[Help] Pashto language for Taliban

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Upplandsvasby
Posts: 21
Joined: 2008-11-04 21:23

[Help] Pashto language for Taliban

Post by Upplandsvasby »

Hello folks.

I have not been able not to notice (and get irritated) over the fact that the Taliban faction talk arabic in the mod.

The Taliban are made up of mainly Pashtun tribesmen who are a indo-european people talking a indo-european language called Pashto.

I understand that you may have some problems finding someone who talks Pashto and here is where I stop whining and offer my help.

If you do need someone to record different sounds in Pashto I help you find a native Pashto speaker.

Just PM me or reply in this thread if you think this is worth the effort and need help.
fuzzhead
Retired PR Developer
Posts: 7463
Joined: 2005-08-15 00:42

Re: Can help with Pashto language for Taliban

Post by fuzzhead »

Of course this would be very welcome Upplands... you must ensure that the recordings are of high quality though, RDEV Jaymz can tell you more on that.
Upplandsvasby
Posts: 21
Joined: 2008-11-04 21:23

Re: Can help with Pashto language for Taliban

Post by Upplandsvasby »

Well, im not a technical guy.

What I can do is to provide one native Pashtospeaker.

How you decide to record, when, where etc is up to you guys. I try to help but as I said, I dont know anything about technical specifications.

Anyway. PM me if you need help and I will my best.
Shovel
Posts: 860
Joined: 2010-08-26 14:23

Re: Can help with Pashto language for Taliban

Post by Shovel »

i have noticed this too, and a political correction is in order
AfterDune
Retired PR Developer
Posts: 17094
Joined: 2007-02-08 07:19

Re: Can help with Pashto language for Taliban

Post by AfterDune »

Upplandsvasby wrote:Well, im not a technical guy.

What I can do is to provide one native Pashtospeaker.

How you decide to record, when, where etc is up to you guys. I try to help but as I said, I dont know anything about technical specifications.

Anyway. PM me if you need help and I will my best.
Well, if you have a decent microphone, it should get you pretty far already. Perhaps you or a friend of yours has a mic you can work with? Make some test recordings, so we can listen to it?
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Upplandsvasby
Posts: 21
Joined: 2008-11-04 21:23

Re: Can help with Pashto language for Taliban

Post by Upplandsvasby »

[R-DEV]AfterDune wrote:Well, if you have a decent microphone, it should get you pretty far already. Perhaps you or a friend of yours has a mic you can work with? Make some test recordings, so we can listen to it?

I actually got a very nice studio mic at home. My fiance? is a singer.

But im not very good with software for recording sounds and I would also need a list of things that needs to be recorded. Do you have such a list somewhere or do we have to listen to each and every command and write it down ourselves? :)
AfterDune
Retired PR Developer
Posts: 17094
Joined: 2007-02-08 07:19

Re: Can help with Pashto language for Taliban

Post by AfterDune »

Well, there's a rather long list ;) . I think it's best to open your "common_client.zip", it's located in the PR directory. Browse to "Sound/MEC/*/No_filter/". In there, you will find a lot of voice-files. The "*" stands for either "Commander", "Grunt" or "Squadleader". The "No_filter" means the voices don't have the "radio-effect" on them.

