CTD help thread (locked for spamming, see new one)

General discussion of the Project Reality: BF2 modification.
Jaymz
Retired PR Developer
Posts: 9138
Joined: 2006-04-29 10:03

CTD help thread (locked for spamming, see new one)

Post by Jaymz »

This is just an announcement to let people know we're working on figuring out the cause of all the CTD's that are happening in 0.95.




So far, we've figured out what is causing lots of crashes on German maps and a fix for it will be implemented in a bug fixing patch. We're doing our best to figure out what's causing crashes on other maps as well. Lots of people have posted their error logs in the bug section, but we're of the opinion that none of the errors coming up in the log are the cause of ctd's.


How to help


So here's how you, forum goers, can help. The simplest way to find a cause for a CTD error is to run PR in windowed mode. In the vast majority of cases, when a CTD occurs, anyone playing in windowed mode will get an error message upon crash which will contain the details of what has caused the crash.
All you have to do is just play PR! Granted it's windowed mode, but just play like you would normally.

So here's the steps required,



1.
Run PR in windowed mode,
  • right click your PR shortcut and go to properties
  • In the Target section, add a space and then "+fullscreen 0" (if it's already there and set to 1, just set it to 0)
  • To switch back to full screen, just set it to 1 instead of 0


2.
Play PR!!! :m1helmet:



3. If you get a CTD and an error message pops up,
  • Press "Ctrl+C" to copy the error message
  • Reply to this thread letting us know what server you were on, what the last thing you did was, and paste in the error message into a quote block.
  • Alternatively, you can hit "print screen" and upload the image of the CTD + error window for us.
  • If you get no message, please still report but clearly state you got no message.


As for how long you play in windowed mode, it's completely up to you. Personally, I will be playing in windowed mode for the next few days (so will a few other devs and testers). Hopefully, we'll be able to figure out the cause of all these annoying CTD's and have them all fixed :)
Last edited by Rhino on 2010-10-18 01:34, edited 4 times in total.
"Clear the battlefield and let me see, All the profit from our victory." - Greg Lake
crot
Posts: 1786
Joined: 2010-09-07 19:05

Re: Team update on CTD issues / Chance for community to help

Post by crot »

Ok I get this error message everytime I connect to Burning Sands map, regardless of the server. It CTD when map finishes loading. And this msg appears.

Image
W4chund
Posts: 60
Joined: 2005-12-31 16:36

Re: Team update on CTD issues / Chance for community to help

Post by W4chund »

I have CTD at Startup PR. Same Crash in Windowed Mode. No Error Message on Screen.
I uninstall PR and tryed to start BF2 Vanilla.
Now same Crash like PR.

BF2 Vanilla and PR 0.917 run?s fine before. Windows Logfile only shown this Message:

PR Crash:

Code: Select all

Protokollname: Application
Quelle:        Windows Error Reporting
Datum:         17.10.2010 22:41:47
Ereignis-ID:   1001
Aufgabenkategorie:Keine
Ebene:         Informationen
Schl?sselw?rter:Klassisch
Benutzer:      Nicht zutreffend
Computer:      Rechenknecht
Beschreibung:
Fehlerbucket , Typ 0
Ereignisname: PCA2
Antwort: Nicht verf?gbar
CAB-Datei-ID: 0

Problemsignatur:
P1: pr.exe
P2: 0.9.5.0
P3: pr.exe
P4: ProjectRealityExe
P5: Black Sand Studios
P6: 200
P7: -1
P8: 
P9: 
P10: 

Angef?gte Dateien:
C:\Users\Holger\AppData\Local\Temp\{4c3967b8-3b90-4373-82eb-1d2dd4a3bd1d}\appcompat.txt
C:\Users\Holger\AppData\Local\Temp\Tab8518.tmp

Diese Dateien befinden sich m?glicherweise hier:


