Gaza is a bad example of your point. Its an Insurgency map - there is fighting over the whole map.Nebsif wrote: compared to Gaza or Ochamchira![]()
The new bigger maps still have infantry focus... you just have to actually ask for a ride with a chopper/apc/build fobs instead of complaining that the map is too big. Learn to adapt.
I would rather have Silent Eagle, Beirut, yamalia anyday for infantry combat than the old maps.
Mestia was unplayable due to too big cap ranges. The main problem I believe is that all the infantry maps are removed (Tad See, Bi Ming, Op Ghost Train, Sunset City, Road to blablabla, Mestia, 7 gates) without any worthy successors.
A lot of those maps have been around before AR's had optics, before the fob mechanics that are in now. A few of those were not even infantry maps to start with. As the maps were so small, it means limited fobs, which means predictability of enemy positions, which leads to boring gameplay and completely defeats the points of fobs in the first place.