Here's a list of all voices, this should be the same list you get from the "common_client.zip". Each voice has this, so if you want to hear other languages, browse to "English", "german", etc. instead of "MEC".
COMMANDER
AUTO_MOODGP_C_ammohere
AUTO_MOODGP_C_friendlyfire
AUTO_MOODGP_C_goodtogo
AUTO_MOODGP_C_gotlock
AUTO_MOODGP_C_healhere
AUTO_MOODGP_C_incominggrenade
AUTO_MOODGP_C_mandownscream
AUTO_MOODGP_C_missilefired
AUTO_MOODGP_C_outofammo
AUTO_MOODGP_C_outofmedic
AUTO_MOODGP_C_recharging
AUTO_MOODGP_C_reloading
AUTO_MOODGP_C_targetlost
AUTO_MOODGP_C_throwingfraggrenade
AUTO_MOODGP_C_throwingsmokegrenade
AUTO_MOODGP_C_usingshockpaddles
AUTO_MOODGP_leavingcombatarea_alt
AUTO_RULES_enemycapturedacp
AUTO_RULES_enemycapturedacp_alt
AUTO_RULES_ticketbleedend
AUTO_RULES_ticketbleedend_alt
AUTO_RULES_ticketbleedstart
AUTO_RULES_ticketbleedstart_alt
COMMSL_ADV_advrequestaccepted
COMMSL_ADV_advrequestaccepted_alt
COMMSL_ADV_advrequestdenied
COMMSL_ADV_advrequestdenied_alt
COMMSL_ADV_dropinitiated
COMMSL_ADV_dropinitiated_alt
COMMSL_ADV_notavailable
COMMSL_ADV_notavailable_alt
COMMSL_ADV_suprequestautodenied
COMMSL_ADV_suprequestautodenied_alt
COMMSL_ARTILLERY_artrequestdenied
COMMSL_ARTILLERY_requestArtilleryRepairs
COMMSL_COMORDERS_demolitionsneededhere
COMMSL_COMORDERS_demolitionsneededhere_alt
COMMSL_COMRADIO_artilleryavailable
COMMSL_COMRADIO_artilleryheadsup
COMMSL_COMRADIO_commend
COMMSL_COMRADIO_commend_alt
COMMSL_COMRADIO_commend_alt2
COMMSL_COMRADIO_divide
COMMSL_COMRADIO_followorders
COMMSL_COMRADIO_followorders_alt
COMMSL_COMRADIO_rebuke
COMMSL_COMRADIO_rebuke_alt
COMMSL_COMRADIO_rebuke_alt2
COMMSL_COMRADIO_sorry
COMMSL_COMRADIO_supplydropavailable
COMMSL_COMRADIO_supplyheadsup
COMMSL_COMRADIO_uavavailable
COMMSL_COMRADIO_vehicledropavailable
COMMSL_COMRADIO_vehicleHeadsUp
COMMSL_SCAN_requesttrailerrepairs
COMMSL_SCAN_requesttrailerrepairs_alt
COMMSL_SCAN_warningEnemySatScan_alt
COMMSL_UAV_C_uavonline
COMMSL_UAV_requestrepairs
COMMSL_UAV_uavrequestaccepted_alt
PLAYER_CONFIRM_C_negative
PLAYER_CONFIRM_C_negative_alt
PLAYER_CONFIRM_C_rogerthat
PLAYER_CONFIRM_C_rogerthat_alt
PLAYER_CONFIRM_C_sorry
PLAYER_CONFIRM_C_sorry_alt
PLAYER_CONFIRM_C_thankyou
PLAYER_CONFIRM_C_thankyou_alt
PLAYER_REQUEST_C_getin
PLAYER_REQUEST_C_requestammo
PLAYER_REQUEST_C_requestmedic
PLAYER_REQUEST_C_requestpickup
PLAYER_REQUEST_C_requestreinforcements
PLAYER_REQUEST_C_requestrepairs
PLAYER_SPOTTED_C_destroyedbridge
PLAYER_SPOTTED_C_enemyaaspotted
PLAYER_SPOTTED_C_enemyapcspotted
PLAYER_SPOTTED_C_enemyboatspotted
PLAYER_SPOTTED_C_enemycarspotted
PLAYER_SPOTTED_C_enemyforcesspotted
PLAYER_SPOTTED_C_enemyhelicopterspotted
PLAYER_SPOTTED_C_enemyinfantryspotted
PLAYER_SPOTTED_C_enemyjetspotted
PLAYER_SPOTTED_C_enemyminespotted
PLAYER_SPOTTED_C_enemysniperspotted
PLAYER_SPOTTED_C_enemytankspotted
PLAYER_SPOTTED_C_enemywbspotted
PLAYER_TACTICS_C_abandonship
PLAYER_TACTICS_C_bailout
PLAYER_TACTICS_C_followme
PLAYER_TACTICS_C_getout
PLAYER_TACTICS_C_gogogo
PLAYER_TACTICS_C_retreat