Analysesymbol: 
Es wird erneut nach einer L?sung gesucht: 0
Berichts-ID: f5981db0-da2e-11df-8a25-e0cb4e5d5778
Berichtstatus: 0
Ereignis-XML:
<Event xmlns="http://schemas.microsoft.com/win/2004/08/events/event">
  <System>
    <Provider Name="Windows Error Reporting" />
    <EventID Qualifiers="0">1001</EventID>
    <Level>4</Level>
    <Task>0</Task>
    <Keywords>0x80000000000000</Keywords>
    <TimeCreated SystemTime="2010-10-17T20:41:47.000000000Z" />
    <EventRecordID>10533</EventRecordID>
    <Channel>Application</Channel>
    <Computer>Rechenknecht</Computer>
    <Security />
  </System>
  <EventData>
    <Data>
    </Data>
    <Data>0</Data>
    <Data>PCA2</Data>
    <Data>Nicht verf?gbar</Data>
    <Data>0</Data>
    <Data>pr.exe</Data>
    <Data>0.9.5.0</Data>
    <Data>pr.exe</Data>
    <Data>ProjectRealityExe</Data>
    <Data>Black Sand Studios</Data>
    <Data>200</Data>
    <Data>-1</Data>
    <Data>
    </Data>
    <Data>
    </Data>
    <Data>
    </Data>
    <Data>
C:\Users\Holger\AppData\Local\Temp\{4c3967b8-3b90-4373-82eb-1d2dd4a3bd1d}\appcompat.txt
C:\Users\Holger\AppData\Local\Temp\Tab8518.tmp</Data>
    <Data>
    </Data>
    <Data>
    </Data>
    <Data>0</Data>
    <Data>f5981db0-da2e-11df-8a25-e0cb4e5d5778</Data>
    <Data>0</Data>
  </EventData>
</Event>



BF2 Crash:

Protokollname: Application
Quelle:        Windows Error Reporting
Datum:         17.10.2010 23:02:41
Ereignis-ID:   1001
Aufgabenkategorie:Keine
Ebene:         Informationen
Schl?sselw?rter:Klassisch
Benutzer:      Nicht zutreffend
Computer:      Rechenknecht
Beschreibung:
Fehlerbucket , Typ 0
Ereignisname: PCA2
Antwort: Nicht verf?gbar
CAB-Datei-ID: 0

Problemsignatur:
P1: BF2.exe
P2: 0.0.0.0
P3: BF2.exe
P4: unknown
P5: unknown
P6: 200
P7: -1
P8: 
P9: 
P10: 

Angef?gte Dateien:
C:\Users\Holger\AppData\Local\Temp\{07d32776-c8bd-4059-9006-d21241e4df23}\appcompat.txt
C:\Users\Holger\AppData\Local\Temp\TabA7B3.tmp

Diese Dateien befinden sich m?glicherweise hier:


Analysesymbol: 
Es wird erneut nach einer L?sung gesucht: 0
Berichts-ID: e110f5cf-da31-11df-8a25-e0cb4e5d5778
Berichtstatus: 0
Ereignis-XML:
<Event xmlns="http://schemas.microsoft.com/win/2004/08/events/event">
  <System>
    <Provider Name="Windows Error Reporting" />
    <EventID Qualifiers="0">1001</EventID>
    <Level>4</Level>
    <Task>0</Task>
    <Keywords>0x80000000000000</Keywords>
    <TimeCreated SystemTime="2010-10-17T21:02:41.000000000Z" />
    <EventRecordID>10543</EventRecordID>
    <Channel>Application</Channel>
    <Computer>Rechenknecht</Computer>
    <Security />
  </System>
  <EventData>
    <Data>
    </Data>
    <Data>0</Data>
    <Data>PCA2</Data>
    <Data>Nicht verf?gbar</Data>
    <Data>0</Data>
    <Data>BF2.exe</Data>
    <Data>0.0.0.0</Data>
    <Data>BF2.exe</Data>
    <Data>unknown</Data>
    <Data>unknown</Data>
    <Data>200</Data>
    <Data>-1</Data>
    <Data>
    </Data>
    <Data>
    </Data>
    <Data>
    </Data>
    <Data>
C:\Users\Holger\AppData\Local\Temp\{07d32776-c8bd-4059-9006-d21241e4df23}\appcompat.txt
C:\Users\Holger\AppData\Local\Temp\TabA7B3.tmp</Data>
    <Data>
    </Data>
    <Data>
    </Data>
    <Data>0</Data>
    <Data>e110f5cf-da31-11df-8a25-e0cb4e5d5778</Data>
    <Data>0</Data>
  </EventData>
</Event>
It?s in German, sorry!

Hardware Specs:



Operating System: Windows 7 Professional 64-bit (6.1, Build 7600) (7600.win7_gdr.100618-1621)
Language: German (Regional Setting: German)
Processor: AMD Athlon(tm) II X2 250 Processor (2 CPUs), ~3.0GHz
Memory: 2048MB RAM
Available OS Memory: 2048MB RAM
Page File: 959MB used, 5182MB available
DirectX Version: DirectX 11
Last edited by DankE_SPB on 2010-10-18 15:01, edited 1 time in total.
bloodthirsty_viking
Posts: 1664
Joined: 2008-03-03 22:02

Re: Team update on CTD issues / Chance for community to help

Post by bloodthirsty_viking »

I have not run in windowed mode, but i did notice a prError.log text document created in my mods folder, but i doubt you want 386 KB worth of errors posted here, so i will upload so you can see what it tells you on your own computer.

