[Weapon] Khaybar 2002 Assault Rifle [WIP]
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Rhino
- Retired PR Developer
- Posts: 47909
- Joined: 2005-12-13 20:00
Re: [Weapon] Khaybar 2002 Assault Rifle [WIP]
better, although I think you could use your space more effectively letting you increase the rez on some of your smaller objects. Also what's with the barrel at the bottom, seems to have gaps in it's UV?
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[IS-DEV]Nick
- Posts: 50
- Joined: 2010-01-04 08:03
Re: [Weapon] Khaybar 2002 Assault Rifle [WIP]
Thanks Rhino, as for the barrel, did a temporary box map but forgot to set it up as an unfold
ops:.
Ingame Name: Niknastee5


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simeon5541
- Posts: 507
- Joined: 2011-01-11 22:33
- Location: Serbia
Re: [Weapon] Khaybar 2002 Assault Rifle [WIP]
Almost all MidEast countries manufactures G3 and use it,
and it is realistic that MidEast faction uses it.
It is old,so what ?It got good optics and GL in the game and is good also !!
If they have to put Iranian new bullpup rifle put it to medic or something !
Israel in the game uses Tavor almost in all classes exept medic with M4,
so mec can use G3 an medic to use Khabababbhabahyar !!



and it is realistic that MidEast faction uses it.
It is old,so what ?It got good optics and GL in the game and is good also !!
If they have to put Iranian new bullpup rifle put it to medic or something !
Israel in the game uses Tavor almost in all classes exept medic with M4,
so mec can use G3 an medic to use Khabababbhabahyar !!