SQUAD LEADER
AUTO_MOODGP_SL_ammohere
AUTO_MOODGP_SL_ammohere_alt
AUTO_MOODGP_SL_friendlyfire
AUTO_MOODGP_SL_friendlyfire_alt
AUTO_MOODGP_SL_goodtogo
AUTO_MOODGP_SL_goodtogo_alt
AUTO_MOODGP_SL_healhere
AUTO_MOODGP_SL_healhere_alt
AUTO_MOODGP_SL_incominggrenade
AUTO_MOODGP_SL_incominggrenade_alt
AUTO_MOODGP_SL_mandownscream
AUTO_MOODGP_SL_mandownscream_alt
AUTO_MOODGP_SL_outofammo
AUTO_MOODGP_SL_outofammo_alt
AUTO_MOODGP_SL_outofmedic
AUTO_MOODGP_SL_outofmedic_alt
AUTO_MOODGP_SL_recharging
AUTO_MOODGP_SL_recharging_alt
AUTO_MOODGP_SL_reloading
AUTO_MOODGP_SL_reloading_alt
AUTO_MOODGP_SL_sendingtargetcoordinates
AUTO_MOODGP_SL_sendingtargetcoordinates_alt
AUTO_MOODGP_SL_throwingfraggrenade
AUTO_MOODGP_SL_throwingfraggrenade_alt
AUTO_MOODGP_SL_throwingsmokegrenade
AUTO_MOODGP_SL_throwingsmokegrenade_alt
AUTO_MOODGP_SL_usingshockpaddles
COMMSL_SLORDERS_attackthispos
COMMSL_SLORDERS_attackthispos_alt
COMMSL_SLORDERS_defendthispos
COMMSL_SLORDERS_defendthispos_alt
COMMSL_SLORDERS_demolitionsneededhere
COMMSL_SLORDERS_minethispos
COMMSL_SLORDERS_minethispos_alt
COMMSL_SLORDERS_movetothispos
COMMSL_SLORDERS_movetothispos_alt
COMMSL_SLORDERS_repairthispos
COMMSL_SQUAD_joinedsquadeight
COMMSL_SQUAD_joinedsquadfive
COMMSL_SQUAD_joinedsquadfour
COMMSL_SQUAD_joinedsquadnine
COMMSL_SQUAD_joinedsquadone
COMMSL_SQUAD_joinedsquadseven
COMMSL_SQUAD_joinedsquadsix
COMMSL_SQUAD_joinedsquadten
COMMSL_SQUAD_joinedsquadthree
COMMSL_SQUAD_joinedsquadtwo
COMSL_BRIDGES_bridgedestroyed
COMSL_BRIDGES_bridgedestroyed_alt
COMSL_BRIDGES_bridgerepaired
COMSL_BRIDGES_bridgerepaired_alt
PLAYER_CONFIRM_SL_negative
PLAYER_CONFIRM_SL_negative_alt
PLAYER_CONFIRM_SL_rogerthat
PLAYER_CONFIRM_SL_rogerthat_alt
PLAYER_CONFIRM_SL_sorry
PLAYER_CONFIRM_SL_sorry_alt
PLAYER_CONFIRM_SL_thankyou
PLAYER_CONFIRM_SL_thankyou_alt
PLAYER_REQUEST_SL_getin
PLAYER_REQUEST_SL_getin_alt
PLAYER_REQUEST_SL_requestadv
