Feedback

General discussion of the Project Reality: BF2 modification.
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SGT_G
Posts: 4
Joined: 2009-11-05 05:43

Feedback

Post by SGT_G »

I will probably get banned for this but don't really care. Everyone here appreciates all you guys do. We know it is free and we know nothing is perfect but coming from a development background I have to say you should be ashamed of this buggy release. At very least the game should not crash and maps that worked perfectly fine should not suddenly lag. Your testers need to be a little more thorough.
Last edited by SGT_G on 2010-10-16 07:35, edited 1 time in total.
jathlon77
Posts: 22
Joined: 2009-11-05 21:46

Re: Feedback

Post by jathlon77 »

SGT_G wrote:I will probably get banned for this but don't really care. Everyone here appreciates all you guys do. We know it is free and we know nothing is perfect but coming from a development background I have to say you should be ashamed of this buggy release. At very least the game should not crash and maps that worked perfectly fine should not suddenly lag. Your testers need to be a little more thorough.


I agree! This should have never been released.
:evil:
Mouthpiece
Posts: 1064
Joined: 2010-05-24 10:18

Re: Feedback

Post by Mouthpiece »

Nice idea to make two forums users to support yourself. Never thought of that :mrgreen:
skotish
Posts: 35
Joined: 2010-05-11 19:58

Re: Feedback

Post by skotish »

Can you be more precise and maybe point out more issues than buggy maps and lag as the old release had
those issues aswell
Robbi
Posts: 3564
Joined: 2008-07-05 14:53

Re: Feedback

Post by Robbi »

SGT_G wrote:I will probably get banned for this but don't really care. Everyone here appreciates all you guys do. We know it is free and we know nothing is perfect but coming from a development background I have to say you should be ashamed of this buggy release. At very least the game should not crash and maps that worked perfectly fine should not suddenly lag. Your testers need to be a little more thorough.
jathlon77 wrote:I agree! This should have never been released.
:evil:
Same guy? ...

Which maps that were fine are now suddenly not?

Coming from a developer background i'd of thought you would like to be a little more helpful in your 'feedback'

If you have actual bug reports then please use the relevant section, but try and be civil and not flame the team out, or maybe apply to be a tester and use your 'relevant' knowledge for good :)


-Robbi
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Trooper909
Posts: 2529
Joined: 2009-02-26 03:02

Re: Feedback

Post by Trooper909 »

You lost all respect when you made 2 forum accounts on the same day with allmost same amount of posts and backed yourself up right after your first post :lol:

Did you think none would notice?
in hoc signo vinces
joethepro36
Posts: 471
Joined: 2007-12-28 23:57

Re: Feedback

Post by joethepro36 »

There are always threads bitching about how PR is ruined or the DEVs screwed up every single release. Chill out and enjoy what you can now because PR is most certainly better than ever. Soon a fix will be released and all will be right in the PR world, until that is the next version and the cycle of complaining and "ruiined PR" repeats.
Zerapup
Posts: 232
Joined: 2008-07-21 23:18

Re: Feedback

Post by Zerapup »

New releases are always buggy. Considering the amount of new content and great changes, bugs are always in the way. Just wait for the fixes before raging. So OP gtfo and be more polite.
Kain888
Posts: 954
Joined: 2009-04-22 07:20

Re: Feedback

Post by Kain888 »

Stop bitching. Be patient and try to help. I'm sure developers are aware of problems and working on them sacrificing their time, so be constructive if you want to critique.
Trooper909
Posts: 2529
Joined: 2009-02-26 03:02

Re: Feedback

Post by Trooper909 »

Kain888 wrote:Stop bitching. Be patient and try to help. I'm sure developers are aware of problems and working on them sacrificing their time, so be constructive if you want to critique.
Not defending the OP in any way shape or form but how can we "help" when the feedback forum is closed?
in hoc signo vinces
Kain888
Posts: 954
Joined: 2009-04-22 07:20

Re: Feedback

Post by Kain888 »

I see that in this way:

Feedback is something that is about balance and new changes. These can be only verified by playing game, not hoping in for few hours getting pwned by thermal and QQing about them on feedback section. People have to learn new things.

On the other hand you have bug section forum where you can post all things that are unintended and will help eliminating bugs that destroys gameplay.
Spec
Retired PR Developer
Posts: 8439
Joined: 2007-09-01 22:42

Re: Feedback

Post by Spec »

>.> You have to be kidding.
Development background, eh?
I don't know what you do in your spare time, but if you create a huge *** high quality project like this and give it away for free, let me know.

As for feedback: Yes, the feedback forums are locked until the "wow, new release!111" (or "zomg, they ruined everything!11") phase is over so there's less threads like this one and more threads that are actually helpful to the Devs.
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Socke26
Posts: 6
Joined: 2009-01-02 00:28

Re: Feedback

Post by Socke26 »

Hey Pr Team,

thank you very much for this great mod, i think that the new features are great. The termal vision and the new structures have improved the gameplay very much.

But unfortunatly i have to say, that there is one major bug on all servers. On the maps with the german forces many people got disconnects. It happened to me and many others every round. (At least everyone in my clan made the experience.)

Still this is the only bad thing i have to say. I got the impression that the game is now loading much faster, allthough the graphics were improved.

Thank you so much for this great work! Arma2, Battlefield, Moha etc. are just bullshit, but you do this all for free and its just a great gaming experience. Im looking forward for more and greater versions.

Greetings from Germany.

Ingame Name [10th]Vadim1989
10th-Community - News
Trooper909
Posts: 2529
Joined: 2009-02-26 03:02

Re: Feedback

Post by Trooper909 »

Kain888 wrote:I see that in this way:

Feedback is something that is about balance and new changes. These can be only verified by playing game, not hoping in for few hours getting pwned by thermal and QQing about them on feedback section. People have to learn new things.

On the other hand you have bug section forum where you can post all things that are unintended and will help eliminating bugs that destroys gameplay.


I know why the feedback forum is closed because it will be bombarded with "QQ" as you put it.It allways is but he "QQ" will still be there when it opens agian closing it just slows possable fixes down IMO.
Ive never changed my mind about a bad change wether its after 2hours of play or 2years of play first impressions are normaly the right one.

And why would you assume ppl will only whine about balence changes like morters and thirmals?
I just want to say things like the "scoped" PKM is unusable due to the blur and litererly makes my eys hurt to use it making it a danger to health and unusable helpfull things like that.

Not just to Say bEST PR EVOR
Last edited by Trooper909 on 2010-10-16 09:52, edited 1 time in total.
in hoc signo vinces
Jigsaw
Posts: 4498
Joined: 2008-09-15 02:31

Re: Feedback

Post by Jigsaw »

Locked due to feedback, please wait until the correct forum sections are available.
http://www.youtube.com/watch?v=8CKjNcSUNt8
"I love the smell of napalm in the morning. You know, one time we had a hill bombed, for 12 hours. When it was all over, I walked up. We didn't find one of 'em, not one stinkin' dink body. The smell, you know that gasoline smell, the whole hill. Smelled like... victory. Someday this war's gonna end... "
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