PR 0.95 - Thermal Imaging

General discussion of the Project Reality: BF2 modification.
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eddie
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Re: PR 0.95 - Thermal Imaging

Post by eddie »

Will any of the western tanks be getting IR smoke? AFAIK the smoke from CR2s, Abrams, Leo2 etc is Infrared so the tank is actually obscured from the enemies' thermal sights.

Not sure if Russian tanks have the same type of smoke or if it's just plain old black smoke.
xatu miller
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Re: PR 0.95 - Thermal Imaging

Post by xatu miller »

'[R-DEV wrote:Sniperdog;1457730']The thermals that will be in pr are very different from the ones in ca. The ones in ca were just a visual effect (a color inversion of sorts) to make it look like thermals. In pr the thermals actually highlight things that are hot.
sniper you grown soo much from the time working on ca :razz: So will i be able to see inf through trees for example then?


"Intermolecular interactions in the flake's matrix could be weakened by the plasticizer [water], leading to the solubilization of some components, and to a decrease in mechanical integrity."
READ: Water makes cereal soggy.
DankE_SPB
Retired PR Developer
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Re: PR 0.95 - Thermal Imaging

Post by DankE_SPB »

xatu miller wrote:So will i be able to see inf through trees for example then?
You cant see through objects, but through smoke, fog etc., its easier to distinguish things in FLIR, but harder to identify which faction they belong to.
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myles
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Re: PR 0.95 - Thermal Imaging

Post by myles »

Will a moltov show up as white on thermal imaging??
Check out my Project Reaity gamplay here http://www.youtube.com/user/Projectreality1

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Kain888
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Re: PR 0.95 - Thermal Imaging

Post by Kain888 »

[R-DEV]DankE_SPB wrote:but harder to identify which faction they belong to.
From image on first page I can see that weapons glow as well, is this intentional?
Tarranauha200
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Re: PR 0.95 - Thermal Imaging

Post by Tarranauha200 »

I think so, weapons are hot after you shoot them.
Jaymz
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Re: PR 0.95 - Thermal Imaging

Post by Jaymz »

Yeah, weapons are hot on thermals.
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JohnnyTheIED
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Re: PR 0.95 - Thermal Imaging

Post by JohnnyTheIED »

[R-DEV]DankE_SPB wrote:You cant see through objects, but through smoke, fog etc., its easier to distinguish things in FLIR, but harder to identify which faction they belong to.
Epic FF incidents :D LOL
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rampo
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Re: PR 0.95 - Thermal Imaging

Post by rampo »

IR beacons anyone? might be neat for cas :S
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RealKail
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Re: PR 0.95 - Thermal Imaging

Post by RealKail »

rampo wrote:IR beacons anyone? might be neat for cas :S
This please. Though I imagine it may be a difficult thing to implement, having IR Strobes would definately help out to reduce the increase in FF that not having it would cause.
Zimmer
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Re: PR 0.95 - Thermal Imaging

Post by Zimmer »

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Class made a shitty day better.
People don't realize that autism doesn't mean they're "stupid". Just socially inept. Like rhino... > > or in a worst case scenario... Wicca. =)- Lithium fox
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I found this sentence quite funny and since this is a war game forum I will put it here. No offense to the french just a good laugh.
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JackAttack91
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Re: PR 0.95 - Thermal Imaging

Post by JackAttack91 »

[R-DEV]DankE_SPB wrote:You cant see through objects, but through smoke, fog etc., its easier to distinguish things in FLIR, but harder to identify which faction they belong to.
Why harder? Don't they have IR tabs or identification material?
NULLI CEDE
Hotrod525
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Re: PR 0.95 - Thermal Imaging

Post by Hotrod525 »

[quote=""'[R-DEV"]DankE_SPB;1457775']You cant see through objects, but through smoke, fog etc., its easier to distinguish things in FLIR, but harder to identify which faction they belong to.[/quote]

Oh yeah, FLIR will bring TK into gameplay for sure :D

[quote="JackAttack91""]Why harder? Don't they have IR tabs or identification material?[/quote]

Actualy in conventional warfare no. If you put IR strobes you're flashing like a chrismas tree in the thermal wich make you an easier target.
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-.-Maverick-.-
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Re: PR 0.95 - Thermal Imaging

Post by -.-Maverick-.- »

I don't understand why is everyone so fussed about TK's. If someone TK's me with a cobra imo he failed hard.

How to check if its a friendly. Put a marker on it, check the map, DONE.
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spawncaptain
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Re: PR 0.95 - Thermal Imaging

Post by spawncaptain »

Or only use FLIR for finding the target and switch back to normal optics for IDing and engaging it. That's what I do in OA.
Hotrod525
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Re: PR 0.95 - Thermal Imaging

Post by Hotrod525 »

-.-Maverick-.- wrote:I don't understand why is everyone so fussed about TK's. If someone TK's me with a cobra imo he failed hard.

How to check if its a friendly. Put a marker on it, check the map, DONE.
If you're not squad leader you cant actualy. You will have to [guesstimate] "guesstimate" every time you will engage any infantry.[/guesstimate]. For now its hard to tell since we dont know the resolution but it will cause tk that a sure thing :P
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DankE_SPB
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Re: PR 0.95 - Thermal Imaging

Post by DankE_SPB »

spawncaptain wrote:Or only use FLIR for finding the target and switch back to normal optics for IDing and engaging it. That's what I do in OA.
you forgot the part where your enemy is pretty much invisible in normal, but shines like a light bulb in FLIR ;-)

or

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whos dat? :p
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[R-DEV]Z-trooper: you damn russian bear spy ;P - WWJND?
PatrickLA_CA
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Re: PR 0.95 - Thermal Imaging

Post by PatrickLA_CA »

That are Abrams Or Leopards, it isnt Soviet for sure, too sharp lines :D
In-game: Cobra-PR
Tarranauha200
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Re: PR 0.95 - Thermal Imaging

Post by Tarranauha200 »

Lets shoot em up anyways, they are enemy!
*Tarranauha200 Teamkilled Admin1*
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*Tarranauha200 Teamkilled supporting member*
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*Tarranauha200 banned for TK(Learngg to fcackigng ID targets lolzn00b)
:lol:
So better confirm your targets before engading.
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spawncaptain
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Re: PR 0.95 - Thermal Imaging

Post by spawncaptain »

[R-DEV]DankE_SPB wrote:you forgot the part where your enemy is pretty much invisible in normal, but shines like a light bulb in FLIR
True, but in most cases you simply overlook a target. Once you've pinpointed its position you'll see it in normal vision, too (unless it's dark outside).
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