Combat engineer make the C4 not stick to cars

Uthric
Posts: 57
Joined: 2010-05-14 00:37

Combat engineer make the C4 not stick to cars

Post by Uthric »

i have seen it more and more people out right banning the use of them on INS maps, or people messing up the entire round by losing one.

it used to not be so bad with the INS teams not having a true resupply point in the main so they had to stay in the field and rearm off cashes, but now if they get a engi kit its there's for good if they die in main so what re spawn and go pick it back up.


so to stop this from getting out of hand with more and more people switching teams for the kit

lets just make C4 not stick to cars and such other drivable stuff


its that easy its not some world changing thing its just a simply c4 no longer sticks to cars like IEDs do now
goguapsy
Posts: 3688
Joined: 2009-06-06 19:12

Re: Combat engineer make the C4 not stick to cars

Post by goguapsy »

I would actually agree BUT...

Make it unstickyfiable on INS maps (specially because 90% of the time it is an asshat that takes CE on insurgency without proper escort) + no HAT if possible... But sticky on AAS because... well... you know. Enemy bomb car that bombs his own team... or his own main... know what I'm saying?
Guys, when a new player comes, just answer his question and go on your merry way, instead of going berserk! It's THAT simple! :D

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Ford_Jam
Posts: 458
Joined: 2009-06-19 01:06

Re: Combat engineer make the C4 not stick to cars

Post by Ford_Jam »

I don't think it works like that goguapsy. I believe it's either sticky or not, regardless of the gamemode.

While it's the Blufor's fault for losing such an important (and entirely unecessary kit on Ins) kit I totally agree with this
Johncro
Posts: 1146
Joined: 2009-06-11 20:50

Re: Combat engineer make the C4 not stick to cars

Post by Johncro »

I don't agree with this. Only because its common sense to NOT get a valuable kit lost on INS.

There is a reason why servers ban it completely because people don't listen to common sense....

I personally on INS take a kit to kill INS with.

I don't see the need for a CE kit in INS anyway?

Thermites easily take out caches.
Calhoun
Posts: 45
Joined: 2009-06-20 04:54

Re: Combat engineer make the C4 not stick to cars

Post by Calhoun »

Johncro wrote:I don't see the need for a CE kit in INS anyway?

Thermites easily take out caches.
C4 doesn't even cause damage to a cache anymore. Other than clearing mines, which I never see being done, there is no purpose for a Combat Engineer in Insurgency mode.
Total_Overkill
Posts: 144
Joined: 2007-07-24 19:26

Re: Combat engineer make the C4 not stick to cars

Post by Total_Overkill »

Calhoun wrote:C4 doesn't even cause damage to a cache anymore. Other than clearing mines, which I never see being done, there is no purpose for a Combat Engineer in Insurgency mode.
<--- personally witnessed a C4 loaded bomb bike TK a cache no less than 3 days ago :?
dtacs
Posts: 5512
Joined: 2008-12-07 23:30

Re: Combat engineer make the C4 not stick to cars

Post by dtacs »

Johncro wrote: I don't see the need for a CE kit in INS anyway?
Some people suffer from 'special kits for special people' syndrome, where they feel inclined to get a limited kit to function properly. This is why people often get HATs on Insurgency, since they can't request anything else.

Its those same idiots that lose these valuable kits.
Biscuits
Posts: 29
Joined: 2010-01-11 17:01

Re: Combat engineer make the C4 not stick to cars

Post by Biscuits »

I all way have lots of fun on ins wen i get a CE kit,making home made bomb cars :D
Bonsai
Posts: 377
Joined: 2006-11-10 13:39

Re: Combat engineer make the C4 not stick to cars

Post by Bonsai »

dtacs wrote:Some people suffer from 'special kits for special people' syndrome, where they feel inclined to get a limited kit to function properly. This is why people often get HATs on Insurgency, since they can't request anything else.

Its those same idiots that lose these valuable kits.
Listen to this man!
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anglomanii
Posts: 701
Joined: 2008-12-20 10:38

Re: Combat engineer make the C4 not stick to cars

Post by anglomanii »

the kit is fine, it's the player that needs schooling.....



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Tim270
PR:BF2 Developer
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Re: Combat engineer make the C4 not stick to cars

Post by Tim270 »

Well I have used it once to clear mines from the base entrance, then hid it back inside. A 'alt' CE kit would be interesting, right click and you get the same kit without C4/mine.
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dtacs
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Re: Combat engineer make the C4 not stick to cars

Post by dtacs »

anglomanii wrote:the kit is fine, it's the player that needs schooling.....
No it isn't. The only relevance HAT has on Insurgency is to take out caches in confined rooms which have windows, which I've only done once. The CE kit has no relevance at all, people may claim 'derp derp we need an EOD team' but the last thing the Insurgent is going to do is let the CE defuse an IED in front of his face.