PLAYER_REQUEST_SL_requestadv_alt
PLAYER_REQUEST_SL_requestammo
PLAYER_REQUEST_SL_requestammo_alt
PLAYER_REQUEST_SL_requestartillery
PLAYER_REQUEST_SL_requestartillery_alt
PLAYER_REQUEST_SL_requestmedic
PLAYER_REQUEST_SL_requestmedic_alt
PLAYER_REQUEST_SL_requestorders
PLAYER_REQUEST_SL_requestorders_alt
PLAYER_REQUEST_SL_requestpickup
PLAYER_REQUEST_SL_requestpickup_alt
PLAYER_REQUEST_SL_requestreinforcements
PLAYER_REQUEST_SL_requestreinforcements_alt
PLAYER_REQUEST_SL_requestrepairs
PLAYER_REQUEST_SL_requestrepairs_alt
PLAYER_REQUEST_SL_requestsupplies
PLAYER_REQUEST_SL_requestsupplies_alt
PLAYER_REQUEST_SL_requestuav
PLAYER_REQUEST_SL_requestuav_alt
PLAYER_SPOTTED_SL_destroyedbridge
PLAYER_SPOTTED_SL_enemyaaspotted
PLAYER_SPOTTED_SL_enemyaaspotted_alt
PLAYER_SPOTTED_SL_enemyapcspotted
PLAYER_SPOTTED_SL_enemyapcspotted_alt
PLAYER_SPOTTED_SL_enemyboatspotted
PLAYER_SPOTTED_SL_enemyboatspotted_alt
PLAYER_SPOTTED_SL_enemycarspotted
PLAYER_SPOTTED_SL_enemycarspotted_alt
PLAYER_SPOTTED_SL_enemyforcesspotted
PLAYER_SPOTTED_SL_enemyforcesspotted_alt
PLAYER_SPOTTED_SL_enemyhelicopterspotted
PLAYER_SPOTTED_SL_enemyhelicopterspotted_alt
PLAYER_SPOTTED_SL_enemyinfantryspotted
PLAYER_SPOTTED_SL_enemyinfantryspotted_alt
PLAYER_SPOTTED_SL_enemyjetspotted
PLAYER_SPOTTED_SL_enemyjetspotted_alt
PLAYER_SPOTTED_SL_enemyminespotted
PLAYER_SPOTTED_SL_enemyminespotted_alt
PLAYER_SPOTTED_SL_enemysniperspotted
PLAYER_SPOTTED_SL_enemysniperspotted_alt
PLAYER_SPOTTED_SL_enemytankspotted
PLAYER_SPOTTED_SL_enemytankspotted_alt
PLAYER_SPOTTED_SL_enemywbspotted
PLAYER_TACTICS_SL_bailout
PLAYER_TACTICS_SL_bailout_alt
PLAYER_TACTICS_SL_cantgothere
PLAYER_TACTICS_SL_followme
PLAYER_TACTICS_SL_gather
PLAYER_TACTICS_SL_getout
PLAYER_TACTICS_SL_gogogo
PLAYER_TACTICS_SL_gogogo_alt
PLAYER_TACTICS_SL_moveout
PLAYER_TACTICS_SL_retreat
PLAYER_TACTICS_SL_retreat_alt