i would like to note though i only had CTD on the first day.
have not had one since.
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BF2_Sashok
Posts: 1
Joined: 2010-10-17 21:37

Re: Team update on CTD issues / Chance for community to help

Post by BF2_Sashok »

I hope this is helpful. After installing 0.957 update I have having issues playing - the program crashes all the time, mostly after a few minutes playing.
Now, here's what I didn't see people reporting - when I tried to play vanilla BF2, it crashes as well !
I am pretty sure that it's related because a few days back I played vanilla BF2 for quite a while and it was working without any problems. In fact I don't remember it crashing ever.
I've got Vista 64, 6G ram, 2.3Ghz Intel CPU. I still have PR installed.
I'll try to capture any error messages.
jph701
Posts: 41
Joined: 2009-06-20 02:47

Re: Team update on CTD issues / Chance for community to help

Post by jph701 »

I got this error that said Memory.dll: all alloc attempts failed for size 4024480 when i was loading up the map al basrah on a veterans gaming co-op server..usually i CTD after i play one map/one whole round on a regular server AAS/INS so yeh
ZZEZ
Retired PR Developer
Posts: 4268
Joined: 2007-07-26 10:10

Re: Team update on CTD issues / Chance for community to help

Post by ZZEZ »

BF2_Sashok wrote:I hope this is helpful. After installing 0.957 update I have having issues playing - the program crashes all the time, mostly after a few minutes playing.
Now, here's what I didn't see people reporting - when I tried to play vanilla BF2, it crashes as well !
I am pretty sure that it's related because a few days back I played vanilla BF2 for quite a while and it was working without any problems. In fact I don't remember it crashing ever.
I've got Vista 64, 6G ram, 2.3Ghz Intel CPU. I still have PR installed.
I'll try to capture any error messages.
Try deleting your cache, see if that helps?also I recommend when generating new cache do it offline in a "ok" performance map.
C:\Documents and Settings\Avii\My Documents\Battlefield 2\mods\bf2\cache - delete whatever is inside that perspective folder

jph701 wrote:I got this error that said Memory.dll: all alloc attempts failed for size 4024480 when i was loading up the map al basrah on a veterans gaming co-op server..usually i CTD after i play one map/one whole round on a regular server AAS/INS so yeh
How much RAM & video card memory do you have?
crot wrote:Right, I took your advice and lowered textures to low, everything else is max and it connected yet its very laggy. Its deffinately the textures. Burning sands is the only map with this problem for me. Also, the graphics already look ugly even with only low textures, lol.
Same question as above - does it run on medium textures?
Terminal-Access
Posts: 24
Joined: 2009-08-13 05:13

Re: Team update on CTD issues / Chance for community to help

Post by Terminal-Access »

Just wanted to updat ethe dev's on some thing iv noticed, i have for the most part today been playing PR in windowed moded as they have asked of us.

Iv noticed that for the most part i am no longer CTD'ing usualy now only occusrs on the hugemaps (very memoary intensive) were BF2 CTD's on map load as its used its memoary pool up and also at the end of round when changing map

I am not getting the speradic mid game CTD's.
to test this out i switched over to full screen and within 20 mins of playing Mid game CTD.


Huge Map CTD (Windowed mode) See: This Bug report


Computer/BF2 :P R specs, origional crash report
crot
Posts: 1786
Joined: 2010-09-07 19:05

Re: Team update on CTD issues / Chance for community to help

Post by crot »

Hm... after trying to load burning sands on low textures, then on medium I thought I'd try to load it on HIGH again for the hell of it and it connected like 3 times in a row now. Weird. And it doesnt even lag, I think it reseted the textures in a weird way this way. Can someone else having the memory problem on burning sands try this out and see if it works?
Last edited by crot on 2010-10-17 23:08, edited 1 time in total.
Conman51
Posts: 2628
Joined: 2008-05-03 00:27

Re: Team update on CTD issues / Chance for community to help

Post by Conman51 »

I try running in windowed mode and it says target path is not valid, do i put the +fullscreen 0 inside the quotes or what?
"It's not the size of the dog in the fight, it's the size of the fight in the dog."
-Mark Twain



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dbzao
Retired PR Developer
Posts: 9381
Joined: 2006-06-08 19:13

Re: Team update on CTD issues / Chance for community to help

Post by dbzao »

Example:

"C:\Program Files (x86)\EA GAMES\Battlefield 2\mods\pr\pr.exe" +fullscreen 0

"There's always one more bug." - Lubarsky's Law of Cybernetic Entomology
TonkaTruck
Posts: 44
Joined: 2008-07-22 02:29

Re: Team update on CTD issues / Chance for community to help

Post by TonkaTruck »

Playing the HOG 24/7 Muttrah server. 800x600 Windowed, All high, x4 AA, Med. Textures.

