AT Shells vs Unarmored Vehicles
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Skull
- Posts: 268
- Joined: 2010-02-05 19:25
AT Shells vs Unarmored Vehicles
hi,
in the last few nights i found out that some at shells dont kill a logi truck.
i havent tested others, but of those im sure:
- us lat (at4) and i bet the other lats dont destory it either
- atc (anti tank cannon on kozelsk) sabot shell
(might be the same for tanks)
imo they - or at least the lat - should destroy a logi truck and if they dont, a troop transport truck aswell.
-realism:
should be obvious, were talking about a shell made for taking out lavs and even smaller tanks and its just a simple truck.
-balance:
infantry should always (imo an inf sq needs a lat all the time on aas) have the option to destroy a logi truck (possibly driving by) INSTANTLY, not with some more bullets, cause he would be able to drop the crates then.
on kozelsk a logi shouldnt be able to rush past such a cannon.
is there any reason why it does not (anymore?)?
and a question (im too lazy to test it):
a clarification which shells of tank/apc and similar are most effective against trucks/jeeps and vehicles like brdms/spandy etc.
ps: im kinda cant express what im trying to tell atm, but i hope you understood
regards,
skull
in the last few nights i found out that some at shells dont kill a logi truck.
i havent tested others, but of those im sure:
- us lat (at4) and i bet the other lats dont destory it either
- atc (anti tank cannon on kozelsk) sabot shell
(might be the same for tanks)
imo they - or at least the lat - should destroy a logi truck and if they dont, a troop transport truck aswell.
-realism:
should be obvious, were talking about a shell made for taking out lavs and even smaller tanks and its just a simple truck.
-balance:
infantry should always (imo an inf sq needs a lat all the time on aas) have the option to destroy a logi truck (possibly driving by) INSTANTLY, not with some more bullets, cause he would be able to drop the crates then.
on kozelsk a logi shouldnt be able to rush past such a cannon.
is there any reason why it does not (anymore?)?
and a question (im too lazy to test it):
a clarification which shells of tank/apc and similar are most effective against trucks/jeeps and vehicles like brdms/spandy etc.
ps: im kinda cant express what im trying to tell atm, but i hope you understood
regards,
skull

Pain is Temporary, Pride stays forever. - Unknown
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sweedensniiperr
- Posts: 2784
- Joined: 2009-09-18 10:27
Re: AT Shells vs Unarmored Vehicles
i haven't tried with a at4 but i do agree that it's weird that the at guns won't destroy it
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lucky.BOY
- Posts: 1438
- Joined: 2010-03-03 13:25
Re: AT Shells vs Unarmored Vehicles
AFAIK, IRL a sabot shell does destroy only armoured targets, because it generally a dart, so if you shoot it at a truck, it just flies right trough it, leaving two little holes 
However, if you hit the engine or fuel tanks, thats the other thing.
I cant tell about the lat, I was pretty sure it kills the truck, at least rpg7 does, and i thing the warheads use pretty much the same...
A also a HAT kills the truck,thats for sure
-lucky
However, if you hit the engine or fuel tanks, thats the other thing.
I cant tell about the lat, I was pretty sure it kills the truck, at least rpg7 does, and i thing the warheads use pretty much the same...
A also a HAT kills the truck,thats for sure
-lucky
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amazing_retard
- Posts: 376
- Joined: 2008-10-01 03:13
Re: AT Shells vs Unarmored Vehicles
LAT damage against trucks is totally messed up. You can shoot a truck with a LAT only to have it smoke badly!
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richyrich55
- Posts: 332
- Joined: 2007-07-18 16:04
Re: AT Shells vs Unarmored Vehicles
amazing_retard wrote:LAT damage against trucks is totally messed up. You can shoot a truck with a LAT only to have it smoke badly!
Yup. But if the truck is in a hostile or very bumpy enviroment, then it will likely blow up from taking so much off-road damage.
"What's the advantage of these choppers when compared to a squad medic?"
Pirate
"Medics dont have rotors."
rampo93(FIN)
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Elektro
- Posts: 1824
- Joined: 2009-01-05 14:53
Re: AT Shells vs Unarmored Vehicles
It all depends on where you hit the truck. Each individual vehicle is made up of virtual materials that either protect it well or badly against threats - such as LAT.
Here is an example of an Abrahams tank.

The different colors show the different materials used to protect the tank.
So basically if you hit the red or yellow parts it will do more damage than if you hit the blue parts.
The same concept goes for logi trucks and any other vehicle. If you hit the logi truck from the back it will die in a single hit.
If you want more info on this then check out [R-Dev]Rhino's post here: https://www.realitymod.com/forum/f10-pr ... -help.html
Here is an example of an Abrahams tank.

