[0957] Enemy Kits are too easy to "Hot Potato"

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Bluedrake42
Posts: 1933
Joined: 2009-07-23 17:52

[0957] Enemy Kits are too easy to "Hot Potato"

Post by Bluedrake42 »

Between the insurgents still killing us with hats and mowing down helicopters with scoped AR's, unless there's some way to make it so they can actually not FIRE or Operate the weapon... then this is totally not working.
Bluedrake42
Posts: 1933
Joined: 2009-07-23 17:52

re: [0957] Enemy Kits are too easy to "Hot Potato"

Post by Bluedrake42 »

I don't know if its possible actually, but instead of having a black out screen, couldn't you just set the deviation values for a limited enemy kit to maximum?
DankE_SPB
Retired PR Developer
Posts: 3678
Joined: 2008-09-30 22:29

re: [0957] Enemy Kits are too easy to "Hot Potato"

Post by DankE_SPB »

Suggestion and feedback forums are locked for a reason, wait until they are open.
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[R-DEV]Z-trooper: you damn russian bear spy ;P - WWJND?
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