SQUAD MEMBER
AUTO_MOODGP_TM_ammohere
AUTO_MOODGP_TM_ammohere_alt
AUTO_MOODGP_TM_friendlyfire
AUTO_MOODGP_TM_friendlyfire_alt
AUTO_MOODGP_TM_goodtogo
AUTO_MOODGP_TM_goodtogo_alt
AUTO_MOODGP_TM_healhere
AUTO_MOODGP_TM_healhere_alt
AUTO_MOODGP_TM_incominggrenade
AUTO_MOODGP_TM_incominggrenade_alt
AUTO_MOODGP_TM_mandownscream
AUTO_MOODGP_TM_mandownscream_alt
AUTO_MOODGP_TM_outofammo
AUTO_MOODGP_TM_outofammo_alt
AUTO_MOODGP_TM_outofmedic
AUTO_MOODGP_TM_outofmedic_alt
AUTO_MOODGP_TM_recharging
AUTO_MOODGP_TM_recharging_alt
AUTO_MOODGP_TM_reloading
AUTO_MOODGP_TM_reloading_alt
AUTO_MOODGP_TM_sendingtargetcoordinates
AUTO_MOODGP_TM_sendingtargetcoordinates_alt
AUTO_MOODGP_TM_throwingfraggrenade
AUTO_MOODGP_TM_throwingfraggrenade_alt
AUTO_MOODGP_TM_throwingsmokegrenade
AUTO_MOODGP_TM_throwingsmokegrenade_alt
AUTO_MOODGP_TM_usingshockpaddles
PLAYER_CONFIRM_TM_negative
PLAYER_CONFIRM_TM_negative_alt
PLAYER_CONFIRM_TM_rogerthat
PLAYER_CONFIRM_TM_rogerthat_alt
PLAYER_CONFIRM_TM_sorry
PLAYER_CONFIRM_TM_sorry_alt
PLAYER_CONFIRM_TM_thankyou
PLAYER_CONFIRM_TM_thankyou_alt
PLAYER_REQUEST_TM_getin
PLAYER_REQUEST_TM_getin_alt
PLAYER_REQUEST_TM_requestammo
PLAYER_REQUEST_TM_requestammo_alt
PLAYER_REQUEST_TM_requestartillery
PLAYER_REQUEST_TM_requestmedic
PLAYER_REQUEST_TM_requestmedic_alt
PLAYER_REQUEST_TM_requestorders
PLAYER_REQUEST_TM_requestorders_alt
PLAYER_REQUEST_TM_requestpickup
PLAYER_REQUEST_TM_requestpickup_alt
PLAYER_REQUEST_TM_requestreinforcements
PLAYER_REQUEST_TM_requestreinforcements_alt
PLAYER_REQUEST_TM_requestrepairs
PLAYER_REQUEST_TM_requestrepairs_alt
PLAYER_REQUEST_TM_requestuav
PLAYER_SPOTTED_TM_destroyedbridge
PLAYER_SPOTTED_TM_enemyaaspotted
PLAYER_SPOTTED_TM_enemyaaspotted_alt
PLAYER_SPOTTED_TM_enemyapcspotted
PLAYER_SPOTTED_TM_enemyapcspotted_alt
PLAYER_SPOTTED_TM_enemyboatspotted
PLAYER_SPOTTED_TM_enemycarspotted
PLAYER_SPOTTED_TM_enemycarspotted_alt
PLAYER_SPOTTED_TM_enemyforcesspotted
PLAYER_SPOTTED_TM_enemyforcesspotted_alt
PLAYER_SPOTTED_TM_enemyhelicopterspotted
PLAYER_SPOTTED_TM_enemyhelicopterspotted_alt
PLAYER_SPOTTED_TM_enemyinfantryspotted
PLAYER_SPOTTED_TM_enemyinfantryspotted_alt
PLAYER_SPOTTED_TM_enemyjetspotted
PLAYER_SPOTTED_TM_enemyjetspotted_alt
PLAYER_SPOTTED_TM_enemyminespotted
PLAYER_SPOTTED_TM_enemyminespotted_alt
PLAYER_SPOTTED_TM_enemysniperspotted
PLAYER_SPOTTED_TM_enemysniperspotted_alt
PLAYER_SPOTTED_TM_enemytankspotted
PLAYER_SPOTTED_TM_enemytankspotted_alt
PLAYER_SPOTTED_TM_enemywbspotted
PLAYER_TACTICS_TM_bailout
PLAYER_TACTICS_TM_bailout_alt
PLAYER_TACTICS_TM_cantgothere
PLAYER_TACTICS_TM_followme
PLAYER_TACTICS_TM_getout
PLAYER_TACTICS_TM_gogogo
PLAYER_TACTICS_TM_gogogo_alt
PLAYER_TACTICS_TM_retreat
PLAYER_TACTICS_TM_retreat_alt
That mic from your fianc? should be perfect if she's a singer! :) Record some samples first, just 3 or 4, so we get a good impression. If you don't want to share it with the public, send a PM to [R-DEV]Jaymz, our sound lead.

