
That is a weapon slot in the first one. And ARMA II is a completely different engine.
Sergeant First Class Guardian
Assistent Squad Leader
1st Squad, 1st Plt, A Company, 1st Bat
508th Parachute Infantry Regiment
US Army
1-1PLT/A/1B/508

Assistent Squad Leader
1st Squad, 1st Plt, A Company, 1st Bat
508th Parachute Infantry Regiment
US Army
1-1PLT/A/1B/508

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CommunistComma
- Posts: 377
- Joined: 2009-12-28 21:52
Re: Why not make deployable like this
Evil panda! Move the thread.
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SGT.MARCO
- Posts: 341
- Joined: 2010-07-08 03:01
Re: Why not make deployable like this
i am aware of that, so why not make deployable like a kit with just that deployable as a slot an then have them drop the kit beside its deployable and pick it up with G like with grappling hooks. so instead of droping dirt he drops a kit bag for say HMG, Tow, mortar, and even sandbag types like i said earlier wall, semicircle, full circle. in the arma link i just wanted to give a sense of what i meant
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Kain888
- Posts: 954
- Joined: 2009-04-22 07:20
Re: Why not make deployable like this
Wrong forum section, this is not suggestion forums.
And...
So basically you just want to take deployable asset, let's say TOW, from your pocket and throw it on the ground or roof of the building, aright?
And...
So basically you just want to take deployable asset, let's say TOW, from your pocket and throw it on the ground or roof of the building, aright?
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CommunistComma
- Posts: 377
- Joined: 2009-12-28 21:52
Re: Why not make deployable like this
^The Hat's a tow.....
would be basically the same thing, only better.
would be basically the same thing, only better.
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bosco_
- Retired PR Developer
- Posts: 14620
- Joined: 2006-12-17 19:04

