Project Reality v0.95 Trailer

Project Reality announcements and development highlights.
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Rezza
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Re: Project Reality v0.95 Trailer

Post by Rezza »

Bad ***
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xambone
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Re: Project Reality v0.95 Trailer

Post by xambone »

REally impressive, Thank you for putting it all together.

but seriously WTF did you have to screw up Muttrah City with gay LAV replacements...come on can you fix that before the release.
LEEROY_UK
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Re: Project Reality v0.95 Trailer

Post by LEEROY_UK »

WOW !!.........Nuff said :)
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Rhino
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Re: Project Reality v0.95 Trailer

Post by Rhino »

xambone wrote:REally impressive, Thank you for putting it all together.

but seriously WTF did you have to screw up Muttrah City with gay LAV replacements...come on can you fix that before the release.
lol, I think the forums alert level has just been razed to OMG!
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Muttrah City (v2) v0.95 GPO Update - Project Reality Forums

As it says in there the reason why AAVP7A1s have replaced the LAVs is because Amphibious Assault Vehicles (aka, AAV) are much more realistic for an Amphibious Assault map than a recon vehicle acting as an APC which isn't designed to be able to travel though sea water, unlike the AAVP7A1.

The AAVP7A1 is also a very good vehicle which I'm sure many of you will very much prefer over the LAV-25. The Mk-19 is much more powerful than you would expect.
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bosco_
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Re: Project Reality v0.95 Trailer

Post by bosco_ »

Rhino, I think those 'gay LAV replacements' he is referring to are the MTLBs... because you don't see anything else from Muttrah in the trailer.
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Jigsaw
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Re: Project Reality v0.95 Trailer

Post by Jigsaw »

xambone wrote:but seriously WTF did you have to screw up Muttrah City with gay LAV replacements...come on can you fix that before the release.
I'm sure the creater of the AAV7 will thankyou for your comments, however to gain some insight into this change I would suggest you read [R-DEV]Rhino's blog entry on the changes to Muttrah City here.

Edit: Rhino ninja'd :(
http://www.youtube.com/watch?v=8CKjNcSUNt8
"I love the smell of napalm in the morning. You know, one time we had a hill bombed, for 12 hours. When it was all over, I walked up. We didn't find one of 'em, not one stinkin' dink body. The smell, you know that gasoline smell, the whole hill. Smelled like... victory. Someday this war's gonna end... "
burghUK
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Re: Project Reality v0.95 Trailer

Post by burghUK »

Im looking forward to getting a good lok at the new british outfit. Its sexy as f***. op job on the thermal imaging also i think this will really even things up for the CAS helos.
tatne
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Re: Project Reality v0.95 Trailer

Post by tatne »

This patch look SO GREAT!
Startrekern
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Re: Project Reality v0.95 Trailer

Post by Startrekern »

[R-DEV]Sniperdog wrote:None...
I love you.
Rhino
Retired PR Developer
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Re: Project Reality v0.95 Trailer

Post by Rhino »

[R-DEV]bosco wrote:Rhino, I think those 'gay LAV replacements' he is referring to are the MTLBs... because you don't see anything else from Muttrah in the trailer.
Well you also see two BTR-60s in the trailer where all the MT-LBs have replaced is one of the three BTR-60s. In all the MEC have much more fire power now than they did back in v0.91
1x MT-LB (no respawn)
1x MT-LB HMG
1x MT-LB 30mm (delay)
2x BTR-60 (delay)
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jack2141
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Re: Project Reality v0.95 Trailer

Post by jack2141 »

Aah! Now I don't know whether to keep ARMA2 and wait for PRA2, or uninstall it and reinstall vBf2 and PR. (I only have enough HDD space for one."
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rough77
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Re: Project Reality v0.95 Trailer

Post by rough77 »

jack2141 wrote:Aah! Now I don't know whether to keep ARMA2 and wait for PRA2, or uninstall it and reinstall vBf2 and PR. (I only have enough HDD space for one."
HDD space is REALLY cheap m8 :)
back 2 topic... WHEN? WHEN? WHEN?

"when it's done" - but it IS done!

:D
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Sniperdog
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Re: Project Reality v0.95 Trailer

Post by Sniperdog »

rough77 wrote:WHEN? WHEN? WHEN?
soon...
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Will Stahl aka "Merlin" in the Squad community
communistman
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Re: Project Reality v0.95 Trailer

Post by communistman »

I can almost hear the Call of Duty Devs going, "They tuk orrrr jaaaaaawbs!!!!!!"


So much is going to change, I'm scared... does it even play like the PR I initially courted and fell in love with? Nonetheless, I look forward to tackling this new beast.

Major props on the FLIR business, I think for the first couple weeks we're gonna see people really fighting for those assets cause they want to have ninja thermals.
Rhino
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Re: Project Reality v0.95 Trailer

Post by Rhino »

jack2141 wrote:Aah! Now I don't know whether to keep ARMA2 and wait for PRA2, or uninstall it and reinstall vBf2 and PR. (I only have enough HDD space for one."
Uninstall ARMA2, install vBF2 and PR v0.95, when PR ARMA2 comes out, buy a new HDD and install PR:ARMA2 onto that ;)
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nater
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Re: Project Reality v0.95 Trailer

Post by nater »

Was that some new track-dirt-throwup effects I noticed at 2:32!!?!?
jack2141
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Re: Project Reality v0.95 Trailer

Post by jack2141 »

[R-DEV]Rhino wrote:Uninstall ARMA2, install vBF2 and PR v0.95, when PR ARMA2 comes out, buy a new HDD and install PR:ARMA2 onto that ;)
Copy that. Wilco.
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JackAttack91
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Re: Project Reality v0.95 Trailer

Post by JackAttack91 »

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NULLI CEDE
BobTheSilensious
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Re: Project Reality v0.95 Trailer

Post by BobTheSilensious »

[R-DEV]dbzao wrote:Not a patch...
How big it is then? Did you lighten it a bit or it's WAY bigger than the last version?

Just want to know :p
rampo
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Re: Project Reality v0.95 Trailer

Post by rampo »

So, when are the fastropes gonna be cracked?
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