The BLUFOR should not be on the defence, hence why the CE kit is practically useless on Insurgent maps.
Calhoun
Posts: 45
Joined: 2009-06-20 04:54

Re: Combat engineer make the C4 not stick to cars

Post by Calhoun »

Total_Overkill wrote:<--- personally witnessed a C4 loaded bomb bike TK a cache no less than 3 days ago :?
<--- personally put four C4 blocks on a cache and detonated it without destroying the cache a week or two ago. Yes, the C4 did explode. Maybe yours blew it up because it was on a bike?
Murphy
Posts: 2339
Joined: 2010-06-05 21:14

Re: Combat engineer make the C4 not stick to cars

Post by Murphy »

Too many rounds get ruined for BluFor simply because some noobs want to wear a cool hat. The introduction of a right click version of CE that would exclude C4 might give the idiots their kit and save the poor APC/Tank squads from having an aneurysm. Last night we managed to snag an enemy hat kit on Ramiel, which turned our horrific for the BluFor. Add in the fact that we had both their sniper kits on our team and you can see why limiting the ability for tards to hand over kits might be something to consider.

I always thought a nice solution would be allowing only squad leads the ability to request certain kits like HAT/CE/Sniper. This would have a secondary effect of keeping those kit stealers from joining the squad just to get a kit then 1 man lock their own UBERL33t squad.

The downside in some situations should squad lead be pinned by a tank and need someone who spawned behind the tank to take it out. Might not be the best solution for AAS situations, but for INS maps I'd like to see something done to limit the access of those specific kits. Too many rounds are completely ruined by one bone head who either doesn't know what he is doing or is going out with intent to die with his kit.
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Uthric
Posts: 57
Joined: 2010-05-14 00:37

Re: Combat engineer make the C4 not stick to cars

Post by Uthric »

some people act like we are trying to take your engi kit away from you,we are not all the engi kit needs to be a good useful kit is for the C4 to not stick to car/bikes( think IED)

if the devs wanted the ins to make 15 bomb cars ever 10 seconds they would of made IEDs stick to cars.




the thing that gets me is not the fact that it makes the bomb cars its the fact u can never get that kit back once they have it unlike a hat, when the ins get to there main that's the end of getting that kit back its in there DOD and has a 5 min timer and most of the time u cant rape them for 5 mins to make it despawn because of sever rules
Johncro
Posts: 1146
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Re: Combat engineer make the C4 not stick to cars

Post by Johncro »

Calhoun wrote:C4 doesn't even cause damage to a cache anymore. Other than clearing mines, which I never see being done, there is no purpose for a Combat Engineer in Insurgency mode.
I stand corrected... Thanks.

Even stronger on my case...
goguapsy
Posts: 3688
Joined: 2009-06-06 19:12

Re: Combat engineer make the C4 not stick to cars

Post by goguapsy »

Murphy wrote:Too many rounds get ruined for BluFor simply because some noobs want to wear a cool hat. The introduction of a right click version of CE that would exclude C4 might give the idiots their kit and save the poor APC/Tank squads from having an aneurysm.
This. But make it left click (noob-trap!)
Guys, when a new player comes, just answer his question and go on your merry way, instead of going berserk! It's THAT simple! :D

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Oddsodz
Posts: 833
Joined: 2007-07-22 19:16

Re: Combat engineer make the C4 not stick to cars

Post by Oddsodz »

Tim270 wrote:Well I have used it once to clear mines from the base entrance, then hid it back inside. A 'alt' CE kit would be interesting, right click and you get the same kit without C4/mine.
That I must say is a good idea. Replace C4 with "Slams"
Arnoldio
Posts: 4210
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Re: Combat engineer make the C4 not stick to cars

Post by Arnoldio »

dtacs wrote:Some people suffer from 'special kits for special people' syndrome, where they feel inclined to get a limited kit to function properly. This is why people often get HATs on Insurgency, since they can't request anything else.

Its those same idiots that lose these valuable kits.
Thats why servers need adminig and banning for stupidity. One by one, retards will go away.
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ret1
Posts: 34
Joined: 2008-06-25 20:53

Re: Combat engineer make the C4 not stick to cars

Post by ret1 »

Oddsodz wrote:That I must say is a good idea. Replace C4 with "Slams"
totally agree, slams were great when they were around, perfect for insurgency mode...no more bomb bikes...at least none that can travel longer than the timer on the slam charges!
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