Yeah, its a very popular problem among the PR community and I just want a solution.
I hope to get over this problem without changing my textures to med. That's only a last resort.
First off let me just unload all the factors here...
The error that I get is --- memory.dll: all alloc attempts failed for size 5743171
During Map load, PR either crashed on the first load or after a round on the next load.
My system Specs are: Nvidia GTX 260...4 GIGS Ram...3.0 GHz Core 2 Duo
All of my drivers are up to date.
What I've done to attempt to fix it...
I've installed PR properly, allowed PB through all my firewalls, shut down backround programs, increased page file, and everything else that I could currently find on the PR forums.
I've also tried the C++ fix for the memory.dll problem but that only brought up a new MD5 mismatch problem. (https://www.realitymod.com/forum/f358-software-operating-systems/51859-i-found-fix-memory-dll-error-vista-32-64-bit-users.html)
I currently play at all settings High except for Textures and Lighting which are both at Med.
I use 8x AA and a Res of 1920x1080.
Thanks for any help in advance.
Hopefully this thread will go on the help alot of people.
CTD on Primary or Secondary Map Load (Info Included)
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ShootToKill235-[GS]
- Posts: 50
- Joined: 2009-01-28 17:32
CTD on Primary or Secondary Map Load (Info Included)
Last edited by ShootToKill235-[GS] on 2010-10-21 23:48, edited 1 time in total.
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jackcr
- Posts: 93
- Joined: 2010-07-03 04:35
Re: CTD on Primary or Secondary Map Load (Info Included)
So did you turn your textures down or were they down all along?'ShootToKill235-[GS wrote:;1473375']I hope to get over this problem without changing my textures to med. That's only a last resort.
I currently play at all settings High except for Textures and Lighting which are both at Med.
I use 8x AA and a Res of 1920x1080.
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ShootToKill235-[GS]
- Posts: 50
- Joined: 2009-01-28 17:32
Re: CTD on Primary or Secondary Map Load (Info Included)
I had to eventually turn them down due to the CTD =Pjackcr wrote:So did you turn your textures down or were they down all along?

