[Weapon] Khaybar 2002 Assault Rifle [WIP]

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Rhino
Retired PR Developer
Posts: 47909
Joined: 2005-12-13 20:00

Re: [Weapon] Khaybar 2002 Assault Rifle [WIP]

Post by Rhino »

better, although I think you could use your space more effectively letting you increase the rez on some of your smaller objects. Also what's with the barrel at the bottom, seems to have gaps in it's UV?
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[IS-DEV]Nick
Posts: 50
Joined: 2010-01-04 08:03

Re: [Weapon] Khaybar 2002 Assault Rifle [WIP]

Post by [IS-DEV]Nick »

Thanks Rhino, as for the barrel, did a temporary box map but forgot to set it up as an unfold :o ops:.
Ingame Name: Niknastee5
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simeon5541
Posts: 507
Joined: 2011-01-11 22:33
Location: Serbia

Re: [Weapon] Khaybar 2002 Assault Rifle [WIP]

Post by simeon5541 »

Almost all MidEast countries manufactures G3 and use it,
and it is realistic that MidEast faction uses it.
It is old,so what ?It got good optics and GL in the game and is good also !!
If they have to put Iranian new bullpup rifle put it to medic or something !
Israel in the game uses Tavor almost in all classes exept medic with M4,
so mec can use G3 an medic to use Khabababbhabahyar !!
:D
:D
:D
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