AMD x3 (unlocked to x4) core Phenom 3.11
2 gigs RAM
9800 GTX Geforce
Windows XP Professional 32bit

Went the whole round without any issues, but as soon as the server ended my window suddenly closed. I didn't get to see the ticket score, I was on the U.S. and we had won. No error reports popped up and nothing even got wrote into my prError.log. Just a disappearing game window. I was flying the transport huey.

Not much else I can say. Every time I crash, I don't get any error messages and the only things that were written into my prError.log were the following..


Monday, October 18, 2010 2:25:42 AM
---------------------------------
An error occurred while parsing video controls
System.IO.IOException: The process cannot access the file 'C:\Documents and Settings\steven\My Documents\Battlefield 2\Profiles\Default\Video.con' because it is being used by another process.
at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy)
at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options)
at System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize)
at System.IO.StreamReader..ctor(String path)
at System.IO.File.OpenText(String path)
at c.g()

Monday, October 18, 2010 2:25:42 AM
---------------------------------
Error in writing screen aspect ratio file: c:\program files\ea games\battlefield 2\mods\pr\

System.IO.DirectoryNotFoundException: Could not find a part of the path 'c:\program files\ea games\battlefield 2\mods\pr\'.
at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy)
at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options)
at k.a(String A_0)
emsgoof
Posts: 7
Joined: 2010-03-03 01:53

Re: Team update on CTD issues / Chance for community to help

Post by emsgoof »

CTD randomly, today I got a windows popup:
"BF2 Memory Error
memory.dll: all alloc attempts failed for size 1053700"
Sorry, no screenshot but that's what it said word for word.
Easyyy
Posts: 3
Joined: 2010-10-15 17:03

Re: Team update on CTD issues / Chance for community to help

Post by Easyyy »

Burning sands ctd

Alright I'm running windows7 32 os
3.0 phenom ii x4
sapphire toxic 5850 1gb (top drivers)
4gigs ddr2
You do not have the required permissions to view the files attached to this post.
Last edited by Easyyy on 2010-10-18 02:07, edited 1 time in total.
Nitneuc
Posts: 490
Joined: 2007-09-16 08:39

Re: Team update on CTD issues / Chance for community to help

Post by Nitneuc »

The only CTD's I got in about 12 hours were when a whole team is suddenly crashing while the other is still complete. Haven't had a "personal" CTD by now.
Many thanks to everyone involved in the making of the best videogaming experience ever !
dbzao
Retired PR Developer
Posts: 9381
Joined: 2006-06-08 19:13

Re: Team update on CTD issues / Chance for community to help

Post by dbzao »

What map and team Nitneuc?

"There's always one more bug." - Lubarsky's Law of Cybernetic Entomology
crot
Posts: 1786
Joined: 2010-09-07 19:05

Re: Team update on CTD issues / Chance for community to help

Post by crot »

Dev1200 wrote:They need the mass player CTD at round end, not really your failure to load a map.
Well it was both. I always failed at loading Burning sands since release. So when I CTD, the server was still there with almost 60 or more players in it when i logged back in. So it was because of my comp. But I fixed it now. But the mass player CTD is unavoidable now even if you have a monster rig, cuz its server side.
Nitneuc
Posts: 490
Joined: 2007-09-16 08:39

Re: Team update on CTD issues / Chance for community to help

Post by Nitneuc »

I got one on Wanda Shan AAS random standard Friday night. Actually I was in the team who didn't got disconnected this time : the 32 Russian players suddenly disappeared, I heard on TS they all got CTD (we first thought the CTD hack had come back).

The second was on Silent eagle CnC infantry, this time I was Russian and got the CTD, the server had ~50 players IIRC, I think only 6-8 of Russians didn't crash, or crashed later.

The third was yesterday on Lashkar valley insurgency standard, same as above with 64 players connected. No Talibans CTDed and only 6-8 german players didn't crash.

(2 times on HeroS server and 1 time on FH Invictus)
Many thanks to everyone involved in the making of the best videogaming experience ever !
SnipeHunt
Posts: 801
Joined: 2009-02-02 15:35

Re: Team update on CTD issues / Chance for community to help

Post by SnipeHunt »

I am getting this after every map. around 13%(objects) of the next map loading.
Win 7 32bit
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Me: "Hey APC, Can I get a ride to squad 6?"
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pilotclan9404
Posts: 18
Joined: 2008-01-05 07:09

Re: Team update on CTD issues / Chance for community to help

Post by pilotclan9404 »

how do i force the with and height - the window is bigger then i can handle i cant find the log in button as its hidden

and i cant click right on this when it does this - i have to be above it - cant click ok dialogs
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