If you're recording with your pc, you could try Audacity (free) or Goldwave.
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Upplandsvasby
Posts: 21
Joined: 2008-11-04 21:23

Re: Can help with Pashto language for Taliban

Post by Upplandsvasby »

'[R-DEV wrote:AfterDune;1470171']Well, there's a rather long list ;) . I think it's best to open your "common_client.zip", it's located in the PR directory. Browse to "Sound/MEC/*/No_filter/". In there, you will find a lot of voice-files. The "*" stands for either "Commander", "Grunt" or "Squadleader". The "No_filter" means the voices don't have the "radio-effect" on them.

Here's a list of all voices, this should be the same list you get from the "common_client.zip". Each voice has this, so if you want to hear other languages, browse to "English", "german", etc. instead of "MEC".



That mic from your fianc? should be perfect if she's a singer! :) Record some samples first, just 3 or 4, so we get a good impression. If you don't want to share it with the public, send a PM to [R-DEV]Jaymz, our sound lead.

If you're recording with your pc, you could try Audacity (free) or Goldwave.


Great!

I dont promise anything but will try my best to do this.

When would an eventual deadline be to provide you with some samples? I guess there's no hurry as you recently released a new patch?
BroCop
Posts: 4155
Joined: 2008-03-08 12:28

Re: Can help with Pashto language for Taliban

Post by BroCop »

There never is a deadline :p

I think the actual deadline is: "When its done"
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AfterDune
Retired PR Developer
Posts: 17094
Joined: 2007-02-08 07:19

Re: Can help with Pashto language for Taliban

Post by AfterDune »

Upplandsvasby wrote:Great!

I dont promise anything but will try my best to do this.

When would an eventual deadline be to provide you with some samples? I guess there's no hurry as you recently released a new patch?
There is no deadline, you can work on this on your own time and on your own speed :) .

Just samples for now, don't record the entire thing yet. If the samples are good enough (Jaymz can tell), then you should proceed to do the actual recording.

Good luck! It would be VERY good to have some updated voices.
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ryan d ale
Posts: 1632
Joined: 2007-02-02 15:04

Re: Can help with Pashto language for Taliban

Post by ryan d ale »

This is an interesting development.

Will be interesting to have them not speak Arabic like every other 'muslim faction' :)
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hobbnob
Posts: 997
Joined: 2009-05-12 18:23

Re: Can help with Pashto language for Taliban

Post by hobbnob »

ryan d ale wrote: like every other 'muslim faction'
Didn't hear nuffin guv

It's good to see people using what they've got to help PR, at the end of the day it will make a difference, as having them as the vanilla mec sounds is kinda. . . off?
idk the words really, it just seems that so much has changed from vanilla to PR it was expected that the voices would change, and now they will!
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ma21212
Posts: 2551
Joined: 2007-11-17 01:12

Re: Can help with Pashto language for Taliban

Post by ma21212 »

ryan d ale wrote:This is an interesting development.

Will be interesting to have them not speak Arabic like every other 'muslim faction' :)
Chechens are muslim (the ones in PR anyway) and they dont speak Arabic....


anyway...Im kinda happy this is gonna change (I was the person that got the MEC patches to have correct Arabic text, although someone beat to posting it :P ) so yes...PR is starting to be one of those very rare games that have correct Arabic and Pashto. BTW almost ALL the building in PR that have Arabic text have it written incorrect (b/c they are vanilla) so I could help out if you guys need it.

IE: this is how "hotel" is written in Arabic "أوتيل" in BF2 the letters are seperated
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