0.95 kit geom question

General discussion of the Project Reality: BF2 modification.
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jayceon515
Posts: 436
Joined: 2007-07-24 14:19

0.95 kit geom question

Post by jayceon515 »

I've just watched the 0.95 trailer and after seeing UK/ins/taliban with new shinny kit geometries I'm wondering if this means that kit geom bug is now fixed?(= picking up enemy kit and appearing with their kit geom)

And also are the kit bags replaced with weapon geoms like the IDF and Russians have now?

Just can't wait to play this :D
Johncro
Posts: 1146
Joined: 2009-06-11 20:50

Re: 0.95 kit geom question

Post by Johncro »

jayceon515 wrote:I've just watched the 0.95 trailer and after seeing UK/ins/taliban with new shinny kit geometries I'm wondering if this means that kit geom bug is now fixed?(= picking up enemy kit and appearing with their kit geom)

And also are the kit bags replaced with weapon geoms like the IDF and Russians have now?

Just can't wait to play this :D
I don't think so.


Its hardcoded iirc.

Its a trailer they won't show stuff like that. :roll:
Lemon
Posts: 136
Joined: 2009-05-23 20:43

Re: 0.95 kit geom question

Post by Lemon »

jayceon515 wrote:I'm wondering if this means that kit geom bug is now fixed?(= picking up enemy kit and appearing with their kit geom)
I don't think that's a bug.. So it will most likely stay.

I can't wait either. :grin:
Jigsaw
Posts: 4498
Joined: 2008-09-15 02:31

Re: 0.95 kit geom question

Post by Jigsaw »

It's not a bug, at least not one of PR's making and as such hasn't been "fixed".
http://www.youtube.com/watch?v=8CKjNcSUNt8
"I love the smell of napalm in the morning. You know, one time we had a hill bombed, for 12 hours. When it was all over, I walked up. We didn't find one of 'em, not one stinkin' dink body. The smell, you know that gasoline smell, the whole hill. Smelled like... victory. Someday this war's gonna end... "
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