The different colors show the different materials used to protect the tank.
So basically if you hit the red or yellow parts it will do more damage than if you hit the blue parts.
The same concept goes for logi trucks and any other vehicle. If you hit the logi truck from the back it will die in a single hit.
If you want more info on this then check out [R-Dev]Rhino's post here: https://www.realitymod.com/forum/f10-pr ... -help.html
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richyrich55
- Posts: 332
- Joined: 2007-07-18 16:04
Re: AT Shells vs Unarmored Vehicles
Hey thanks for that link Elektro, that'll help me. I never knew those things before.
"What's the advantage of these choppers when compared to a squad medic?"
Pirate
"Medics dont have rotors."
rampo93(FIN)
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Psyrus
- Retired PR Developer
- Posts: 3841
- Joined: 2006-06-19 17:10
Re: AT Shells vs Unarmored Vehicles
Orly?amazing_retard wrote:LAT damage against trucks is totally messed up. You can shoot a truck with a LAT only to have it smoke badly!
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dtacs
- Posts: 5512
- Joined: 2008-12-07 23:30
Re: AT Shells vs Unarmored Vehicles
He could mean with RPGs, which I'm pretty sure only cause it to smoke.
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Psyrus
- Retired PR Developer
- Posts: 3841
- Joined: 2006-06-19 17:10
Re: AT Shells vs Unarmored Vehicles
dtacs wrote:He could mean with RPGs, which I'm pretty sure only cause it to smoke.
Looked like AT4 to me...Skull wrote:in the last few nights i found out that some at shells dont kill a logi truck.
i havent tested others, but of those im sure:
- us lat (at4) and i bet the other lats dont destory it either
- atc (anti tank cannon on kozelsk) sabot shell
(might be the same for tanks)
imo they - or at least the lat - should destroy a logi truck and if they dont, a troop transport truck aswell.
Edit: But you are correct in saying that it will put the truck on black smoke with an RPG hit.
Last edited by Psyrus on 2010-09-28 09:38, edited 1 time in total.
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lucky.BOY
- Posts: 1438
- Joined: 2010-03-03 13:25
Re: AT Shells vs Unarmored Vehicles
dtacs wrote:He could mean with RPGs, which I'm pretty sure only cause it to smoke.
Orly?Psyrus wrote:Edit: But you are correct in saying that it will put the truck on black smoke with an RPG hit.
NOTE: filmed this to test the anti-rpg cage of GB truck, so the first hit goes to the cage actually doesnt damage the truck itself, note this fact please.
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Hitman.2.5
- Posts: 1086
- Joined: 2008-03-21 20:54
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ankyle62
- Posts: 556
- Joined: 2009-07-12 21:41
Re: AT Shells vs Unarmored Vehicles
I hit two helicopters,while in flight, with the Russian hat kit. both smoked and made controlled landings. I was not happy that they survived and were able to land on the flag.
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Murkey
- Posts: 529
- Joined: 2010-02-16 19:33
Re: AT Shells vs Unarmored Vehicles
I think a LAT should destroy unarmoured vehicles. But in PR when in game it can be hard to figure out what happened and sometimes AT stuff just goes a bit buggy IMO.
I've had RKG3's do nothing a bunch of times. A few days ago I hit those old timey Militia tanks on Kozelsk not once but twice with the russian Tandem warhead. 2 tanks, twice and they just trundled back to base for repairs, no problems.
The point is you can't count on AT to hit or be effective so plan accordingly.
I've had RKG3's do nothing a bunch of times. A few days ago I hit those old timey Militia tanks on Kozelsk not once but twice with the russian Tandem warhead. 2 tanks, twice and they just trundled back to base for repairs, no problems.
The point is you can't count on AT to hit or be effective so plan accordingly.
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NoobSentinel
- Posts: 79
- Joined: 2010-07-16 18:52
Re: AT Shells vs Unarmored Vehicles
A story of mine:
I was on Lashkar Valley, as Taliban, Insurgency. After a raid on British FOB , I got a Brithish LAT kit after the usual loot of BLUFOR kits. We were marching up the mountain road (you know, where you can hear the wind whizzing), when SL heard a technical approaching. We stopped at a sharp curve, and waited. The Landrover rolled in...and in that moment, I launched the AT4. Surprise! Landrover blew up, and fell downhill. I TK-ed half of my squad, but we destroyed a full-man enemy jeep...! Hooray!
I was on Lashkar Valley, as Taliban, Insurgency. After a raid on British FOB , I got a Brithish LAT kit after the usual loot of BLUFOR kits. We were marching up the mountain road (you know, where you can hear the wind whizzing), when SL heard a technical approaching. We stopped at a sharp curve, and waited. The Landrover rolled in...and in that moment, I launched the AT4. Surprise! Landrover blew up, and fell downhill. I TK-ed half of my squad, but we destroyed a full-man enemy jeep...! Hooray!
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Hitman.2.5
- Posts: 1086
- Joined: 2008-03-21 20:54
Re: AT Shells vs Unarmored Vehicles
NoobSentinel wrote:A story of mine:
I was on Lashkar Valley, as Taliban, Insurgency. After a raid on British FOB , I got a Brithish LAT kit after the usual loot of BLUFOR kits. We were marching up the mountain road (you know, where you can hear the wind whizzing), when SL heard a technical approaching. We stopped at a sharp curve, and waited. The Landrover rolled in...and in that moment, I launched the AT4. Surprise! Landrover blew up, and fell downhill. I TK-ed half of my squad, but we destroyed a full-man enemy jeep...! Hooray!
so you blew up the enemy (did ur job) TK'd half your squad that's usual for an insurgent
whats was wrong with the AT-4?
I think some balancing issues make tanks affected too much by RPG's, sure a few RPG's in the right place would defiantly destroy or neutralize the tank to render it useless, but in game 7 RPG's to the front Armour of the Merkava it go boom, isn't the main weak spot on the Merkava that little door? and its hull?
Derpist

